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 Forge Hub > Halo > Halo Forge Maps > Competitive Maps > Legendary Olympium

View Poll Results: How would you rate this map?
Great 31 88.57%
Average 3 8.57%
Poor 4 11.43%
Bad 1 2.86%
Multiple Choice Poll. Voters: 35. You may not vote on this poll

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Old 01-25-2009   #11 (permalink)
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I want a download link now! But anyways, saw a picture for this in Public's file share and couldn't wait to see it. 5/5 for now


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Old 01-25-2009   #12 (permalink)
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EEPPPPIICCCC

dude this map looks so sick!
haha it kind of reminds me of a cruise ship
Get that DL up ASAP!!



POST REVIEW

After downloading and running through this map, it was not quite as epic as I had expected.
The ground is really bumpy and the interlocking isnt what I had hoped for.
Several spots are completely blacked out, and I escaped your map (and lived) within 30 seconds.
But on the bright side, It is still original and aesthetically pleasing.

3/5

Last edited by Oruska; 01-27-2009 at 14:12.
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Old 01-25-2009   #13 (permalink)
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The map itself is amazing. It reminds me of a fusion between The Narrows and Tranfusion AB+.

Aside from what everyone else has said about the link and all, I would suggest that you 1. include a few more pictures 2. include some gameplay pictures 3. don't take you pictures in the forge (I can see the spawn points). Also, from the spawn points I can see, it appears that you have very few. I would suggest that you add more, even if this is a small map. But these are all very minor things. Great job on the map!

By the way Corruption, you should take a look at Half-Cab v2 (in my sig) and actually download, play, review, suggest, etc. Don't just advertise for Olympium.

By the way, you still haven't included a DL link. Thank you Bleet Tameheart.

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Last edited by Sotha Sil156; 01-25-2009 at 23:33.
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Old 01-25-2009   #14 (permalink)
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Well, I took a look around with Forge...

I will give you credit, where credit is due, this is the first good map that I've seen on Avalanche in a while. Nice job doing the floating level idea high above the Avalanche cliff. Nothing against those on Blackout, but at least you don't have to fiddle with your screen brightness to play this level.

I don't have too many complaints, but there are a couple of things that are slight problems.

The first, and by far the largest, is that since the lighting engine is somewhat glitchy, parts of the level are outright black, which is a little disorientating. You could try to minimize it by deleting the Juicy filter, but it would take away the character of the map, so it's kind of a lose-lose situation.

Also, I've was able to "break" the map (and I'm using the term loosely here) by crouching and uncrouching rapidly in the back corner by the mauler spawns. Granted, once I did fall through, I landed on the death barrier (similar to those on the plateau outside Standoff), so it doesn't really lead to a direct way to escape the map, but it's something that you might want to look into. EDIT: It turns out that if you fall between the spokes, you can land there and survive. Now that's a deal breaker.

It could also be straightened up a bit, but as is, it is still pretty good right now.

And before I forget, you forgot to interlock the mancannon closest to sunny-side into the box below, like you did for the other mancannon.

Other then that, that's pretty much it. It's a fairly small level, but with long lines of sight, so it allows for some possible ranged combat. I guess you could add more cover, but then it could make it a little claustraphobic. It's a simplistic layout, so it's very straightforward with no surprises. It limits replayability because there's only pretty much three ways to go, but other then that, it's still a pretty good map.

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Last edited by Bleet Tameheart; 01-26-2009 at 00:12. Reason: Removed link to map because OP actually added it. :P
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Old 01-26-2009   #15 (permalink)
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nice. 5/5

Last edited by iTz HLG nOob; 01-27-2009 at 09:46.
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Old 01-26-2009   #16 (permalink)
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Quote:
Originally Posted by C0RRUPTl0N View Post
Now every one's going to be able to build out side Avalanche. Just remember that I was first, hope every one enjoys the map.
You weren't the first... I could name tons of people who have already created maps outside of Avalanche. If only you had actually been a bit more open minded to other people's map you would have known that.

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Old 01-26-2009   #17 (permalink)
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Holy Hell bro. This is unbelievable. I love maps that utilize a unique feature, in this case outside the barriers of avalanche (!?!) and creating a virtually new map.

-Color coded level
- Floated outside of the map and barriers
- FUN
=Epic WiNsAuCe

Really, this is an amazing map and i'd download a hundred more if you made them. 6/5

O and number117, chill out. he may not be first, but he is certainly the best.

To hell with compromises

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Old 01-26-2009   #18 (permalink)
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Oh yay it's finally posted. This map is truly the first one of its kind, I can't believe no one thought about this before.

I really love the design and the dedication to make this map, but there are some things you could improve on. First, remove either the mauler or the sword because both are power weapons and it's not really good to have them both on one map. Also, remove the turret because the map size does not fit with it. One more thing is that the weapons are too close too each other.

I really love this map, can't wait for the other one! (I think its called Olympia)


Thanks to Miraj for the idea ;)






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Old 01-26-2009   #19 (permalink)
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this actualy looks amazing just from the first picture then it just gets better and better from the next pictures. how long did this take you to make. im definatly going to dl this and have fun win it with my friends good job for me its a 4.5/5
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Old 01-26-2009   #20 (permalink)
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Wow this has to be one of the most interesting maps I have ever seen on Avalanche, great job, I really like it by the pictures, dl for sure!


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3v3, ball, ffa, hill, outside avalanche



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