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Old 02-22-2009   #1 (permalink)
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Metropolis



Download Metropolis
Download Conquest V3
Recomended Players: 2v2 - 5v5

Metropolis is a very suitable name for this map, aside from the two escalators, it has a large urban look and feel to it. This conquest map boasts great field of views, which really adds to gameplay. I tried my best with weapon layout, which i don't have much experience with, but i don't notice any degradation, hopefully you agree.

Metropolis is my first venture into competitive map making, and i choose the original and exciting game of conquest, because it is the funnest competitive game i've played, it actually comes close to casual and mini-games in my books. Well, enough words, here is the map:
[vimeo]3276053[/vimeo]
This is some footage of the early stages of testing. A big thanks to Tydo, for making the video. Alot of thinks have been updated, uncluding the escalators and weapon placement.
Weapon List:

[weapon] / [respone rate] / [place at start] / [spare clips]

x2 assult rifle / 10 / yes / 2
x4 smg / 30 / yes / 2
x2 firebomb / 10 / no
x2 sniper rifle / 30 / yes / 2

x2 battle rifle / 30 / yes / 2
x2 firebomb / 20 / yes
x2 firebomb / 45 / yes
x2 needler / 20 / yes / 1
x2 plasma rifle / 30 / yes
x2 battle rifle / 30 / yes / 2
x2 firebomb / 30 / yes
x1 brute shot / 30 / no / 1
x1 custom power-up / 150 / no
















Thanks to all the testers!



Last edited by Seaboro Kibbles; 03-06-2009 at 11:02 PM.
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Old 02-22-2009   #2 (permalink)
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looks nice, maybe put an overview and geo a bit more, otherwise nice, Would DL but I don't have any room, very nice urban feel though. 4.5/5

....First

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Old 02-22-2009   #3 (permalink)
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Im not a huge fan of conquest but wow, this map had some amazing ideas. The ramp of dumpsters is surprisingly very smooth, nice job. the only thing i dont like is the active camo that is teasing you, it looks like you can pick it up but you cant. LOL
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Old 02-22-2009   #4 (permalink)
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looks good i never liked conquest though but this map does look great you have some good ideas
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Old 02-22-2009   #5 (permalink)
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I luvz Conquesty. This is actually very original, I like the look and feel of it. Plays very smoothly, looks even better, and haz power ups that tease you!++ LOL Ya, but my opinion is a 4.5/5

EDIT: One question tho, do those wire spools fall, they look kinda tipsy. Just Wonderin . . .

THANKS ZEROSUN FOR THE SIG!
>>>> McSandies <<<<
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Old 02-22-2009   #6 (permalink)
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Quote:
Originally Posted by coolaid55 View Post
One question tho, do those wire spools fall, they look kinda tipsy. Just Wonderin . . .
In that one picture they look tipsy, thats because one guy was wackin at it for an hour, the bridge above it holds them in place.

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Old 02-22-2009   #7 (permalink)
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nice map dude, one of the better conquest maps ive seen in a long time. i like how u used movable objects like dumpsters and wire spools for the stuctur of the map, not many people have the balls to do it and u pulled it off perfectly.


my :lol: maps
Yellow Highway* = forging
panoramic* = testing
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Old 02-22-2009   #8 (permalink)
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Yeah, looks okay from screenshots. What really stood out to me and apparently everyone else, is the ramp of dumpsters. Thats very very unique and original, and I hope your map contains others of that same sort too.




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Old 02-22-2009   #9 (permalink)
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Quote:
Originally Posted by Twilight Snipe View Post
Yeah, looks okay from screenshots. What really stood out to me and apparently everyone else, is the ramp of dumpsters. Thats very very unique and original, and I hope your map contains others of that same sort too.
Do you want me to blow your mind? Those dumpsters, when you stand on them you move up them, like a escalator! And the wire spools, ya they do nothing.

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Old 02-22-2009   #10 (permalink)
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This map is actually super fun, i played the beta and i was impressed. The video is redone in high def and i sent you the link. I really would recomend making a V2 with flipped boxes to make it more easy on the eyes, and a lot less fire nades, maybe plasma or stick instead or just less but besides that it is vry well thought out
NOTE: if you watch the videos, at 2:20 there is an example of the escalator effect
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