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Old 04-22-2009   #21 (permalink)
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Quote:
Originally Posted by Conkerkid11 View Post
I never accused you of lieing, and never accused you of anything. I'm going to make this comment quick, and precise. I don't like you, I don't like how unprofessional your comments are with all the spelling errors.

I had a reason to get made at Dark, and we are better now. I am an all out kind person. You will find that, if you are kind to me. But the way you started off your OP was stupid. I understand you're just trying to help, but I can't just go in and make the bases look "Good." I can't just add more cover, and block the backs of the bases to a map that has hit the item limit.

Just end this now, don't make the same mistake Dark made. I'm sorry for the fight I had with him, and I don't want to do that again. As long as you're posting in my thread, I'm going to be quoting you and finding reasons for you being wrong.

Edit: Thanks to whoever rates this map 1/5, I'm pissed now. Of all these great comments that say this map should be featured, there are the stupid ones that give off problems that aren't problems. I wish all these nubs would quit joining... what the hell?
dude.... just calm down mkay?

just because a few people say this map isnt the best doesnt mean you have to freak...
on your last thread i got treated like sh*t by you for asking you to explain some stuff... i think you should just take it as constructive critsisim and move on! i mean come on.... not ALL of your maps are gona be 5/5 featured within 1 day... so just take the comments like a man and add those changes to your next map!

ohh and MilkAssassin i agree with you. 100%. i played this over at my friends and found that there was VERY low cover for the humans and the hogs would end up (3 out of the 5 times we played) getting most the kills
even with your plethora of anti vehicle wepons (ha i used a big word)
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Old 04-22-2009   #22 (permalink)
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Quote:
Originally Posted by Darksoullll View Post
dude.... just calm down mkay?

just because a few people say this map isnt the best doesnt mean you have to freak...
on your last thread i got treated like sh*t by you for asking you to explain some stuff... i think you should just take it as constructive critsisim and move on! i mean come on.... not ALL of your maps are gona be 5/5 featured within 1 day... so just take the comments like a man and add those changes to your next map!

ohh and MilkAssassin i agree with you. 100%. i played this over at my friends and found that there was VERY low cover for the humans and the hogs would end up (3 out of the 5 times we played) getting most the kills
even with your plethora of anti vehicle wepons (ha i used a big word)
THANK YOU! see its not just me conker, its seems ur map isnt as perfect as ud like it to be is it? :) take our comments into consideration when doing another map.



My Map: Surroco. Check it out! :)
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Old 04-24-2009   #23 (permalink)
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Version 1.1
  • Changed the spawn time of every mongoose from 90 seconds, to 20 seconds
  • Fixed the spawn time on the sniper rifle
  • Changed the placement of the attacker flag
  • Stacked the attacker flag spawn on the attacker flag capture point
  • Stacked the defender flag spawn on the defender flag capture point
  • Changed the spawn time on the mauler
  • Removed all spawn points in the middle of the map
  • Made minor cover changes
Remember everybody! I can't make these changes without your constructive criticism and feedback! Please continue keeping this thread alive with helpful comments and downloading the map! Share this with all your friends, play some matches on it!

And if you make a YouTube video of the gameplay on this map, I'll post it on the OP!
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Old 04-26-2009   #24 (permalink)
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I played on this yesterday conker, with you, DoW, double kill, and 2 other guys, it was epicly awesome, tons of fun. its really cool looking, and you added on some stuff to the centre structure, maybe you should post a v2 of this with the changes that you made.

great job 5/5

Edit: wait, lol, i posted this from the first page of this thread, so i didnt see that you already anounced a V2.

BTW i tested this, but im not in the testers guild... yet.

Quote:
Originally Posted by Darksoullll View Post
dude.... just calm down mkay?

just because a few people say this map isnt the best doesnt mean you have to freak...
on your last thread i got treated like sh*t by you for asking you to explain some stuff... i think you should just take it as constructive critsisim and move on! i mean come on.... not ALL of your maps are gona be 5/5 featured within 1 day... so just take the comments like a man and add those changes to your next map!

ohh and MilkAssassin i agree with you. 100%. i played this over at my friends and found that there was VERY low cover for the humans and the hogs would end up (3 out of the 5 times we played) getting most the kills
even with your plethora of anti vehicle wepons (ha i used a big word)
dude, whenever conkerkid posts ANYTHING, you come in and troll on about everything that he says about anything, no wonder he gets so pissed, huh?

if he treats you like shit than maybe dont post on his F***ing thread. And even after he confronts you, you go and try to get people on your side to rally with you and piss him off even more.

its painfuly obvious that you have some kind of grudge against conker.

Last edited by R0FLninja; 04-26-2009 at 11:58 PM.
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Old 04-26-2009   #25 (permalink)
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I really like maps like these. the assymetrical sandbox maps just kinda do it for me. Based on the pictures there isn't much that i can see that needs improving. I might just have to download it.

Quote:
Originally Posted by AceofSpades0707
You do realize that your signiture isn't funny
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Old 05-23-2009   #26 (permalink)
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My review.
I DL'd the map early this week. Just out of random as I do with most FH people's maps. Took a forge-through on it. THe aesthetics were great, interlocks/merging spot on. Weapon set was questionable. And so were the vehicles. A lot.

Just today we had a 5v5 1 flag on it.
And here's my thoughts.
Spawns: bad. Very bad I might add (rhymes ^^). Never should a player spawn feet from the center of a large scale map. It really was annoying for them having to die so quickly because of the two warthogs and sniper in the outskirts. I recommend deleting the ones that are far away from the base (sniper area, middle pillars).

Flow: It was not bad, the game was never boring and the players moved through all of the map. Not part was unused. Good job.

Weapon set: Way to many power weapons, and too many vehicles. 4 hogs? 2 choppers?
I would stick with 1 hog for each side, and maybe a chopper for each side. Take out missle pods because they weren't used that much and most people preferred the rockets that you provided anyways. Either move the sniper, or delete it. It was hella overpowered in the place that it is. You were able to see the entire map from it as well as have reasonable cover. Splazer worked well, obviously because of the vehicles.

Aesthetics: Like I said before, good job. The structures looked nice and were used well. Cover was not a problem, but it wasn't too covered. A good mix of openness and cover in the map.

Overall: I would give the map a 5.5/10
It seemed too much like a "Heavy" map.
Spawns were not very good.
Too many vehicles.


"It starts in my soul, and I lose all control. When you kiss my nose the feeling shows"


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Old 05-27-2009   #27 (permalink)
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Brillant 10000000/100000000

Can you make a tut to merge stuff into sand plz :D
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