Supported Gametypes- One Flag
- One Bomb
- Territories.
Recommended Players- Supports 4v4 games to 8v8 games.
-The more players, the better!
Map Description
Castlanche is an asymmetrical map that uses one side of avalanche. It's composed of 1 major castle base that houses the defenders ( for most of the time ) and 2 attacker sub-bases that feel like spawn shacks more than anything. Some may argue that the beauty of this map may be the castle, however those who have played it won't think twice about defining this map's game play as the real beauty. This map was intended to inspire people to play objective games, specifically: One Bomb, One flag, and Territories.
Construction / Modifications
Initially, I started this project over a month ago and as time went on it had developed into a much larger one. Although I want to discuss this map a bit more, I really do not want to bore you at the same time. If you would would like to read more about it's development please visit it's blog.
Here
I will bring up the fact that I was not the original person to think up of where this castle should be placed on Avalanche. One of my good friends initially thought of the idea, but he simply could not be bothered with forging it. He openly admits he's a bad forger as well. He just joined forgehub his name is Chimerathe5th. He helped me several times with this map, and if I had to thank one person the most I'd thank him.
The construction of this map was definitely not an easy one and almost had me throwing my xbox a few times.
Every item that is currently placed on the map has been placed there atleast twice. This includes, spawns, vehicles, weapons, structures to ensure the best gameplay could be maximized from the map itself. If your wondering how much time this took. Well... I'll be glad to say that before I even started this map, I decided that I was going to time myself with a stop watch. I was partially sick of people saying they spent months on their map, and then when you play them you think: "this map's gameplay is horrible" I am going to use a quote from my blog to show you how much time I spent on the map, but that blog was posted around two weeks ago so afterward I'll post the real time.
Testing
Well, by the hour scheme you can see that there was a ton of testing done on this map. Some could say I went a bit insane with the testing on this map.
There was a total of 25 complete (start to finish) that were played on this map.
I even had a couple testers tell me directly that I was crazy for taking their comments a bit too seriously. For example, someone mentioned a problem with spawns in the cave entrance and even before the next test session, I had completely rebuilt an entire area for which attackers could spawn and not be killed instantly with the tank. Look at picture Titled: Attacker Base 2.
When I was testing, I had made sure that the majority of the players in the lobby were unfamiliar with the map, so that I could see how people interacted with a map they had never played before.
Before I get onto the pics, I just wanted to thank a couple people in specific for helping test this map numerous times. Even though I have a list of over 50 different people that helped test, I would especially like thank
Amercan Psycho, and
ShaddoBlade for helping out in a fair number of tests.
Now onto the pictures!!
Pictures

Tactical Layout Of Castlanche -
Only this side of the map is used.

Tactical Layout Of Castle -
The Defenders start and spawn here throughout the game.

Hammering a Ghost -
The ghost flies right off the cliff!

Attacker Base 2 -
This base is equipped with a window!

Snipers Can Be Deadly -
The flag in the background has been moved.

Bridge Above Rockets -
The new flag spawn.

Useful Turrets -
I had just ripped off a turret to see how far I could get.

The Most Epic Shot -
Sniper tries to assassinate, but gets assassinated himself.

Lasered! -
The warthog dominates until.....

He Almost Killed Me.

He Just Missed me!