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Old 04-25-2009   #1 (permalink)
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Haven




Important Links:

Fileshare: Haven
Youtube: For easy viewing

Version 5
Description:
Haven is a symmetrical map which is desgined to support Multi-Flag, Neutral Assault and Slayer. This map resemblems some features of the popular halo 2 map sanctuary especially the middle structure. The map focuses heavily on teamwork and vechicle use to obtain, not only map control but to also secure the objective. Each base contains weapons and equipment to counter vechicles. The centre of the map is used as a neutral point which contains some powerweapons aswell as the neutral bomb point. There is a heathly balance of open areas and cover on this map which allows vechicles to function but not to become overpowered. When undergoing testing Skirmish and BTB fans enjoyed this map.



Weapons on Map:
Battle Rifle x8 -Respawn times vary.
Brute Shot x2 -Respawn 60 Seconds
Carbine x2 - Respawn 30 seconds
Human Turret x2 -Respawn 180 Seconds
Missle Pod x2 -Respawn -180 Seconds
Needler x2 -Respawn - 90 Seconds
Rockets x1 -Respawn - 150 Seconds
Shotgun x2 -Respawn - 150 Seconds
Sniper x2 -Respawn - 120 Seconds

Equipment:
BubbleShield x2 Respawn - 120 Seconds
Chopper x2 Respawn- 120 Seconds
Mongoose x4 Respawn- 60 on Base 90 below base
Regen x2 Respawn- 120 Seconds
PowerDrain x2 Respawn- 120 Seconds
Warthog x2 Respawn- 120 Seconds

Supported Gametypes:

-CTF
-Neutral Assault
-Slayer

Images:
General powerweapon layout.



Looking from Blue Base to Central Structure.



Centre structure overview.



Turret Platform.




Action Shots.
Close call



Mongoose Fail.






Thanks go out to,
H3WM Zer0 Vis
for making the banner
H3WM Henri for producing the video
and everyone for helping with testing.
(Since the video a few things have changed)

Haven as seen in BvW
Unique Avalanche Hog Racing Map






Last edited by x black kn1ght; 04-28-2009 at 07:43 PM.
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Old 04-25-2009   #2 (permalink)
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The map looks great it does remind me a little of sanctuary. The middle part is open on the inside which is really nice and there is just enough cover to make it perfect. The base designs are cool because they are large and have lots of cover so it makes it almost beneficial to stay at them in some cases. I could see this map having an MLG variant to it also.
4.5/5

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Old 04-25-2009   #3 (permalink)
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This looks really cool. Its like Sanctuary on a larger scale. I really like that idea. It seems a little open between the bases and the center structure but thats expected when using vehicles. I would have to see that in a game to make a judgment on it. The weapon layout looks good and I applaud you for posting a weapon list with respawn times. Lots of people dont do that and I think its important to know. I will surely give this a DL and check it out. The bases look sweet but the side structures catch my eye. Good job so far, ima check it out.

My Sandbox maps:
ALIZARIN(featured) / SANCTION
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My Foundry maps:

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Old 04-25-2009   #4 (permalink)
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looks really good, like others have said it has a very Sanctuary feel to it. Very nice and clean look. I'll dl and see then comment back later.
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Old 04-26-2009   #5 (permalink)
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Quote:
Originally Posted by CaptnSTFU View Post
looks really good, like others have said it has a very Sanctuary feel to it. Very nice and clean look. I'll dl and see then comment back later.
Thanks for the feedback,
Its like a larger version of Sanctuary but more vechicle friendly.

Haven as seen in BvW
Unique Avalanche Hog Racing Map





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Old 04-26-2009   #6 (permalink)
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I've never known you to make competitive maps before, but this looks great. It really does look like a great Multi-flag map, especially with the two bases and the center structure. I can actually see this working for land grab, but I think I'll stick to Multi-flag if I ever play this.

Also, just out of curiousity, why a missle pod and a turret? It seems kind of pointless, because either one can take out a vehicle, and the missle pod is more of a way to take out air vehicles.

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Old 04-26-2009   #7 (permalink)
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Quote:
Originally Posted by Master Debayter View Post
I've never known you to make competitive maps before, but this looks great. It really does look like a great Multi-flag map, especially with the two bases and the center structure. I can actually see this working for land grab, but I think I'll stick to Multi-flag if I ever play this.

Also, just out of curiousity, why a missle pod and a turret? It seems kind of pointless, because either one can take out a vehicle, and the missle pod is more of a way to take out air vehicles.
When playtested the misslepod was only effective when the warthog/chopper was driving around on the sanddunes. When the vehicles are driving on the main stage the missle pod isn't very effective compared to the turret. It seems they balance out quite well with the machine gun turret also being effective at defending the flag home or away which the pod can't do.
Anyway I appreciate the feedback,
Thanks.

Haven as seen in BvW
Unique Avalanche Hog Racing Map





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Old 04-26-2009   #8 (permalink)
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Coming from someone who had the chance to play test the map I give it 4.5 * of 5. The map ran great in 6v6 and I feel it could flow great in BTB (8v8). For those looking for a quick description it can best be described has a BTB Sanctuary. Perfectly symmetrical and large enough to successfully run the Hog and choppers. All round great map.
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Old 04-28-2009   #9 (permalink)
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Thanks for all the feedback.
The issue with the mongoose spawns has been fixed aswell as the problem with the "flickering".
The reason that the rockets don't spawn in the middle is due to the assault gametype as having the bomb and rockets spawning in the same place would make it difficult to pick up either the bomb or the rockets.
The bomb spawns on one side and the rockets spawn on the other.
If it turns out that the fixed pillars would be better then I can easily change this.

Upadte - Version 5

Haven as seen in BvW
Unique Avalanche Hog Racing Map





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Old 05-06-2009   #10 (permalink)
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I've had the honor of testing this map 8v8, and i can only say it is awesome.

Groundpounding works well, the BR is a very effective tool here, like in most other maps, and vehicles and power weapons sort of balance each other. Having a warthog up is great fun, though the power weapons can make short process of it if used right.

like i said, it is pretty awesome, 6 of 5 from me!

If Smashed and Octasomething can make it into matchmaking, there should be no reason this can not.

keep it up BK!

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