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Old 04-01-2009   #1 (permalink)
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physcopirahna6's Avatar
 
Join Date: Feb 2009
Gamertag: PHYSCOPIRAHNA6
Location: in a magical place full of nothingness when you arrive at earth let me know
Posts: 200
Obstruction V2


OBSTRUCTION V2
DOWNLOAD
Recommended gametypes Slayer, CTF (Capture the flag), KOTH (King of the hill) and assault.
Forging 101:

[
___ ] __Floating Objects
[ ]
__Instant Respawn
[
___ ] __Immovable Objects
[
___ ] __Timed Map Events
[ YES ]
__Effective Spawn Placement
[ ]
__Gravity Lift Techniques
[
___ ] __Objects Placed in Water
[ YES ]
__Used Symmetry Option
[ YES ]
__Interlocking Objects
[
___ ] __Objects Merged with Map Geometry
[ YES ]
__Unlimited Budget Glitch

What I have changed.
I have got rid of the tunnel idea and edited it as you will se below also I have added sheild doors and opened up the map itself around where the tunnels were.

STORY
This temporary stronghold was used for the covenant to defend against UNSC. But the UNSC mach blasted the area until they thought it was destroyed. When the UNSC came back it was a mistake, they did not want to do again. They were slaughtered when they returned, by squadrons of rebels. It set them back for years Since then this place has been a place of war. Not peace.
Now it has been recreated to suit all needs but not for the rebels for the UNSC


Weapons
Assault rifle x2
Battle rifle x4
Shotgun x1
Sniper rifle x1
SMG x4
Brute spiker x2
Needler x1

Equipment

Power drain x1
Regenerator x1
Frag grenades x8
Plasma grenades x12


PICS
bravo side new


bravo base new



bravo base tunnel old


bravo base old



alpha side new


alpha base new



alpha tunnel old


alpha base old



middle from bottom new

middle from top new

Last edited by physcopirahna6; 04-09-2009 at 12:16.
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Old 04-01-2009   #2 (permalink)
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Join Date: Jan 2008
Posts: 20
im diggin the layout of this map. it has a good balance between close-quarters areas and open space. but shield doors... meh. i'll see how they work out. you have my dl.


P l e x u s - A completely enclosed indoor map featuring a network of tunnels for team based games.

M a d H a u s - A completely enclosed indoor map featuring three floors for fast-paced free-for-all games.
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Old 04-01-2009   #3 (permalink)
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Join Date: Sep 2008
Gamertag: MultiLockOn
Posts: 578
Im dl soon enough. I love the layout, and even the corny little names you gave each base XD I think in some parts interlocking coulda been taken a step up purely for aesthetic purposes, but it looks nice as is. All I would recommend for a v2 is "m0aR 1nt3RL0k1Ng" and maybe some aestheetics here and there. great job.




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Old 04-09-2009   #4 (permalink)
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Join Date: Apr 2009
Posts: 11
I got this map recommended to me by a friend and I can see why good work. It's much better than V1 but next time like twilight snipe said for a v2 more interlocking but overall a good 4/5
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Tags
assault, capture the flag, king of the hill, slayer



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