Triple Threat
A simple, solid map, ready to play.
Map Description:
This is my best Slayer map I have made (I think) to date.
It is completely balanced, with 'correct' weapon spawn times, that is to say
BRs spawn much quicker then the sniper rifle.
Game play is based on who knows where and what to go for, with
most power weapons on the middle line, much of the fighting can be
found in the center.
Map Download:Here.
Weapons:
Brute shot,
Turret,
Flamethrower,
Shotgun,
Rocket launcher and
Sniper rifle.
Vehicles:
Ghost
Game types:
Slayer, Capture the Flag, Assault, Territories and King of the Hill.
Screen Shots:
Overview:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/overview.jpg[/img]
Gravlift Spawn:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/gravlift spawn.jpg[/img]
One of the bases:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/base.jpg[/img]
Flamethrower:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/flamethrower.jpg[/img]
Using a gravlift to get the sniper:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/getting sniper.jpg[/img]
Using a gravlift to get the active camo:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/getting to active.jpg[/img]
Rocket launcher spawn:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/rocket channel.jpg[/img]
View from turret:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/turret view.jpg[/img]
Using the turret:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/using turret.jpg[/img]
Notes:
Made by url00.
It should be noted that I didn't use any interlocking because it just didn't need it.
Also I didn't use floating objects because, again it just didn't need it.
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