Quote:
Originally Posted by Canadians360
Wow Soul Crusher your willingness to adapt rework, and test, test, test is really blowing me away. You basically took any problems someone might have had and threw them against a wall and then shredded them to pieces. I have to say the single way to the top was really the biggest issue, not big but biggest, and you went to it and fixed it up incredibly well. I've already told you about how much I love your map back on Prometheus so I wont rant quite as long. You have managed to improve the play flow even more and the objects seem to meld seamlessly into one another for smooth walking and nice looking structures. I have to say i can't wait to try it and get a little more feedback to you.
Till then I know that you know with solutions and modifications might come setbacks. Here are the few that I see.(possible only) The first that I notice is that the warthog may no longer be able to drive up onto the base for a flag cap due to the new columns and obelisks on the sides, but it will certainly be difficult to do either way. Now this also means It will be a bit harder for the mongoose to drive up as well. I assume you countered the later by placing a mongoose under the flag. This now takes a bit of a risk and reward part out of your map. Risk driving in on a mongoose in order to jump down and drive off faster. However I'm not sure if you wanted some of these things or not.
I am looking forward to seeing how the brute hammer plays into the mix. Before one could camp on top of the pyramid but now I don't see any areas where that's possible so it could be a nice addition to the arsenal. I also noticed you now have only a single sniper and while I contemplate where you placed it i do say it was a good idea. Two was a bit much at times especially when a team had both. I hope you get a fair bit of recognition for all this work you've been putting in. I was going to recommend your map to be featured I was wondering if you would rather have Prometheus or Gatekeeper recommended I'm not sure I'm willing to do both for they are fairly similar?
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You can still drive the hog up in the drive-thru path, and the new set up with the columns helps you straighten out before you go up the ramp, and adds more cover for your vehicle.
I have noticed a minor problem though that I will fix shortly, and that is the wedge corners that are on each base are floating over the floor a little bit, but I will fix that. I also may lower the thick ramps that support the grav-lifts to make it a little easier to jump up on. I can't lower them to much or else you won't make it to the top though.
Thank you for a pretty in-depth review and continue to bring up any more concerns with the map as you find them.