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Old 04-02-2009   #41 (permalink)
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Originally Posted by Skarrow View Post
This map looks terrific, when misery v1 came around I didnt bother dling because it looked a bit too messy around the flags and I don't like maps with effects on them, but this just has to be on my hard drive RIGHT NOW. The only problem I have with it is how hard the camo is to get. From the looks of the pictures you might have to jump onto the railing then jump over to the camo ledge. Other then that great map. 5/5

As for the FX, the community has had quite the battle between if they should stay or stay away. For now, having them gone isn't bad really, but it does take away from the theme. I guess having them there doesn't either so I'm in a pickle. I might just make 2 versions - 1 for people who want the FX and 1 for those who don't.

Sorry for that ramble ahah just a little confused as to what to do. Thanks for the feedback I hope you enjoy the map. As for the camo problem, you don't have to jump on the ledge to get to it. You can regularly jump next to the ledge onto the block where it sits. No crouching or double jumps are necessary.

Quote:
Originally Posted by uF HaVoK View Post
This is a map that you can only describe as... SeXcellence

Very good job on the interlocking and layout of the map. It's very original, plays very well, and every aspect of aesthetics is stunning. Gret job and I hope to see many more sandbox maps from you in the future

5/5


Haven't heard that one before lol it sounds awesome though - I'm glad you enjoyed the map I worked very hard on it. As for future maps, no need to worry there. My maps will be spilling onto your virtual floor in no time. :)

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Old 04-02-2009   #42 (permalink)
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color taken care of Doognit
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Old 04-02-2009   #43 (permalink)
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this map looks really good, ill download it when i get the mythic map pack
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Old 04-15-2009   #44 (permalink)
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Looks sexy. Congrats on the feature and premium too. I'm definitely DL'ing this. I'll come back and add my thoughts to this post after I look around.

EDIT: After looking around for a while, here's what I think: Very well constructed. Interlocking was really smooth, even though there are a few unavoidable bumps. So far, it's been the smoothest I've seen, so congrats on that. The weapon loadout suits the map for the most part, but the missile pod should stay, even if it doesn't work half the time. It makes for a fun weapon to use in a desperate game. Even better, add an aircraft and put that pod to good use. (Banshee suggested, if at all) The players on the ground would have plenty of cover, and an easy way to knock the bird out of the sky.

Overall, very well done, and congrats again on the premium, 10/10

Current Project: (Unnamed)
Status: Cleaning up and smoothing bumps
Description: Now that restoration processes are nearing completion, this ancient temple will see new life.

Next Project: ???

Last edited by Fillmore Roy; 04-16-2009 at 12:27 AM.
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Old 04-15-2009   #45 (permalink)
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one thing to fix on this map is to make it less bumpy, i was playing today and it wasnt so fun, it was hard to aim with all the bumps
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Old 04-15-2009   #46 (permalink)
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Quote:
Originally Posted by kingstick07 View Post
color taken care of Doognit
Awesome.

Quote:
Originally Posted by Fillmore Roy View Post
Looks sexy. Congrats on the feature and premium too. I'm definitely DL'ing this. I'll come back and add my thoughts to this post after I look around.

Thanks man I hope ya like it!


Quote:
Originally Posted by Icedogd44 View Post
one thing to fix on this map is to make it less bumpy, i was playing today and it wasnt so fun, it was hard to aim with all the bumps

Indeed. A v3 is coming out very soon however. Who knows maybe those will be fixed ;)

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