Register Forums

 Forge Hub > Halo > Halo Forge Maps > Competitive Maps > Foundry Recoil Tower

Reply
 
Thread Tools Display Modes
Old 03-07-2009   #1 (permalink)
Member
 
solo172's Avatar
 
Join Date: Jun 2008
Gamertag: solo172
Location: wisconsin
Posts: 126
Recoil Tower


you are at a tower. left by geeza to help extinguish the last of the ramining infected from the planet this tower is instalation 4 of 20 it is a little run down but it should hold up against the rageing infected that is roaming this area how long can you and your team of survivors last. 8-10 players.

includes:

-geo_fuseing-
-timed wepons-
-vehicle timmer-
-fusing-

Map variant:

http://www.bungie.net/Forums/posts.a...ewreplies=true

pictures:

---tower view---


---Red side---


---Blue side---


---Gravity hammer side---


---Custom Powerup side---


---Bunker in side tower view---


---action shot---


can be used for gametypes:

-slayer/team slayer-

-capture the flag-

-King of the hill-

-assult-
solo172 is offline   Reply With Quote
Old 03-07-2009   #2 (permalink)
Member
 
nuvnuv123's Avatar
 
Join Date: Oct 2008
Gamertag: anuv123
Location: Somewhere over the rainbow
Posts: 122
Hey man, just downloaded the map and it looks good, next time, try and line up your interlocks. 3.85/4
nuvnuv123 is offline   Reply With Quote
Old 03-07-2009   #3 (permalink)
Member
 
solo172's Avatar
 
Join Date: Jun 2008
Gamertag: solo172
Location: wisconsin
Posts: 126
tryied got frustrated and made it decent enough to play thanks man.

will be building of sandbox once i get it.

hay if you are downloading i think one of my friends is getting the downloads because yeah i had to get it off his file share because my xbox broke earlyer so as long as i get recognition that would be great as long as the forgehub users know that solo172 made it not Lt flyhight



need people to test my maps if intrested send pm including gamertag will send massage when a map has been finished so be ready whenverthe time may come.

Last edited by Shad0w Viper; 03-08-2009 at 12:19. Reason: Double post.
solo172 is offline   Reply With Quote
Old 03-07-2009   #4 (permalink)
Senior Member
 
mastersync23's Avatar
 
Join Date: Mar 2008
Gamertag: mastersync23
Location: Australia
Posts: 555
Send a message via Skype™ to mastersync23
Hey, if you need to add something, edit your post. Don't double post, or you will get kicked in the balls by an Admin. The map looks awesome, and it should play really well. However, the backstory got me confused. I had to double check it wasn't an infection map. Still, the interlocking and the geomerging looks great. From what I can see, 8/10.

You also mentioned a vehicle timer? I can't see it. Could you put up a picture of it?

My Maps:
Output v2 - Courtyard - Found-ry Final - Porq v2

My Short Stories:
Henry Creeves



mastersync23 is offline   Reply With Quote
Old 03-07-2009   #5 (permalink)
Senior Member
 
MultiLockOn's Avatar
 
Join Date: Sep 2008
Gamertag: MultiLockOn
Posts: 578
I love how you built a walkway going around the map. This can apply well too many maps, but youve managed to save enough items to actually be able to do it.Id say work on your interlocking a tad and maybe neaten things up a bit, but for time being I like the map well enough. Oh and stay away from using torrets, especially if theyre both in one spot.




MultiLockOn is offline   Reply With Quote
Old 03-08-2009   #6 (permalink)
Member
 
solo172's Avatar
 
Join Date: Jun 2008
Gamertag: solo172
Location: wisconsin
Posts: 126
thanks for the input in the future i will work on it plus thanks to sandbox it should be easyer.



need people to test my maps if intrested send pm including gamertag will send massage when a map has been finished so be ready whenverthe time may come.
solo172 is offline   Reply With Quote
Old 03-09-2009   #7 (permalink)
Junior Member
 
Join Date: Mar 2009
Posts: 6
good map will download im new how do you post pics.
deathgod172 is offline   Reply With Quote
Old 03-09-2009   #8 (permalink)
Member
 
solo172's Avatar
 
Join Date: Jun 2008
Gamertag: solo172
Location: wisconsin
Posts: 126
well you need photobucket
and you need the screen shots.

get thos then will talk.



need people to test my maps if intrested send pm including gamertag will send massage when a map has been finished so be ready whenverthe time may come.
solo172 is offline   Reply With Quote
Old 03-10-2009   #9 (permalink)
Junior Member
 
Join Date: Mar 2009
Posts: 6
ok got them hit me back kay send a message description.

thanks bro
deathgod172 is offline   Reply With Quote
Old 03-10-2009   #10 (permalink)
Member
 
solo172's Avatar
 
Join Date: Jun 2008
Gamertag: solo172
Location: wisconsin
Posts: 126
Quote:
Originally Posted by mastersync23 View Post
Hey, if you need to add something, edit your post. Don't double post, or you will get kicked in the balls by an Admin. The map looks awesome, and it should play really well. However, the backstory got me confused. I had to double check it wasn't an infection map. Still, the interlocking and the geomerging looks great. From what I can see, 8/10.

You also mentioned a vehicle timer? I can't see it. Could you put up a picture of it?
it' based off my series of videos, and maps called geeza72

ill post the story later so i don't get ball kicked.

how do you take a picture of a vehicle timer?



need people to test my maps if intrested send pm including gamertag will send massage when a map has been finished so be ready whenverthe time may come.
solo172 is offline   Reply With Quote
Reply

Tags
ctf maps, infection, slayer, tower, tower of power



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 11:05.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0