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View Poll Results: How Good is My Map ?
It sucks man. 9 69.23%
Not bad. 3 23.08%
Awesome. 1 7.69%
Incredible. 0 0%
Conquest Forge-off Winner right here. 0 0%
Voters: 13. You may not vote on this poll

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Old 02-02-2009   #1 (permalink)
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This is my entry to the Conquest Forge-off.
Gametypes: Oddball, One Flag, Multi Flag, Conquest, KOTH, (Slayer) optional


Weapon and Equipment
Battle Rifle 4/90secs/1 clip
Plasma Rifle 1/90secs/symmetrical
Brute Shot 1/150secs/1 clip/ asymmetrical
Carbine 2/120secs/1 clip
Shotgun 2/180secs/ asymmetrical 2 clips symmetrical 0 clips
Spikers 4/120secs/1 clip
Sniper 2/90secs/1 clip
Plasma Pistil 2/90secs/ asymmetric
Pistil 2/90secs/1 clip/ symmetrical
Custom Power-Up 1/180secs
Regenerator 1/90secs
Bubble Shield 1/150secs
Plasma Grenade 2/60secs





OverView of Map Pics


Left back side


Right back side


Right front side


Left front side


Middle


Back Top Middle


Front Right


Front Left

Action Pics :)













Link: Bungie.net : Bungie Online : Halo 3 File Details

BYE
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Old 02-02-2009   #2 (permalink)
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I don't know about this map..

It's extremely cluttered and it isn't really straight-forward. To get anywhere you need to jump and that can get tedious and annoying. This is also an extremely sloppy map. Tighten up your geo-merges and this will be a lot better. You should also straighten up your interlocks -- I find those stupidly messy. 3/5.

Try this: http://www.forgehub.com/forum/forgin...echniques.html

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Old 02-02-2009   #3 (permalink)
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ur gonna want 2 fix ur map man if u enter this into conquest forge off 2 main things wrong with it is first off conquest maps are linear and second u need 2 take off equipment
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Old 02-02-2009   #4 (permalink)
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This map is alright, using pretty well forge skills but could use some tidying up on neatness and the map looks a bit open around the outsides and is to clutterd in the middle... work on spacing ur maps out.. great job other then that

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Old 02-02-2009   #5 (permalink)
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In some parts of the map, it seems really open and in others it seems jumbled up together. I think the interlocking is good, but not the layout. Also some parts seem very sloppy, such as the bases of foundry. I rate it 3/5

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i mean whenever i look at it it doesnt say I AM A MAP HEAR MY ROAR ! if you understand what i mean.
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Old 02-02-2009   #6 (permalink)
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looks okay i mean it can be improved just over all like cover and just soothing out the interlocking very nice idea tho i bet u it ould be a great v2 of this map im going to give it a leanit 3/5 i like to see a v2 thanks tho hope u keep forging

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Old 02-02-2009   #7 (permalink)
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As said above this map is very sloppy. Like... really really sloppy. I recommend that you don't post this for the Conquest Forge-Off because first of all, Conquest maps are not open like this and are linear... look at the other Forge-Off entrees for examples of this.

1/5 because I don't like the idea, I don't like the forging envolved in this, you don't have a description, and you can get out very easily.

EDIT: For it to be enterned in te Forge-Off it also needs to be Symmetrical... this isn't even symmetrical.

2nd EDIT: When making a Conquest map, I recommend showing action pictures of Conquest... not Capture The Flag, or King of The Hill. I do however see 2 pictures of Conquest and I guese that's fine. However next time, please show us each territory.
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Old 02-03-2009   #8 (permalink)
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i like the map it seems that you used almost all of space as you could, your geomerging skills are also really good, you just need to work on them not being so sloppy unless u did that on purpose as an affect of the map, if you did then good job, nice work everything seems geomerged which is my best quality


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Old 02-03-2009   #9 (permalink)
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im sorry but the first action shot is pathetic. :(

so much open room and kinda sloppy, although you did interlock and merge pretty well, i will give you credit for that.

keep it from getting so sloppy next time 3/5
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Old 02-03-2009   #10 (permalink)
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I'm guessing you only had 2 people in the match for youtr action pics?
They're both the same every time haha.

Anyway, just to clear things up here's a list I copied and pasted from the announcement thread:
  • Must be on Foundry.
  • Must be set up like a traditional conquest map.
  • Must support the gametype Conquest.
  • Any forging tricks, besides modding, can be used.
  • If working together please limit to two people.
  • All submissions must be posted in this thread.
  • Do not use someone else's map.
  • Do not use a map you have already posted.
Conquest gametypes are meant to implement a lot of close quarters battles (CQB) into the map, which is normally reflected by the usage of tight alleyways with a linear path from 1 flag to the rest.

See The Book of Conquest for the specs on how it's supposed to be made.

I suppose you could drastically alter this map to make it into a Conquest map, but at the moment it is just too open. Just delete unnessacery items and replace them somewhere else to creat a CQB feel. Good luck if you do come back with anything, we'll be waiting =P



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