Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Maps > Competitive Maps


Reply
 
Thread Tools Display Modes
Old 04-07-2009   #1 (permalink)
Member
 
T4K Shadow's Avatar
 
Join Date: Oct 2008
Gamertag: T4K Shadow
Location: West Midlands, England
Posts: 353
Contribution



Players: 4-12 (More is better)

Gametypes: Team Slayer (Favourite), Slayer, and Multi Flag

Creator: T4K Shadow

Map: Sandbox

Canvas used: Unlimited (Blocked off lasers and more forging space made by AceOfSpades)

Contribution is an asymetrical map made in the crypt, it takes up the whole of the crypt and includes unique structures and ideas. It has taken me around a total of 10 hours to complete and i am happy with what i have created. It is balanced and promotes the use of vehicles and the different allitudes. I have hit the OLN limit but not the budget limit, i should have used the canvas with the spawn points but its to late now :p
Don't worry, the vehicles arent over powering at all, just work together and you'll take them down easily.

Ok, with the description out of the way here is the screenshots of Contribution, please note that in some of the pictures you will see a laser, but that has been removed after several testing sessions because i felt that vehicles didnt stand a chance on such a small level.

[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
Active camo spawn:
[/URL]
Warthog spawn:
[/URL]
Overshield and laser (now replaced by a mauler) spawn:
[/URL]
Sword spawn:
[/URL]
Ghost spawn:
[/URL]
Sniper spawn:
[/URL]
Rocket spawn:
[/URL]
Shotgun spawn:
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]

Ok, that was Contribution, please feel free to give feedback and/or advice on how i can improve my map

Download: Bungie.net : Halo 3 File Details

Continued In next post!

Around 5000 of my games have been custom, or forge ^. Maps: Galleon - Contribution - Docks V2 - Ascent - Deserted - MLG Sacred - Shaded Speedway - Shadow Sands

Last edited by T4K Shadow; 04-07-2009 at 06:20 PM.
T4K Shadow is offline   Reply With Quote
Old 04-07-2009   #2 (permalink)
Member
 
T4K Shadow's Avatar
 
Join Date: Oct 2008
Gamertag: T4K Shadow
Location: West Midlands, England
Posts: 353
(Continuation of OP)
Action Shots:
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]
[/URL]

Thanks to some testers:
[/URL]

Thanks for viewing Contribution!

Download: Bungie.net : Halo 3 File Details

Around 5000 of my games have been custom, or forge ^. Maps: Galleon - Contribution - Docks V2 - Ascent - Deserted - MLG Sacred - Shaded Speedway - Shadow Sands

Last edited by T4K Shadow; 04-07-2009 at 06:19 PM.
T4K Shadow is offline   Reply With Quote
Old 04-07-2009   #3 (permalink)
Member
 
Join Date: Apr 2009
Gamertag: i4 shot 2d dome
Location: NJ
Posts: 126
looks good and i like how you actually put game play pictures into your presented pictures, makes me get a better feel of the map and lets me see the actual battle going on :)
SWEETbabyJEEZUS is offline   Reply With Quote
Old 04-07-2009   #4 (permalink)
Member
 
PRSplayer42's Avatar
 
Join Date: Mar 2009
Gamertag: Dylanpwns u27
Location: NJ
Posts: 272
wow great map it looks like u spent a lot of time on this 1 it looks very asthetically pleasing and that lava effect in the shotgun spawn is very cool. Nice mergin and stuff. 9/10 keep forgin! -Dylan

~ll~

Telekinesis~1,200+ Downloads!

|Nemesis (Preview) - 70%|Empire - 65%|Kinetica (Preview) - Designing|
PRSplayer42 is offline   Reply With Quote
Old 04-07-2009   #5 (permalink)
Junior Member
 
Join Date: Oct 2008
Posts: 15
Looks very well put toghether DLing
kamior6 is offline   Reply With Quote
Old 04-07-2009   #6 (permalink)
Member
 
spazmonkey92's Avatar
 
Join Date: Jun 2008
Gamertag: spazmoney92
Location: val halla
Posts: 265
really nice i love the huge tower and the wall half chain.

it looks really good.

