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Old 04-08-2008   #21 (permalink)
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Originally Posted by o0 god 0o View Post
hey, this map looks cool am DL cant wait to play everything looks straight this map is uite proffessional
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Originally Posted by Vicious Vice View Post
You have outdone yourself i played a few small matches on this and it was so much fun. It was so entertaining seeing a lifeless corpse spiral to the floor below or even when running with the flag all of sudden three guys fall from the sky and mercilessly beat you up. Definitely a lot of unique crazy stuff happens in this map. I also cant wait for Cloutop.
Thanks alot guys I appreciate it. Unfotrunately Tender Bisquit is not a FH member, but I'll keep tabs on the map and post the link here. And yeh, falling flailing bodies are sweeet
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Old 04-08-2008   #22 (permalink)
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Jesus, where to begin. I'm in love with this map. You said you were inspired by Bisquit's map. Well, you have in turn inspired me. This is the best job I have seen at taking Standoff seriously. All the great Standoff maps I have run across have been either a mini-game, gimmicky, or use a limited area (Solaris, Concussion, Duck Hunt, La Rampa, etc). You used the whole map, and I know you meant it for certain games, but I'll probably just play Slayer on it, which I see no problem with. Very meticulous in the forging and placement considerations. Also, the first picture in your post is bad ass. Finally, thanks for dragging yourself out of the coma that is Foundry. Sunshine's nice, isn't it?

edit:
One more thing... sky bases have such a bad reputation, way to man up and show us how it's done

Last edited by Predicide; 04-08-2008 at 07:36 AM.
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Old 04-08-2008   #23 (permalink)
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I love this map, for some small things.
1) The interlocking/gaps. This map is built so perfectly, the shield doors fit in amazingly... everything that needs to be symmetrical is... etc.
2) The little touches. By this i mean the grav lift/teleporter and the way to get to the defenders banshee through the fence box. Superb.
3) Gameplay is absolutely incredible... especially when people drop out of the sky with a gravity hammer to kill the flag carrier.

What more can i say, 9.5/10
U should be a guilder, no doubt. You have inspired me and i'm sure many others that standoff maps [and sky bases] can be done, and done amazingly.

Check out my pyramid-based map: New Giza
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Old 04-08-2008   #24 (permalink)
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Sorry i never posted earlier man, i was sure i did.

This map is a great map man, the attention to detail you put in on this one is amazing. Also it plays great, there are a whole range of different tactics that can be used, like rushing them early etc.

Also i love the shape, from the ground it looks stunning. You have created a very near shape for players to fight on. You used a small amount of scenery to create a large area, which is also very good.


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You have inspired me and i'm sure many others that standoff maps [and sky bases] can be done, and done amazingly.
He inspired me to make the map i did, i wouldnt have ever made a Standoff map if this wasnt made. Thanks Lightsout.
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Old 04-09-2008   #25 (permalink)
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Originally Posted by Matty View Post
Sorry i never posted earlier man, i was sure i did.

This map is a great map man, the attention to detail you put in on this one is amazing. Also it plays great, there are a whole range of different tactics that can be used, like rushing them early etc.

Also i love the shape, from the ground it looks stunning. You have created a very near shape for players to fight on. You used a small amount of scenery to create a large area, which is also very good.




He inspired me to make the map i did, i wouldnt have ever made a Standoff map if this wasnt made. Thanks Lightsout.
Thanks Matty. Yeh i put alot of effort into giving the attacking team as many options as could, keeping the game from getting repetitive. Having options is key in asymmetrical maps, and I think I executed it well. Well i guess Tender Bisquit actually inspired both of us in a way, which is pretty cool. Thanks for the good words buddy
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Old 04-09-2008   #26 (permalink)
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It certainly looks hot!


EXTERMINATE!!
:squirrel_wtf:
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Old 04-09-2008   #27 (permalink)
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wow great standoff map its really cool i like how u used the bottom bases aswell there is a problem that i see though is there an easy way to kill that banshee like a missle pod on the map?
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Old 04-09-2008   #28 (permalink)
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Originally Posted by II ZERO II View Post
wow great standoff map its really cool i like how u used the bottom bases aswell there is a problem that i see though is there an easy way to kill that banshee like a missle pod on the map?
Of course there is a way to kill the banshee, there's actually 2 missile pods (shown and noted in the screenshots/description section) on the map, one for each team. There has to be a reasonable counter to it, and the laser would way overpower the map. The missile pods are on 2.5-3 minute respawns (cant remember which) so they will only be available again if rounds go into overtime basically. Thanks for the feedback, I really appreciate it!
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Old 04-09-2008   #29 (permalink)
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Lights they are right, like i said earlier in the post and when you showed it to me, I was so impressed with the work in the sky. It made me think a map on stand off could happen. I wont ever get around there to doing it but you proved it with this one man! good job, matty you did good too man.

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Old 04-09-2008   #30 (permalink)
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I am not a fan of maps on satndoff, but I have high hopes for this one
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