"For use with Conquest v3, CTF, and Team Slayer. 4-6 players."
This is an updated version of my map, Porq. I have used most of the pictures from my previous post, because, really, I've only tweaked a few things. I've made an offshoot that contains a mongoose, I've shifted the needler to this area, and added two spike grenades.
Thanks to all my testers for helping me find glitches, bugs and balance problems. The largest bug we found was that the flags spawned in the crypt for some reason...
Now, before any of you fret, I know the Conquest rules/ guidelines. I have broken these. I don't see the point in not having equipment, or low clip weapons. I have a fairly open map, so why should I have CQB weapons? I have added many weapons that you normally wouldn't see in Conquest.
AZN, eat your heart out.
I hope you enjoy it.
Weapons:
Battle Rifle x8
Carbine x3
Sentinel Beam x1
Plasma Pistol x1
SMG x2
Spiker x2
Sniper Rifle x1
Brute Shot x1
Rocket Launcher x1
Needler x1
Pistol x2
Mauler x1
Machine Gun Turret (Can only be used if torn off) x1
Missile Pod x1
Equipment:
Frag Grenade x4
Plasma Grenade x4
Spike Grenade x2
Bubble Shield x1
Regenerator x1
Overshields x1
Vehicles:
Mongoose x1
Layout Pictures
Overview of Defenders base:
Closer look at archway:
Rocket corner (Note: I've moved the needler to the mongoose hut):
Spiker hut:
The tunnel upwards and a tactical jump:
The two pillars further past the tunnel:
A new mongoose hut, the newest, best addition to the map:
Continuing on, this is the most open part of the map. Be wary of snipers:
Looking back on the previous pic:
An overview of the attackers base:
The main part of cover at the attackers base:
Behind the base:
Action Shots
Spiking!

Big gun = large appendage.
Safe...for a few seconds.
Stealing MY flag?
Download link, in case you missed the first one.