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Old 03-10-2008   #1 (permalink)
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Triple Threat


Triple Threat
A simple, solid map, ready to play.

Map Description:
This is my best Slayer map I have made (I think) to date.
It is completely balanced, with 'correct' weapon spawn times, that is to say
BRs spawn much quicker then the sniper rifle.

Game play is based on who knows where and what to go for, with
most power weapons on the middle line, much of the fighting can be
found in the center.

Map Download:Here.

Weapons:Brute shot, Turret, Flamethrower, Shotgun, Rocket launcher and Sniper rifle.
Vehicles:Ghost
Game types: Slayer, Capture the Flag, Assault, Territories and King of the Hill.

Screen Shots:
Overview:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/overview.jpg[/img]

Gravlift Spawn:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/gravlift spawn.jpg[/img]

One of the bases:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/base.jpg[/img]


Flamethrower:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/flamethrower.jpg[/img]


Using a gravlift to get the sniper:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/getting sniper.jpg[/img]

Using a gravlift to get the active camo:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/getting to active.jpg[/img]

Rocket launcher spawn:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/rocket channel.jpg[/img]

View from turret:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/turret view.jpg[/img]

Using the turret:
[img width=800 height=600]http://url00.x10hosting.com/images/triple/using turret.jpg[/img]

Notes:
Made by url00.
It should be noted that I didn't use any interlocking because it just didn't need it.
Also I didn't use floating objects because, again it just didn't need it.
If the pictures don't load, refresh the page a few times.
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Old 03-10-2008   #2 (permalink)
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Re: Triple Threat

Really.. there isn't anything that makes it stand out.

It looks really neat, the weapon placement looks good from what I can gather from the images and description. It is also well very posted. You've got all the map essentials down, you just need a more adventurous map and more interesting features.

Also.. I think you forgot to include a download link.
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Old 03-10-2008   #3 (permalink)
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Re: Triple Threat

Fixed.

As for better maps I'm coming out with my next level "Tight 1.1".
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Old 03-10-2008   #4 (permalink)
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Re: Triple Threat

This definitely looks like a solid start as posted above. I can't wait to see your next map! If you aren't familiar with more advanced forging techniques, check out forging 101, located in the left hand navigation bar. They have been a great help to me and the rest of the forge hub community.
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Old 03-10-2008   #5 (permalink)
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Re: Triple Threat

Thanks for the replies, I do know the advanced forging tactics, as my next map to be released uses them. (I think.)
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Old 03-10-2008   #6 (permalink)
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Re: Triple Threat

Including some more overview pics would help. You have pics of specific points, but only one overview pic. I'm not getting a good feel for your map with the pics you have.

Favorite Map Link:<br />Rooftops - A urban map with 4 multi-floored bases.{1200+DLs}<br />Favorite Sig:<br /><br />Most recent Photoshop project:<br /><br />Feel free to PM me if you want me to make a custom signature for you!
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Old 03-10-2008   #7 (permalink)
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Re: Triple Threat

there's nothing that pops out at me, it seems kinda bland like just a regular default foundry map

Super Ranks!

if you want one, look at my blog.

cool pic dawg. check it

Help me with this
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Old 03-10-2008   #8 (permalink)
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Re: Triple Threat

It looks pretty blocky and there isn;t anything that appeals to me. It's kinda empty too...


Quote:
Originally Posted by Fbu
*** mods, you elitest jerks!
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