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Old 04-04-2009   #1 (permalink)
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uprising


uprising
Release date: 04.04.09
Author: the blue shoe
Size: small-mid
Status: testing...
Game types: FFA, team slayer, hill, CTF, ball, hill, flag

Description: Small to mid sized symmetrical crypt map. twin bases separated by an open middle section with holding tank. On either side of the bases you will find tunnels exiting to the the center creating an outer loop. Lifts on each end of the map will shoot you up into the top middle providing cover and death from above scenarios and drop down to shotgun. Fun for all game types, Hill and flag especially.

Weapons:
Battle riffle x8
Carbine x2
Mauler x2
Sniper x2
Shotgun x1
Plasma riffle x2

Power ups & equipment:
Cammo x1
Bubble shield x1
Regen x1
uprising

Red lift to top middle




Blue lift to top middle



Bottom middle



Red base



Side entrance to red



Blue base



Overview of top middle, middle and outer side tunnel.



Action



Download here:

Halo 3 File Details




Last edited by the blue shoe; 04-06-2009 at 12:17 AM.
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Old 04-04-2009   #2 (permalink)
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overall the map layout is good, there is good aesthetics, it looks like the average good crypt map. it looks a tiny bit messy in some places, but overall it looks good. it almost seems like you could play a good game of territories/conquest on it.

good forging, i give a 4.25/5

WOOT, first post

Last edited by R0FLninja; 04-04-2009 at 10:14 PM.
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Old 04-04-2009   #3 (permalink)
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It looks very good. Normally I'm not a fan of shield doors but the way you use these looks like it works. Hmmm not much else I can say lol. Maybe add a weapons list or something like that. Nice work.

EDIT: Haha oh. my bad I'm out of it if you know what I mean lol. I didn't see it.

Last edited by lefty0904; 04-04-2009 at 10:32 PM.
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Old 04-04-2009   #4 (permalink)
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Quote:
Originally Posted by lefty0904 View Post
It looks very good. Normally I'm not a fan of shield doors but the way you use these looks like it works. Hmmm not much else I can say lol. Maybe add a weapons list or something like that. Nice work.

Weapon list is just above the pics. lolz
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Old 04-04-2009   #5 (permalink)
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this map looks sweet I can't wait to try it
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Old 04-04-2009   #6 (permalink)
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This looks pretty interesting. I like the shield doors around the Camo and you seem to have a nice design, with some wrap-arounds and good elevation variation. I'll give it a DL and take a closer peek. Good work
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Old 04-04-2009   #7 (permalink)
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Omfg something outta sandbox that makes me amazed......I really like it the middle and the layout is spectacular........It's sorta clean,really something new....the tunnel lift looks really good....The middle top looks just it has no really meaning to the map and it looks breakable.....4.5/5.........Layout is really good


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Old 04-04-2009   #8 (permalink)
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Very nice map, I love the mancannons that take you to the top, I used the same idea in my map Ensnare. Great map will download


DREAD CRYPT- In this infected maze humans must stay together or work towards the last stand room to survive
ENCLOSE- high in the skybubble you will fight in open bases, enclosed tunnels, and a close quarter middle area, control the 7 wood to win the game
ENSNARE- A multi level arena that has tight quarters and narrow hallways that you must manuver to win
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Old 04-04-2009   #9 (permalink)
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Thanks guys! I really hope you enjoy this map. I would like to get on sometime and do some more thorough testing send me a FR @ the blue shoe
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Old 04-05-2009   #10 (permalink)
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Really good map i have to say. Looks like you spent alot of time and it paid off. One thing i see bad is the shield doors. The fact that the map has a shotgun and these shield doors is a very bad quality that in my opinion ruins the map. Let me explain:

You have built something that is surrounded by shield doors and is closed all around. The camo inside the object also contributes to the bad effect this scenery has on the map. If someone takes the lead then all they have to do is take the shotgun and run inside the structure. They are now nearly invincible against all attacks, otherwise known as camping. Even worst in a 1 vs 1 game. I recommend either taking away two of the shield doors or lowering the top of the scenery to make it just scenery where no one can get in it.

Other than that i see this as an excellently forged map. Though I don't have the map pack yet I look forward to playing on this map. 3/5

(without camping effect 5/5)



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