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Old 01-02-2009   #1 (permalink)
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FrameWork V2




Created by: Camoflaug

Recommended players: 4-6 players

supported gametypes: One-Flag,Team Slayer, KOTH

V2 Changes- As some know i completely remade the map after posting V1
besides from spawns i also made some major changes such as...

-high post at defenders spawn
-access to the back hallway of foundry
-budget glitched the map
-added structures to back wall defenders base
-modified back room
-improved lifts
-bridge structure added at attackers spawn
-added platform at defenders base

Intoduction:
People of forgeHub, I Gladly give you my lastest forge creation "FrameWork". FrameWork is a asymetrical 2v2, 3v3 team slayer variant map.
It`s original layout gives framework unique and timeless gameplay. With a variety of 3 gametypes FrameWork gives a large range of options and strategy to out play your oponents. With well planned structures and of course some beautiful asthetics, FrameWork is truely one of a kind.

Layout:
As i said FrameWork is a 2v2, 3v3 map. While only blocking off one back room FrameWork feels very spacious and well rounded.FrameWork is shaped in a "U" formation with a off centered middle surrounded by 2 high post structures providing a sense of advantage but still maintaining fair gameplay for the low ground.The "U" formation surronding the middle of the map acts as defending posts and repels the enemy from scoring the flag.

GamePlay:
Map control and team work is the key to victory and the strategic will prevail. Having Weapon control and a sense of the maps layout will help you out play your opponents making you one step closer to victory.Gameplay is generally fast at the beginning and canget very intense when it comes to defending
you teams flags.The use of the lifts leading up to the high posts in the middle adds a sense of originallity to my map.You will always find u throwing that satisfying frag grenade from above killing the flag carrier. Or beating down your opponent with your flag when he flys up the lift.Gameplay is very iintense and very unexpecting never knowing what kind of exciting game you will play next on FrameWork.

Weapons and Equipment
Rocket Launcher(1)
Sniper Rifle(2)
Battle Rifle(10)
Carbine(1)
Needler(1)
Smg`s(4)
Plasma Rifle(2)
Plasma Pistol(1)
Power Drainer(1)
Plasma Grenade(6)
Frag grenade(6)

Action Shots














THANKS TO....

ALL MY TESTERS

sdrakulich for completely saving my map and spending countless hours re-glitching it. (wouldn`t have the map if it wasnt for his patience).


Bl00D F1R3- for budget glitching it in the first place
DOWNLOAD

Last edited by Camoflaug; 01-05-2009 at 05:19 AM.
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Old 01-02-2009   #2 (permalink)
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Looks delicious and I see some great alleyroom merging.

Only problem that comes to mind is it looks a bit too open below in picture 5.

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Old 01-02-2009   #3 (permalink)
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xSharpshooter94 said he tested this and it was great, and from the pictures, I think I agree. I really like the layout in this map, also the interlocking and geomerging is very sexy.

nice job
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Old 01-02-2009   #4 (permalink)
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I just played this. It was really fun. Clean structures, flowed pretty well, although I would have liked a few more ramps up to the second level instead of jumps. That was my only complaint. Played really well 2v2 slayer and flag.

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An obstacle course that has never been done before. Features jumping, driving a mongoose, and pushing a ball. Three levels of difficulties for each feature, easy, medium, and hard.
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Old 01-02-2009   #5 (permalink)
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I loved the first version for 2v2 team swat/slayer, and this one only looks better.

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Old 01-02-2009   #6 (permalink)
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I loved the v1, and now with the budget glitch done and spawns reworked, this must be a gem. I'm DLing and playing.


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Old 01-03-2009   #7 (permalink)
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Yeah, Framework.
Well I got to say this is definitely going to be kept for quite a while.
The game play was fun, energetic, different from time to time,
and overall is one great 2v2 asymetrical map.


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Old 01-03-2009   #8 (permalink)
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Quote:
Originally Posted by DimmestBread View Post
I just played this. It was really fun. Clean structures, flowed pretty well, although I would have liked a few more ramps up to the second level instead of jumps. That was my only complaint. Played really well 2v2 slayer and flag.
I played this with Dimmest and I agree with what he said. A great, clean, well-made map that was only marred by its somewhat predictable spawns, as well as a lack of ramps. I don't know if the spawns were fixed since I played, but I can see that the geometry is still the same. Overall though, this is a great map that is a lot of fun. Recommendation: Download.






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Old 01-03-2009   #9 (permalink)
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This map plays amazing. Sorry my mic was messed up when you invited me. Although I really only got to play half of a game on v2 I played v1 several times and its gameplay was amazing some of the best I have experienced on a forged map on foundry. It all just flows so perfectly together. The layout is amazing and unique, perfect balance and weapons. This is one of my favorite maps to play 2v2 and 3v3 on and is going to have a long stay on my hard drive.

5/5
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Old 01-03-2009   #10 (permalink)
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Quote:
Originally Posted by Sotha Sil156 View Post
I loved the first version for 2v2 team swat/slayer, and this one only looks better.
it actually never was for swat only slayer koth and flag. please dont play swat on it lol..
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