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Old 12-23-2008   #1 (permalink)
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Irenic


Map Name:
Irenic

Link to map:


What is "Irenic"?
Irenic is a medium sized map with lots of cover and several "bases". The main spawn/objective areas are where the sniper(s)/Machine Gun Turret spawn.
Irenic is somewhat unique (Not saying it's the only map like this, because it's not) because it changes with certain gametypes. If you are playing in a symmetrical gametype, Defender base spawns with a sniper. If your feeling up to an asymmetrical gametype, Defender's spawn with the machine gun turret. With these weapon changes geometry changes will also occur to make for more balanced gameplay.
While playing in Slayer, you spawn in one of the two, smaller towers. For this reason, spawns are different every gametype.
Notice:
Please also keep in mind that this map isn't the largest map out there, so keep parties from about 4-10 players. I believe that seems adequate. I haven't had much playtesting, so I am extremely open to suggestions and critiques. Thanks.

Gametype Suggestions:
Irenic has been fitted to play any gametype you want to play on. It's highly recommended for Assault, Oddball, or Slayer though.
As a recommendation, I suggest using the following settings for playing Assault:

Quote:
One Sided Bomb
Assault Settings > Bomb Arming Time:
3 Seconds, Bomb Disarming Time: 5 Seconds, Bomb Fuse Time: 15 Seconds, Bomb Reset Time: 30 Seconds, Sudden Death: No Limit
General Settings > Respawn Settings:
Respawn Time: 3 Seconds
General Settings > Base Player Traits > Weapons and Damage:
Primary Weapon: Assault Rifle, Secondary Weapon: Magnum/Battle Rifle
Weapons:
Assault Rifles x4
Battle Rifles x4
Sniper Rifles x1
Sniper Rifles x1 (Variable; symmetric gametypes only)
SMGs x1
Plasma Rifles x1
Needlers x1
Brute Shots x1
Covenant Carbines x1
Maulers x1
Machine Gun Turrets x1 (Variable; asymmetric gametypes only)
Frag Grenades x8
Plasma Grenades x4
Bubble Shields x1

Weapons spawns have been made in the most balanced way possible. If you find them unbalanced at all, please contact me with suggestions.

Screenshots:



Picture One - Looking at Attacker's tower.



Picture Two - Looking at Defender base during symmetrical gameplay.



Picture Three - Looking at Defender base during asymmetrical gameplay.



Picture Four - Looking at secondary spawn tower.



Picture Five - Looking at secondary spawn bunker.



Picture Six - Looking at the middle of the map from the Defender side.

Author's Note: For me, what makes this map especially awesome is this is my first map with major geomerging. I understand that most of the really good maps have tons of geomerging incorporated in them. I have tried on several occasions to produce maps like that. I find it unusually difficult to make any really perfect geomerges. So partly due to laziness and partly due to the fact maps can still be fun without geomerging, I have a very minimal amount of geomerging included in this map. Sadly, this is my first map to include basically-perfect geomerges that actually have a somewhat large affect on gameplay. It's sad, I know. Yet fear not, maps like this can still be plenty fun.

On a side note, I made this map with an industrial feel in mind. It's supposed to look gritty.

Hope you enjoy and happy holidays.

--Spartan 396


Link to map:


A Few Question You Might Have:
Quote:
What does "Irenic" mean?
"Irenic" means conducive to, working towards, or act towards peace, moderation, and conciliation. As you might be able to tell, a game with violence and hapless killing is definitely not for peace. You can also see the sarcasm in the file's description on my fileshare.
I have gotten this definition from this website:
irenic - Definition from the Merriam-Webster Online Dictionary

Quote:
What were your inspirations?
As you might see in the first picture, I was heavily inspired by Last Resort. The Attacker tower in picture number one looks like Camp Froman from Last Resort and even spawns with a Sniper Rifle. In picture number five, you'll also notice a bunker similar to what's next to Camp Froman in Last Resort.
-----
If you've got any more questions, just ask them =P

For emphasis:
Link to map:

Irenic
Caesura
"Conciliatory" -- 99% Complete(Testing)

Last edited by Spartan 396; 01-14-2009 at 11:14 PM. Reason: spicing this 'jank' up!
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Old 12-23-2008   #2 (permalink)
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Great map but i think you relied on the fact that the map changes and put little effort into the map. but great map and great idea
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Old 12-23-2008   #3 (permalink)
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oh ya, no effort considering almost everything is interlocked, and because it changes means that there is a lot of thought that went behind the gameplay instead of leaving it the same for 1flag and 2flag. play the map first and then see. which is wut im gonna do right now. and "great map" to "put little effort into the map". how do those two phrases fit together?

Super Ranks!

if you want one, look at my blog.

cool pic dawg. check it

Help me with this
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Old 12-23-2008   #4 (permalink)
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Quote:
Originally Posted by EleKtRa View Post
Great map but i think you relied on the fact that the map changes and put little effort into the map. but great map and great idea
I put much effort in this map. I spent all of Sunday and the good half of Monday getting much of the spawns, weapon placements, and structures right.

Due to lack of friends playing Halo 3 anymore I have a lack of a playtest. This is not nearly a final version and once I get some tests in I can improve upon my map.

Irenic
Caesura
"Conciliatory" -- 99% Complete(Testing)
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Old 12-23-2008   #5 (permalink)
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The map is really unique,the map reminds me of like an oversize bunker and thats what i like it the map,interlocking is very good.i have nothing bad to say just can 10 players fit on the map with out spawn killing? and can i ask how look did you work on it?

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Old 12-23-2008   #6 (permalink)
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Quote:
Originally Posted by oO SLiK Oo View Post
The map is really unique,the map reminds me of like an oversize bunker and thats what i like it the map,interlocking is very good.i have nothing bad to say just can 10 players fit on the map with out spawn killing? and can i ask how look did you work on it?
The 10 players is a guestimate. I can't be sure until I rally up enough people to do some play-throughs on the map.

May you rephrase your question? I didn't get what you said too much =P

EDIT: I'd also like to take the time to state that my screen shots do not show the middle sections of the map, all of which I hope will see some good combat.

Irenic
Caesura
"Conciliatory" -- 99% Complete(Testing)
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Old 12-23-2008   #7 (permalink)
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Looks pretty good for small team objectives and FFA play. I just downloaded and I'll see how it works out. You might want to add more pictures, because it looks like just a few small towering bunkers. I know it's probably not anything like that, so I'll play it and come back with a review.
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Old 12-23-2008   #8 (permalink)
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not bad man not bad i DLed (yes,already) right when you posted the thread i i have to say very good i like the interlcoked walls by the barrels,those are a nice touch id say final rating: 8/10

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Old 12-23-2008   #9 (permalink)
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Taking the above suggestion, I added a screen shot of the middle. The screen isn't much but it shows some of the small geomerging I did (The single box is in the ground =P)

I'd also like to thank the above poster for playing on my map. If you get the chance to play some Slayer, etc., please tell me how it goes.

Irenic
Caesura
"Conciliatory" -- 99% Complete(Testing)
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Old 12-23-2008   #10 (permalink)
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Great map. I love the fact that it changes for assymetrical gameplay! 5/5
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