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03-12-2009
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#1 (permalink)
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I feel like...
Join Date: Jan 2008
Location: Nova Scotia, Canada
Posts: 3,633
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Adagio
Adagio
Construction of this map was actually complete around the middle of February, and testing was completed as well. I hung onto the map though, because I figured I could improve it in sandbox. When I acquired a Mythic code shortly after this, I began work on the new version of this. About 75% into the map, I realized it wasn't going to be the same map, and certain things I loved about my foundry variant were going to be missing. It may be past the time of prime foundry maps, but this map was surely my best. In my opinion, it was unique in style and solid in gameplay.
Players: 4-8
Gametypes Recommended: Team Slayer, Team Snipers, Team Oddball
Also supports: Team Swat, Team King, One Flag, Multi Flag, Assault, One Bomb.
Notes: When playing CTF, play with flag at home to score.
Weapons/Equipment:
8x Battle Rifle
1x Shotgun
2x Sniper Rifle
4x SMG
2x Spiker
2x Plasma Pistol
2x Plasma Rifle
1x Rocket Launcher
2x Covenant Carbine
4x Frag Grenade
4x Plasma Grenade
1x Power Drain
1x Regenerator
1x Flare
Pictures:










Thank you to:
-Transactionzero for countless hours of running, answering the same question a bajillion times and being in every test.
-thesilencebroken for the above+being right
-Shad0w Viper for the above+being wrong :P
-InferiorPigeon for awesome Oddball
-Kidbomber, zombievillian, Adyless, xX5w33n3y70ddXx for numerous tests.
-Whats a scope for plain awesomeness
-Jesus and Barack Obama for making my map just that good
DOWNLOAD
Last edited by chrstphrbrnnn; 03-15-2009 at 06:26 PM.
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03-12-2009
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#2 (permalink)
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Member
Join Date: Jun 2008
Location: OH
Posts: 243
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this looks awesome, i really love those bridges that are geomerged, and for the rest of the map, it looks like awesome gameplay, especially for oddball and king of the hill, good job, 4.5/5
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03-12-2009
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#3 (permalink)
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Member
Join Date: Jul 2008
Posts: 367
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nice work this thing looks really clean.
ill dl later, but looking from the screenshots, im amazed you used the amount of objects you did, you MUST have maximized the budget.
you've also got some really cool structures like the geomerged bridges, im exited to forge through this and see what else you put.
my :lol: maps Yellow Highway* = forging panoramic* = testing
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03-12-2009
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#4 (permalink)
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Member
Join Date: Jul 2008
Location: Weatherford, TX
Posts: 139
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First off the map is ingenious in it's geomerging. I especially favor the bridge columns. Active camo spawn looks kind of out of place in the picture, but I'm sure once I download and see for myself that won't matter. Thanks for a nice looking map. 9.5/10
Quote:
Originally Posted by ExtreemKablooie
i see you like dumpsters... what are you a hobo?
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03-13-2009
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#5 (permalink)
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The Joker
Join Date: May 2008
Posts: 1,475
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Okay, first of all the whole map looks very well and neatly forged. I like it that you still made a map on Foundry even though Sandbox has overthrown Foundry in terms of a "Forging Paradise".
Your weapons list is okay, but personally, I am not a fan of having Shotguns on my map. I think that the Mauler is the way to go because it does not require one shot to kill someone. One other suggestion is that you remove one piece of equipment and replace it with the Bubble Shield. I don't know, I just feel that it suits the map. You forgot to put the Camo on the list too.
I especially adore those vertical bridges merged on the higher wall of Foundry, they simply look beautiful. Good job.
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03-13-2009
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#6 (permalink)
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Shakedown, 1979
Join Date: Feb 2008
Location: 2 Kms east of Alpha Centauri
Posts: 3,936
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/facepalm.
You do not realise how right Shad0w was, the top was already over powering, when a few colonels can hold off a couple generals and a brig with ease then you know a spot is overpowered. On top of that you even killed one of the routes up to the top which actually acted somewhat as a counter to the top set up which was the path over the open box. by blocking that off you made that a nade trap and ruled it out as a viable rush point, meaning that you have to push from the other side of the map and since the team holding the top of the map would have a considerable high ground advantage that would make that an extremely dificult indeed. if you were to push through there as a destraction and have one team mate go through the other side, you'd still lose a good deal of kills (in a slayer game) and in the end you'd have to be pretty skilled to pull it off.
Also, I believe it's pronounced a-duh-zhee-ow but that just might be Australian stylin's.
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03-13-2009
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#7 (permalink)
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I feel like...
Join Date: Jan 2008
Location: Nova Scotia, Canada
Posts: 3,633
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Quote:
Originally Posted by Iv0rY Snak3
/facepalm.
You do not realise how right Shad0w was, the top was already over powering, when a few colonels can hold off a couple generals and a brig with ease then you know a spot is overpowered. On top of that you even killed one of the routes up to the top which actually acted somewhat as a counter to the top set up which was the path over the open box. by blocking that off you made that a nade trap and ruled it out as a viable rush point, meaning that you have to push from the other side of the map and since the team holding the top of the map would have a considerable high ground advantage that would make that an extremely dificult indeed. if you were to push through there as a destraction and have one team mate go through the other side, you'd still lose a good deal of kills (in a slayer game) and in the end you'd have to be pretty skilled to pull it off.
Also, I believe it's pronounced a-duh-zhee-ow but that just might be Australian stylin's.
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Lol thats not what shadow was wrong about, and the pronunciation is right I looked it up.
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03-13-2009
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#8 (permalink)
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Senior Member
Join Date: Jan 2008
Location: Whogivesadamn, Massachusetts
Posts: 927
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It's Ah-Dah-Zhee-Oh. Trust me, I play classical music. Anyways, I can't really get a sense of the map from the pics, but it does look really interesting, so I will download this and get back to you with a review after I play a couple of games on it. I will primarily play Team Slayer, but One Flag is listed up there, so I will try and get at least one game of that. Sound good? This should give me something to play with my friends who don't have the Mythic Maps yet.
Map in progress: ODSZ <-- Click for upcoming awesomeness.
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03-13-2009
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#10 (permalink)
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Shakedown, 1979
Join Date: Feb 2008
Location: 2 Kms east of Alpha Centauri
Posts: 3,936
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You'd trust Yahoo over Dictionary.com?
Anyway, if shad0w wasn't wrong about that, what have you done to fix it?
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