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Old 04-12-2009   #1 (permalink)
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Silent Dawn V2


Sorry if posting the second version isn't allowed... if it isn't, please delete the first one. =D

Here is the second version of my map Silent Dawn, I'll paste the description from my previous thread here.

"Silent Dawn isn't really based on anything, it's just a straight forward Big Team Map [well, Squad Battle "6 vs 6" would be better than Big Team battle "8 vs 8"]. One base is a wall tricked out with scaffoldings and other stuff like barricades and a turret while the other base is a small but somewhat complex enclosed base with a little air port that looks like a helicopter entrance, but with a Hornet.

At first glance [I mean when you see the pictures] you may think the map is too open, but that was done on purpose for the vehicles and bigger fights.

Anyway... the map is good for any game type except for V.I.P."

I fixed the respawn times on everything to balance it out and added some weapons and cover to counter the Hornets.

I have played a 4 VS 4 on this map, and I think it's great, the Transport Hornets dominate, but are easily destructible once the lasers and missile pod spawn.

Here are the screen shots followed by the download link just under the pictures:

New Main Cover Area!


Blue Base!


Red Base!


Download Silent Dawn V2!

My Maps
- Silent Dawn V2 -

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Old 04-12-2009   #2 (permalink)
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The map looks pretty good and don't worry about not being allowed to post a second variant, we always like to see improvements and more awesome stuff, so go ahead.
I've noticed that you didn't interlock anything, that's not that big of a deal, but interlocking is awesome and makes stuff look nice and walk smooth, so please do so next time.
Some tips:
-If you post a variant of a map you or somebodyelse made, then put both pictures of your v1 and v2 in your post so we can easily see the improvements you've made.

-Try putting some more pictures in your post, because you said the map is a bit open, but that that is for the vehicles, so pictures of the vehicles and bases would be handy, at least I saw that there was a hornet.

-One thing in forging: shield doors + gameplay = EVIL!!

Anyway nice job in improving your last variant, peace out ;)

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Old 04-12-2009   #3 (permalink)
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I know the shield door isn't exactly practical in most cases, but I think it's necessary in that exact area.

And about the shields around the Hornet Launch Pad, it gives you more flight time... Trust me, if I hadn't put them there, you don't know how useless that Hornet would be.

Anyway, there's a Hornet in both bases, you just can't see the red base Hornet very well... to give you some help, it's behind the back wall.

My Maps
- Silent Dawn V2 -

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Last edited by Nat Riehl; 04-12-2009 at 07:43 PM.
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