Quote:
Originally Posted by B3NW View Post
Fuck you stupid prick, have you even downloaded the map you dumb shit? Why the fuck are you flaming my map for being poorly forged when you havnt fucking downloaded it dick head!
rude?.....noooo
spazmonkey92 is offline   Reply With Quote
Old 04-07-2009   #7 (permalink)
Dow
Heroic Member
 
Dow's Avatar
 
Join Date: Sep 2008
Gamertag: DoWw
Location: Why don't you make like a tree and get out of here?
Posts: 1,107
Send a message via AIM to Dow
I am curious how you did the shotgun spawn. Did you just geomerge a killball? Also, does it kill you if you dont jump over the crack? Please send me a personal message about this.
Dow is offline   Reply With Quote
Old 04-07-2009   #8 (permalink)
Member
 
T4K Shadow's Avatar
 
Join Date: Oct 2008
Gamertag: T4K Shadow
Location: West Midlands, England
Posts: 353
Quote:
Originally Posted by PRSplayer42 View Post
wow great map it looks like u spent a lot of time on this 1 it looks very asthetically pleasing and that lava effect in the shotgun spawn is very cool. Nice mergin and stuff. 9/10 keep forgin! -Dylan
Thanks everyone for the possitive feedback, its really appreciated, I never realised people would even take notice of the shotgun, but you guys obviously think it looks good, thanks

Quote:
looks good and i like how you actually put game play pictures into your presented pictures, makes me get a better feel of the map and lets me see the actual battle going on :)
Thanks, i worked hard to get all those testers, i had to go through about 5 Mytic games, which i dont like and then send a message to everyone telling them that i wanted testers for a new map, but it paid off.

Quote:
I am curious how you did the shotgun spawn. Did you just geomerge a killball? Also, does it kill you if you dont jump over the crack? Please send me a personal message about this.
Ok, i have now sent you the message, i wouldnt even know how to geo-merge a killball, i dont think its even possible

Around 5000 of my games have been custom, or forge ^. Maps: Galleon - Contribution - Docks V2 - Ascent - Deserted - MLG Sacred - Shaded Speedway - Shadow Sands
T4K Shadow is offline   Reply With Quote
Old 04-08-2009   #9 (permalink)
Forgotten Mason
 
Join Date: Apr 2008
Gamertag: XxMrMojoRisinxX
Location: Georgia
Posts: 33
This map looks and plays really well. My only suggestion would be to reconsider haveing both plasma and spike grenades. Good job.
XxmrmojorisinxX is offline   Reply With Quote
Old 04-08-2009   #10 (permalink)
Senior Member
 
Conkerkid11's Avatar
 
Join Date: Mar 2008
Gamertag: Conkerkid11
Location: Portland, Oregon
Posts: 887
Send a message via Skype™ to Conkerkid11
Why did you use the blocked off canvas of Sandbox for forging in the crypt. I don't get it. Anyways, it looks like a very well made map. Great job Destroyer! I'm seeing more and more come from you every day! This map reminds me a lot of all the Foundry maps out there. Just with different scenery..

I'm actually going to download this now, so I can forge around on it. Maybe I'll come up with some ideas for my next map, who knows!?

I love your ussage of the Half Walls, and the Quarter Walls. Smart idea, and nice aesthetics! Be back in about 10 minutes, I hope!

Quote:
Originally Posted by Dow View Post
I am curious how you did the shotgun spawn. Did you just geomerge a killball? Also, does it kill you if you dont jump over the crack? Please send me a personal message about this.
I'm pretty sure he just interlocked a red light underneath it.

Edit: So I played it, and am amazed by how simple the map is, but how complex the layout is! Did you come up with the idea of the map before you made it? Or did you just make it from scratch? Either way, it is the most amazing crypt map I have seen. Great for objective and slayer games. I had a fun time forging around on it, looking at all the neat structures. You have inspired me to attempt a crypt map.. I don't know how it will go. But how do you come up with the ideas for your maps? I have been in a complete forge block ever since releasing Castle Crashers...

Last edited by Conkerkid11; 04-08-2009 at 12:54 PM.
Conkerkid11 is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 06:01 AM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0