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Old 12-05-2008   #1 (permalink)
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Tweezer


Download Tweezer



Description:

Tweezer is a spin off idea taken from my map Chalice. I deconstructed the circular platforms so that I could place more of them throughout Foundry. There are 4 circular platforms located at various heights that are the centerpieces. I tried to use all of the space that Foundry has to offer to make Tweezer feel like a very large map. The only space that is blocked off is the very back hallway connecting the two sides. You'll have to keep an eye out 360 degrees as well as above and below you. With so much vertical space, it's easy to lose track of your enemies. Radar can be confusing too, because you never know if the enemy is above or below you. The very top of the map is the sniper tower. The teleporter at the back of the center cage will take you to the sniper. The tower is right on the barrier so you will not be able to jump. That will leave you a little vunerable but you will have a clear vantage point on most of the map.

Gametypes:
1. Slayer
2. Neutral Flag
3. Neutral Bomb
4. KOTH
5. Oddball
6. Territories


Weapons:
1. 4 BR's
2. 1 Fuel Rod
3. 1 Shotgun
4. 1 Sniper
5. 2 SMG's
6. 2 Needler
7. 1 Sword

Equipment:
1. 1 Power Drain
2. 2 Fire Grenades
3. 2 Plasma Grenades
4. 1 Bubble Shield
5. 2 Regenerator
6. 1 Flare
7. 2 Deployable Cover



































Download Tweezer

Enjoy! Please leave comments, they are appreciated.


Last edited by makisupa007; 12-08-2008 at 02:36 PM.
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Old 12-05-2008   #2 (permalink)
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Wow this is pretty awesome. I love the buildings with the shield doors. But with the sword couldnt you just camp behind the teleporter? I dunno i DL definately tho.

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Old 12-05-2008   #3 (permalink)
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Excellent forging. Very good.

A few things though, you need to work on you strategic placement. The map more looks like a place to screw around in. The top level would definitely rule the map. Once someone is there, they can hit anyone on the floor. The weapon placement isn't too bad either. Overall the map makes a solid... 3/5
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Old 12-05-2008   #4 (permalink)
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wow, this makes foundry feel like its something bigger like ghost town...but not nearly as boring... love the aesthetics.the weapon layout feels balanced. no spawn errors so far...this must get featured! definite 10 of 10.

*edit* i was thinking that the shield doors provide too much cover for the people on the top, and when you mix it with height advantage...try adding more covor to the bottom, or erasing some cover on the top to even it out...

"ugh...wha-WHAT THE HELL WAS THAT?!?!?!?"
-The Furious Cinnamon Bun

Last edited by Mangosharingan; 12-05-2008 at 06:19 PM. Reason: thought deeper toward the map...
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Old 12-05-2008   #5 (permalink)
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Looks like a good map but in your post you put two of the same pictures lol. Anyways looks like a decent map and i will do a forge through, but from the pics i think u should add more cover to the bottom.

Halo 3 Projects:

Tactical Jumps - Video
'Pwnd' - Montage
'Obstruction' - Map on Foundry (Testing- Version 1.3 is on my FS)
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Old 12-05-2008   #6 (permalink)
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wow great symmetrical map. I love the bridges in a star form, because it is forged so evenly, Its a great challenge I have while forging. The map is great. Great map and keep forgin!

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Old 12-05-2008   #7 (permalink)
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This looks like a good map dude. Very clean interlocking. Looks like a few objects could do with some shifting. I do have one question though, why is the name of the map "Tweezer"? It just doesn't seem to fit. But that doesn't really matter as this is a fairly rockin map.



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Old 12-05-2008   #8 (permalink)
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Wow talking about an original map i dont really think I have seen a map with these kind of towers with the energy shields on the top of the towers
nice job with this map it looks nicce
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Old 12-08-2008   #9 (permalink)
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Name/Picture

Quote:
Originally Posted by Maestro Monk View Post
Looks like a good map but in your post you put two of the same pictures lol.
Thanks Monk. I fixed it.

Quote:
Originally Posted by Scar3 Cr0w View Post
I do have one question though, why is the name of the map "Tweezer"? It just doesn't seem to fit. But that doesn't really matter as this is a fairly rockin map.
Your right, it doesn't really fit the map very well. I've just wanted to name a map Tweezer for a while now and I got tired of waiting for a map that somehow screamed the name.

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Old 12-09-2008   #10 (permalink)
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all of your maps are well built, but they all tend to be somewhat childish in the fact that objects and structures arent really very playble and tend to focuz around on area of the map.

this obviously is the upper level where the shotgun and fuel rod gun are.

when building your maps try to either post them in casual or try to spread weapons out throughout the map to stimulate maximal map movement.

im not exactly sure who posted it, but there is an incredibly helpful blog entry in somebodies sig which is an awsome guide to power weapons.

it fully illustrates how power weapons can stimulate map movement and where certain objects should be placed.

WTFudge?
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