OUBLIETTE
Oubliette-A secret dungeon with an opening only in the ceiling, as in certain old castles.
Hello, again! I'm back with my fourth map, Oubliette! This map is a very good and fun map, and I hope you like it and downlad. As always, comment, criticize, and rate, and tell me what to fix and improve. Thanks.
DESCRIPTION
Oubliette is a symmetric team-based map that is built in the crypt. It can play anything. For this map, I tried to use a new kind of architecture, Brute Architecture. More like carved stone, it gives an ancient, rocky mystical feel to it, and I think it looks fantastic. This map has many different variations of levelment, from high on the arches of the Shotgun Tunnel to the bottom pits under the ramps and bases. The map is completely symmetrical, and each team is given the same things, and it plays smooth and nice, and kick-ass fun. This map took about a week to make and I took my time into everything, even though I'm not perfect, but I put effort into this. There is a lot of examples of interlocking and geo-merging in the map. Now, to the story!
STORYLINE
The ancient covenant race of the Brutes have fought valiantly in battle, charging and mauling the enemy that trembles in fear. Before sundown, a pack of these giant barbaric killers would have slaughtered an entire OSDT army. There leader, Tartarus, and other high-ranking official believe torture and negotioation tactics prove useful when dealing with people know valuable knowledge and intel. The brutes bring back squad leaders to be talked with. The Brutes where stubborn to do this, because it seemed everytime they would either eat them alive in frustration, or drop the into the oubliette. The Oubliette was a hell on Earth for anyone who was banished to it. They'd be dropped approximately 1000 feet to the bottom of the Oubliette, and left to starve or commit suicide, since the only way out was through the hole in which they were dropped, and the walls are slanted and the hole thin. More captives are dropped down to claim this site as their grave, and there seems to be a surplus of P.O.W.s during the attack on Harvest. You were the first one down there. You have the weapons to kill. Cannibalism just seems like a new gametype for you here, doesn't it? Getting hungry for some human? You better be, because down here, it's eat or be eaten.
WEAPON LIST
-Weapons-
- 2 AR's
- 2 BR's
- 1 shotgun (Symmetric)
- 1 Sniper Rifle
- 2 carbines
- 4 spikers
- 2 maulers
- 2 brute shots
- 1 gravity hammer (Asymmetric)
-Equipment-
- 4 frag Grenades
- 2 plasma grenades
- 2 spike grenades
- 1 firebomb
- 2 bubble shields
- 2 flares
- 1 regenerator
-Vehicles-
- 2 mongeese
- 2 ghosts (Symmetric)
Forging 101
Forging 101:
[ YES ] __Floating Objects
[ ___ ] __Instant Respawn
[ YES ] __Immovable Objects
[ ___ ] __Timed Map Events
[ YES ] __Effective Spawn Placement
[ ___ ] __Gravity Lift Techniques
[ ___ ] __Objects Placed in Water
[ YES ] __Used Symmetry Option
[ YES ] __Interlocking Objects
[ YES ] __Objects Merged with Map Geometry
[ ___ ] __Unlimited Budget Glitch
To Pictures!

Overview 1

Overview 2

Aerial Overview

Blue Base

Inside Blue Base (SMG's on left are spikers)

Red Base

Inside Red Base

Center Area-Shotgun/Gravity Hammer Tunnel

Gravity Hammer Tunnel
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Shotgun Spawns (Symmetrical)

Gravity Hammer Spawns (Asymmmetric)

Arches-Sniper/Firebomb Spawn

Blue Speedbump

Red Speedbump

Blue Ramp

Red Ramp

Blue Ghost Spawn

Red Ghost Spawn

And me as my super Elite of White Light!
I hope you like Oubliette.