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Old 01-06-2009   #1 (permalink)
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The Great Arch


Hello forgers of forgehub, I am presenting to you, my second map !!! I know I know, stop the applause.


Download Link!

This map is made for Multi flag, preferably start with BR's! Also slayer and MLG.

Anyway, as you should know, The name of my map is... The Great Arch.
One of the coolest things about this map is that it's completely symmetrical, aside from the odd crooked object here and there. Even all of the weapons are facing the same way. I'm seriously devoted. The main point of this map is getting over the wall, and blocking your enemies ways over. All of the ways over, never respawn. Anyway, On to the
PICS!

The Overview of the middle of the map. When you grab the sniper, you automatically get a fully loaded sniper, each one has zero spare clips.

This is the right side.

This is the left side.

The left side... again?

And now, the right side again.

These are the right side's grav lifts, which never respawn.

And now the left side's grav lifts, same thing as the right side.

These are the pallets, that never respawn.

Now, everything may make sense to you on how to block the wall, except the teleporters. To do that, notice the dumpsters in the corners. Use a deployable grav lift under the wall corner at the original bases (back rooms) and lift up the dumpsters, which will go into the man cannons and fly away. They never respawn.

Weapon List:
3x Sniper Rifle, 150 sec respawn, 0 spare clips
2x Brute shot, 90 sec respawn, 2 spare clips
2x Needler, 90 sec respawn, 2 spare clips
2x Carbines, 90 sec respawn, 2 spare clips
4x SMG, 45 sec respawn, 2 spare clips
4x BR, 30 sec respawn, 2 spare clips
2x Mauler, 60 sec respawn, 1 spare clip
2x Machine gun Turret, 180 sec respawn
All Weapons are spawn at start and both symmetric and asymmetric.

Equipment List:
6x Fire Grenades, 10 sec respawn
1x Spike Grenade, 10 sec respawn
2x Overshield, never respawn
2x Active camo, never respawn
1x Bubble Shield, 60 sec respawn
4x Deployable Grav Lifts, 180 sec respawn
All Equipment are spawn at start and both symmetric and asymmetric.

Thanks to all of my testers, If I can remember right they were : xSharpshooter94, Whats a scope, dimmestbread, Drearycord (Who helped me a LOT with the crane merge), Halo kid 024, And tons of others, you know who you are (not really tons but...) anyway thanks all of you.

And me!!! Amer1can f0od
It's not for me you see, its for my fans...

Gt = Amer1can f0od

My Maps:
Collaborative maps: (Maps made with other people)

I'm good for forging with someone else, so if you want a forging partner then hit me up.

Last edited by The Hawk; 01-06-2009 at 11:07 PM.
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Old 01-06-2009   #2 (permalink)
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This is not a non-Foundry lol. This looks very good though, i like the middle, greatly interlocked. Good geo too, i like the layout. 9/10. BTW kewl pallet stairs too.

Reduing Signature...

Maps
None Finished
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Old 01-06-2009   #3 (permalink)
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Pretty original layout, I like it. The map is pretty open, however, and it's not the neatest map in the world (at least the last picture with the pallets shows that). Good use of geo-merging and interlocking. BTW, where do the sender nodes against the back wall let off to? I don't see the receiver node anywhere.
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Old 01-06-2009   #4 (permalink)
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Oh wow... I'm such a noob, I can't beleive I forgot to take that off. Can a mod fix this?

Gt = Amer1can f0od

My Maps:
Collaborative maps: (Maps made with other people)

I'm good for forging with someone else, so if you want a forging partner then hit me up.
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Old 01-06-2009   #5 (permalink)
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those are a lot of power ups you've set up around the map. if those are supposed to be aesthetics, interlock them into the corner wall. if not, i guess its ur design.

edit: and u have to call a mod, a simple can a mod lock this will not work. go pm one. they aren't omnipotent

Super Ranks!

if you want one, look at my blog.

cool pic dawg. check it

Help me with this
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Old 01-06-2009   #6 (permalink)
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Old 01-06-2009   #7 (permalink)
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Quote:
Originally Posted by JASONYO View Post
those are a lot of power ups you've set up around the map. if those are supposed to be aesthetics, interlock them into the corner wall. if not, i guess its ur design.

edit: and u have to call a mod, a simple can a mod lock this will not work. go pm one. they aren't omnipotent
The powerups actually are my design, and by the way they never respawn, they are all accessible and somewhat easy to get to, so they don't get in the way of the gameplay. Oh and by the way, apparently Insane IS omnipotent, because he just fixed it without a PM. :)

Gt = Amer1can f0od

My Maps:
Collaborative maps: (Maps made with other people)

I'm good for forging with someone else, so if you want a forging partner then hit me up.
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Old 01-06-2009   #8 (permalink)
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yipee its posted.well the interlocking and all that hubla is fine,and thats a smecky crane merge.the gameplay is great *looks at CTF* and you have really good taste in spawns.I would say qued,but I already got a version.



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Don't talk trash about Johnson! He could open a can of whoop [censored] and you wouldn't even know it until your on he floor screamin.

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Old 01-06-2009   #9 (permalink)
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Orgasmic interlocking with the center boxes, and your geomerging seems flawless. But, the main problem is that this map isn't as good as it can become. With your skills, you can make something way better. Try working on your layout and other playing qualities, like adding more to it. I can't wait to see a map made by you with that taken into mind.

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Old 01-06-2009   #10 (permalink)
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Quote:
Originally Posted by Thundercat the plunderer View Post
Orgasmic interlocking with the center boxes, and your geomerging seems flawless. But, the main problem is that this map isn't as good as it can become. With your skills, you can make something way better. Try working on your layout and other playing qualities, like adding more to it. I can't wait to see a map made by you with that taken into mind.
Yea, when I was testing the main problem was that there wasn't enough on the map. I tried to fix it, adding something else every time. (If you think this isn't enough, you should have seen it then.) But, thank you for all the compliments, it did take me quite a long time, and now I'm almost ashamed of my old map pinned down.

Gt = Amer1can f0od

My Maps:
Collaborative maps: (Maps made with other people)

I'm good for forging with someone else, so if you want a forging partner then hit me up.
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