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Old 12-12-2008   #1 (permalink)
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Multifarious


Multifarious
By: Adelyss


–adjective 1. Numerous and varied; greatly diverse or manifold

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History of Building Multifarious

It all started out when I saw a WIP from someone that was creating a map on Standoff and I was interested. When seeing the WIP I thought to myself I really feel like making a map on Standoff but really didn't have the urge to make one until one night where I went into forge and was just messing around. While messing around I found that after I geo-merged a fence box in the tree and the rock over at the Active Camo spot it looked amazing so I set off to create a map. Now this is completely different than the other Standoff maps out there considering it has lots of geo-merges and that flat and straight the only ones that are not are the fence boxes over by the "platforms" and are connected to the "side bases". This map took me roughly around 10 hours to create and over 5 hours of it was trying to fix a FFA spawn issue; This map also was being worked on over a roughly 1-2 months period.


About the Map

Now with this map I decided to go a different way than the others with the vehicle settings...instead of the normal warthogs I chose to put 1x Banshee, 2x Ghosts, and 4x Mongooses for transportation on Objective games. The weapons on the map are around the same variety but there is some changes. The map features two "side bases" which are also where the OS spawns and these can be traveled to by geo-merged man-cannons on top of the base (I've had the man-cannons geo-merged for awhile now). Now to the middle of the map, in the middle of the map is a tallish structure that is accesible by some grav-lifts but it is not used very much, and on one of the "platforms (on the side of the map)" is a nice looking structure that houses the Sniper Rifle, there is also a trip mine inside the open double box. The bases are the same etc along with other things...well same as in no new structures...all of the scenery is changed and move around so it gives Standoff a new feel to it.

PS: The looks on this map is fully packed leaving you drooling over the maps aesthetics along with the gameplay it brings.

This Map Plays best with 3v3 4v4 teams on; Team Slayer, CTF, King of the Hill. I also recommend that you put BR start on the map as it is a big map.


Weapon List

10x Battle Riffle, 2 Clips, 30 Seconds
2x Needler, 2 Clips, 120 Seconds
2x Assult Riffle, 2 Clips, 10 Seconds
4x Spiker, 2 Clips, 60 Seconds
1x Sniper, 1 Clips, 120 Seconds
2x Spartan Laser, 180 seconds
2x Brute Shot, 2 Clips, 120 Seconds
2x SMG, 2 Clips, 60 Seconds
4x Carbine, 2 Clips, 60 Seconds
2x Plasma Pistol, 90 Seconds
2x Magnum, 2 Clips, 30 Seconds
Machine Gun Tuerret, 120 Seconds

1x Bubble Shield, 120 Seconds
1x Trip Mine, 90 Seconds
2x Power Drain, 120 Seconds

2x Overshield, Seconds

10x Plasma Grenade, 20 Seconds
8x Frag Grenade, 10 Seconds

4x Mongoose, 20 Seconds
2x Ghost, 120 Seconds
1x Banshee, 150 Seconds


Pictures

Overview Cliff Side


Overview Dish Side


Sniper Side


Banshee Side


Closer look at the "Side Structure" (Same as other side)


Middle Structure


Tree Geo-Merge and Ghost Spawn



Action Pictures

Fight For The Banshee


Banshee Getting Lasered


Red Team Trying to Get The Flag Out of The Base



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Old 12-12-2008   #2 (permalink)
EGP
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Hey this has really nice potential gameplay and you evened the map out by adding the spartan laser. Nice job the towers you have on the map are very unique with the bridge going straight up its very weird but very cool
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Old 12-12-2008   #3 (permalink)
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well at first i was all like, NON FOUNDRY, great ill so not click on this, and then i was all like, Adelysssssss! oh hes made another map. ill check this out and see how it is. i reallly like all the geomerging youve done here, really makes the layout of the map alot different with the added highgrounds and vantage points. this map, blazes "step up" and probably satelite mise will mark the only 3 standoff maps ive probably ever downloaded, so you sir, are congradulated for that achievement. ill come back with my thoughts later.

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Old 12-12-2008   #4 (permalink)
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Wow very nice Adelyss! Looks great for vehicles too! I think I need to try this(i'll dl from ur file share over XBL not on the internet) and play this map! I love the geomerging which probably took forever because this is on Standoff and all you have are fence boxes and double box opens. Looks great still! 10/10
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Old 12-12-2008   #5 (permalink)
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this map shows the best forging skill i have ever seen on sandoff, i have never seen geomerging on this map, EVER! this is an amazing map, 5/5
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Old 12-12-2008   #6 (permalink)
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Originally Posted by Joen@thanishere View Post
this map shows the best forging skill i have ever seen on sandoff, i have never seen geomerging on this map, EVER! this is an amazing map, 5/5
Ive only seen two maps here, and this is by far the best. Nice job.
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Old 12-12-2008   #7 (permalink)
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It's nice to see competitive maps being made on maps other than foundry. And managing to do it on Standoff? Wow this map looks like a blast. I'll definitely have to check it out.

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Old 12-12-2008   #8 (permalink)
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Quote:
Originally Posted by eguitarplaya33 View Post
Hey this has really nice potential gameplay and you evened the map out by adding the spartan laser. Nice job the towers you have on the map are very unique with the bridge going straight up its very weird but very cool
There are actually two lasers one in each base, I used to have one laser on the map in a neutral zone but I found that the banshee was way to over powering so I added a second one and gave one to each base.

Quote:
Originally Posted by Metallic Snake View Post
well at first i was all like, NON FOUNDRY, great ill so not click on this, and then i was all like, Adelysssssss! oh hes made another map. ill check this out and see how it is. i reallly like all the geomerging youve done here, really makes the layout of the map alot different with the added highgrounds and vantage points. this map, blazes "step up" and probably satelite mise will mark the only 3 standoff maps ive probably ever downloaded, so you sir, are congradulated for that achievement. ill come back with my thoughts later.
Haha just proves that good maps don't have to be on Foundry. Also I've yet to see Blazes Step up map but while I was working on this map I heard that he released one I'll have to check it out.

Quote:
Originally Posted by zackj191 View Post
Wow very nice Adelyss! Looks great for vehicles too! I think I need to try this(i'll dl from ur file share over XBL not on the internet) and play this map! I love the geomerging which probably took forever because this is on Standoff and all you have are fence boxes and double box opens. Looks great still! 10/10
The vehicles work great since they are not over powering with the two lasers on the map. Also yes the geo-merging was quite a challenge but I actually might make a v2 DEPENDS..and fix one or two of them.

Quote:
Originally Posted by Joen@thanishere View Post
this map shows the best forging skill i have ever seen on sandoff, i have never seen geomerging on this map, EVER! this is an amazing map, 5/5
Actually me to, I've yet to see a map with it..but I'm also not constantly searching the map section on FH for them hehe.

Quote:
Originally Posted by IVIercinator View Post
It's nice to see competitive maps being made on maps other than foundry. And managing to do it on Standoff? Wow this map looks like a blast. I'll definitely have to check it out.
The gameplay is the best part about this map..yes the aesthetics help but if you get to play a game on this map you'll love it.
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Old 12-12-2008   #9 (permalink)
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i played on this before i have no clue with who but i did it was a really fun stand off map not saying stand off dosent already have good gameplay cause alot of people disagree with me on that but this map does definably deserve a dl because your special....

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Old 12-12-2008   #10 (permalink)
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May I ask what the purpose of the merged fencebox at the tree is? Seems pretty ridiculous and unnecessary. Surely that object could be allocated more efficiently to bolster gameplay even more.
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