Dry Run
Download Dry Run
So, this is my reimagination of the classic, Beaver Creek.
I didn't time myself, but this map has been in development a
long time, i started it out on paper about a year ago, Check it out:
First thing you'll notice, the map runs diagonally across the main warehouse space, it was the only way I could get enough space, and I like the different feel it gives. Two bases directly oppose each other a la the original map. I spent a while working out the bases to try to get the classic Halo 1 base feel, and I think it works pretty well, they each have three entrances on the ground floor, and two staircases leading to the top.
Then there's the Arch, it's just a little bigger than the original, as you'll see. It still has the rewarding Rocket Launcher at the top. This time around, ramps lead from both bases to it, so there's always a little race to the top... with an explosive end. There's a teleporter to to the Walkway from the open box at the top of the Arch.
Across from the Arch, there's a little walkway area made of fence boxes. There's a brute shot and a Sniper up there and two teleporters to under the Arch.
Without further ado, I give you, Dry Run:
Weapons List:
1x Rocket Launcher
4x BR's
2x Carbines
1x Sniper Rifle
1x Brute Shot
2x Shotguns
2x Magnums
2x SMGs
2x Plasma Rifles
1x Plasma Pistol
4x Spikers
An Overview
The Arch
Red Base
Blue Base
The Walkway
Rocket Spawn
Shotgun Spawn
It's not the most perfect forging in the world, I know, but in all the playtesting we did, we always had a blast, so give it a whirl, by the way, SWAT is particularly fun.
That's all folks, I'm gonna RM my RM in the Crypt, so keep an eye out for it, but till then, have fun in the rusty old warehouse.
Download Dry Run