a few things i would do is, for the tower of power, for the top floor, i would add some shoot through walls going out into the main hallway, like two or two and a half far.
Also add some stairs on the side instead of jumping. make it using bridges.
Also for the long wallway of the tower of power, top level, pls add some big blocks as the weapon holders like in the campaign, but if there is those weapon holders in sandbox, i would use those, and add the weapons in those places. and add some borders, use the small ramps for that.
For the attacker building where sgt. johnson was held, i would add a shield door back there and the covenant weapon holder thingies.
Also some things you forgot that i suggest you add is on the Attackers side, the opening of the forest part above it, but only part of it, and the mart going down on the side.
And for the Defenders side i would add the long hallway in the back above the attackers base where the skull was, and dnot forget the hole in the roof where sgt. johnson was held.
Also on the attackers side is the big building behind sgt. johnson's base, but dont put in any windows, only the pillars once in a while
still though, a definite download for me. make a v2
recreation = 4/5
gameplay = 3.5/5/
just fix those
Quote:
Originally Posted by sdrakulich
simply said, not everything is meant for re-creation. Therefore, this counts as too open, too low, needs multi-leveled floors....
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It could be if you add more cover, just needs a v2