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Old 05-05-2009   #1 (permalink)
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Sietch


SIETCH Big Team Battle

DOWNLOAD SIETCH MAP

DOWNLOAD SIETCH ONE FLAG DOWNLOAD SIETCH ONE BOMB DOWNLOAD SIETCH SLAYER




Bungie Pro Video
SIETCH 1 FLAG VIDEO CLIP

Sietch is a Heavy Big Team Battle map built and balanced for 12 to 16 players, but is still fun with as little as 8 players. It was built on a towerless canvass so the gameplay area rivals coagulation from Halo2. Suggested gametypes SIETCH One Flag, SIETCH One Bomb, and SIETCH Slayer. The downloadable gametypes are a MUST. You will get BR and Plasma Pistol starts regenerating grenades as well as favorable speed (110%) and spawn settings. All of these are key to playing a heavy map of this size.

ATTACKERS

Attackers spawn at the perimeters of the map primarily. Halo Drop spawns give the attacker paratroopers the advantage versus spawn campers. Remember you spawn with plasma pistols and regenerating grenades so you can disable enemy vehicles quickly. The primary spawn points have plenty of vehicles.
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IMPORTANT behind the columns at the main spawn points there are teleporters that will take you to additional vehicles and weapons as well as providing another angle of attack on the central base.




The shadowlands provide cover for even the biggest of vehicles. Attacking straight out of the setting sun has proven effective too.



DEFENDERS

Defenders spawn in and around the central base.





Though this map is extra HEAVY the distances between targets have an effect on weapon power. Also I adjusted longer spawn times for some vehicles and weapons to prevent over dominance.



The entrance to the tower is behind the Hornet landing pad in the defender base.







WEAPONS & TACTICS

The Spartan laser spawns under the kill ball out in the shadowlands.



Plenty of grav-lifts and other equipment to get the drop on your opponents.



Go Evel Kenievel on there asses. A well placed gravlift at the top of the big hill will put you inside their base.



DOWNLOAD SIETCH MAP

DOWNLOAD SIETCH ONE FLAG DOWNLOAD SIETCH ONE BOMB DOWNLOAD SIETCH SLAYER


MO PICS









Thanks to all who helped me beta this map..

Check out my big team posts. Hail Mary, Spread Eagle, and Skydive Convoy

HAIL MARY


Last edited by ManRayX; 05-14-2009 at 00:45. Reason: Added Video Clip
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Old 05-05-2009   #2 (permalink)
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Looks pretty good dude I love the hornet helicopter spot.


Signature by me.
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Old 05-05-2009   #3 (permalink)
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wow, this is really complicated for me....

um, well i personally think it looks like a really fun maop to play with,. maybe not really competitive, but definitely fun. the only reason i say maybe not so competitive is that if you can get the power weapons you can just suppressing fire on the base for a while. i dont know, maybe theres more than meets the eye to this map?

overall i think it is a less serious map, with some nice aesthetics. i rate it probably about a 4.25/5

-Prussian Iron

Last edited by Prussian Iron; 05-05-2009 at 10:45.
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Old 05-05-2009   #4 (permalink)
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Wow, this is the only siege type of map that I immediately think is great, and it is. The base in the middle looks like it is very easy to defend, but also extremely hard. The hornets/banshees as well as any other vehicle will make the map very fun and challenging. Just one question though, how do you make it so that the Guardian pillars can't kill you?

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Old 05-05-2009   #5 (permalink)
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This looks....hectic. Hectic but good. Could use a little work on the inside of the base, like a little cover, just so that spawn camping does not become a problem.

And by the way, i like the name, if its taken from Dune.
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Old 05-05-2009   #6 (permalink)
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Reponse

Response to Redpox, ablindguy, prussian iron- Yeah its from DUNE and yeah its hectic. Almost all Defender spawn points are in cover. We have played this with anywhere from 8 to 16 players and its an all out killfest but its well balanced. Trust me we Betaed this map for over a month. Also I should have credited xgamer for his towerless canvas map. Check it out at

http://www.forgehub.com/forum/aesthe...xgamer849.html
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Old 05-11-2009   #7 (permalink)
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well I've been waiting for someone to use the entire ground area of sandbox and make it work for a while now, I have to say your pics make it seen like your map does that but when I downloaded it I found that you need more scenery geomerged through out the whole plain.. That way the player doesn't feel isolated. But as i said it works good for vehicles.

. . .
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Old 05-11-2009   #8 (permalink)
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I remember i somehow wound up in a party that was playing this once.

I got in the hornet and did not die for an extremely long time.

The base design is pretty cool but i agree that this is more of a casual map,
the entire match was basically just a huge power weapon and vehicle explosion fest.

Which is fine, it was fun.
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Old 05-11-2009   #9 (permalink)
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Thanks for the feedback.

Quote:
Originally Posted by C0RRUPTl0N View Post
well I've been waiting for someone to use the entire ground area of sandbox and make it work for a while now, I have to say your pics make it seen like your map does that but when I downloaded it I found that you need more scenery geomerged through out the whole plain.. That way the player doesn't feel isolated. But as i said it works good for vehicles.
Actually that was the plan till I hit the Item limit, but the original concept for the map holds up. When you have 10 players or more trust me you wont feel isolated. I made the spawns in the air and gave attackers 2 seconds of enhanced resistance to damage and active camo to give you a fighting chance on defender vehicles. Thanks
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Old 05-11-2009   #10 (permalink)
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Whoa. The out of bounds features are definitely a plus, and it looks like a vehicle heaven! I also like the hornet landing pad :}
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big team battle, objectives, sandbox, scorpion, towerless



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