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Old 02-23-2009   #21 (permalink)
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Nice job on the map. Good forging-smooth map. Hallways can fill up with dead bodies pretty quick.
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Old 02-24-2009   #22 (permalink)
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I have a suggestion for you, take off all the flame nades, replace them with plasmas and put a falmethrower at the center instead of a brute shot
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Old 02-24-2009   #23 (permalink)
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Idk if flame grenades are a large part of gameplay in conquest.. but in the video i saw quite a bit of flame grenades and it seems to have a larger impact on gameplay than one would think. Maybe increase the respawn time on them or something.. I havent played it because my xbox is broken but from the video thats what i think.



http://www.bungie.net/News/Blog.aspx...ilter=&page=36 I'm on the bungie blog for Scarab:NG =]

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Old 02-25-2009   #24 (permalink)
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Quote:
Originally Posted by Aesthetic Forger View Post
Idk if flame grenades are a large part of gameplay in conquest.. but in the video i saw quite a bit of flame grenades and it seems to have a larger impact on gameplay than one would think. Maybe increase the respawn time on them or something.. I havent played it because my xbox is broken but from the video thats what i think.
I have to agree, but i would prefer the flamethrower and plasma grenades with longer spawn times
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Old 02-25-2009   #25 (permalink)
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I increased spawn time on the flame grenades, and if thats not good enough that thats too bad because im not making another version or updating anything.

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