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Old 03-15-2009   #1 (permalink)
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Bridges Too Far


Bridges Too Far

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Bridges Too Far is designed for some epic CTF. Both teams start on floating platforms and can see their objective enemy flags just a few yards away, but the quest to grab it will be much harder than it seems!



Each team enters their teleporters and appear on underground bridges, which were inspired by the bridges from Assault on the Control Room from Halo: CE. The rival teams will have to cross their bridges parallel to each other.




There are sniper rifles in the lower level of each bridge.



The ends of the bridges will lead to the surface; each team at opposite ends this time. This wide open area has a few fun things to offer.



First of all, remember that you can still be dealt death from above, so find cover in the long bunker.



A 7-Wood golf club is stuck a few feet into the crypt hole.


"I dare you to get it!" "No, you get it!"

Be careful about falling through the crypt hole or off the bridges. If you do the only place to go is through the teleporter which leads to a lonely platform where your only option is death....or sniping if ya brought it.

Also the warthog can work for all sorts of advantages (and disadvantages)



So the idea is that you will have to enter the bridge room 4 times to steal a flag!

More pics:
Shooting across bridge
Enter teleporter
Base tower 1
Base tower 2

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I'll change your diaper and get a medal for it!
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Old 03-15-2009   #2 (permalink)
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Very good,I love how the first picture looks like narrows.And the second one simbolizes the main concept.And I love how the towers are set up.The warthog can go though.4/5 because of the whole warthog thing.
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Old 03-15-2009   #3 (permalink)
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Yeah the bridges/platfom things do look like their based on narrows, i'll dl 5/5 the next problem is getting enough ppl to play it with me! ^_^ NICE JOB!

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Old 03-15-2009   #4 (permalink)
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umm, way too breakable. make it so the teleporter to the lonely platform is on the roof, not the ground so people won't purposely go there to camp. also, make timed events. for example, you can make it so fusion coils drop on the first bridges so nobody camps there after 30 seconds or so. also, you could make i so after a while, some of the teleporters get blocked off or something like that.
for the rating, i'd say about 3/5 for the fact that this map looks easily broken, but for aesthetics, i'd say 4.5/5
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Old 03-15-2009   #5 (permalink)
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i think you should have built the long bridges in the sky bubble and the smaller platforms in the crypt but thats just me. Looks like a load of fun! But if you are relying that heavily on teleporters, i would add a few more of them



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Old 03-15-2009   #6 (permalink)
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Love it, 5/5 you know what I don't like? The whole teleporter scheme you have going on here, there should be a few more so people can't wait behind one and wait to assassinate them.

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Old 03-15-2009   #7 (permalink)
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wouldn't it be kind of easy to just leave someone at the flag so they could assassinate the other team as they come through the teleporter?
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Old 03-15-2009   #8 (permalink)
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Is this from HaloCE ? The Campaign Mission "Assult on the Control Room".
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Old 03-15-2009   #9 (permalink)
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Quote:
Originally Posted by XSn1p3 X0utX View Post
The warthog can go though.
I thought about that but it makes it interesting, and since both teams have to use the teleporters in there, you might not want to block it, or at least move it.

Quote:
Originally Posted by haseoice View Post
umm, way too breakable. make it so the teleporter to the lonely platform is on the roof, not the ground so people won't purposely go there to camp. also, make timed events. for example, you can make it so fusion coils drop on the first bridges so nobody camps there after 30 seconds or so. also, you could make i so after a while, some of the teleporters get blocked off or something like that.
for the rating, i'd say about 3/5 for the fact that this map looks easily broken, but for aesthetics, i'd say 4.5/5
I didn't make the "lonely platform" clear enough with a picture. It is a one-way trip to a block with nothing to protect you, floating WAY out up high. You might use it for sniping advantage but there is no way to help your team capture a flag unless you kill yourself. What did you mean by putting the teleporter on the roof?

Quote:
Originally Posted by Asthetik View Post
Is this from HaloCE ? The Campaign Mission "Assult on the Control Room".
Yes, that's what I based the bridges on. And I guess it does look like Narrows also, but I didn't think of that.

Thanks for the input. I'll try to fix/balance a few things, but since I reached the item limit AND the budget limit at about the same time, it will be hard.

I'll change your diaper and get a medal for it!
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Old 03-25-2009   #10 (permalink)
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Looks like it'll make for some interesting gameplay. It seems that it would only work for matches in which the teams have good cooperation and communication, but in which case will work fantastically.


Is this Osbourne Cox?
Yes, who is this?
Uh, is this Osbourne Cox?
Who is this?
Are you worried...
About what?
About the security... of your SH*T?
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