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Old 11-11-2008   #1 (permalink)
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Doubled Avense




Click Image to download, or download at the bottom

Created By:



  1. sdrakulich - XxsdrakulichxX (nou I haz hax moar than u...)
  2. AmercanPsycho - AmercanPsycho (we needs more interlockz....)
  3. Stealth-the-one - Resix the One (it r gun b k nao...I r break map lol)
  4. Stealth-the-two - Resix the two (lololol friend lol)


---------------------------------
Special Thanks to:


  1. Hari for helping me with the flag stuff....lol....and spawns lol
  2. Y35 for helping me block off the map, and helping me become the most agile forger ever from just chasing around to delete all the mongooses he put/hid around the map....
  3. Goatsnuts for helping out with the lift that is epic-sex



The creation Story
Doubled Avense
, started out as a joke map, that we were going to post, sort of like Onamatapia, by The Official Y35. We then kept throwing random items around, not caring where they were placed, yet trying to sound like we were pro at forging, and were going to get featured. After a while, around 2 hours that is, we were still at it, forging on.
Then me and AmercanPsycho decided we would spend some more time on this, and actually go through with it, and make it fun and playable. We did some interlocking, some geomerging, nothing too much to make it look amazing. After going around the map and fixing some things we didnt like from the old crap view, we fixed it up into what is now one of my favorite maps to play on, as it has very satisfying gameplay.

The BS Backstory:
Four inexperienced architects set out to create a city. They failed. One of them, AmercanPsycho, said, "It dun fail!" Then, the resix's said, "Ys it does lol..." After this stupidity, in stepped sdrakulich and said, "NOU!"
Therefore, the city now wins....

Recommended Gametypes:

  1. One Flag: is the absolute best, amazing turnout from that, never got old
  2. Slayer: isn't the best, 4 max
  3. Team Slayer: to be played with 110 Damage Resistance, for best gameplay, and Assault Rifle Starts only.
  4. Team KOTH: again 110 Damage Resistance, Assault Rifle starts
  5. Team Oddball: 110 Damage Resistance, Assault Rifle starts


Weapons/Equipment Layout:
3x Battle Rifles
1x Radar Jammer
2x Assault Rifle
1x Sniper
1x Mauler
1x Plasma Rifle
1x Plasma Pistol
1x SMG
Stickies
Frags
---
Rockets
Shotty
Snipers...
SMG's
(jk thats what I wrote NOU with...lol)
----
2x Mongoose (Symmetrical Only)

Some Explanatory Pictures....



Defender's Base



Attackers Base Right Side



View from right mid side of attackers base on left side/mid of attackers base
***Sniper has switched with Mauler spawn, mauler is there now***




View of center left from Defender's base



View of Center right from Defender's base, as well as route to Top Alley



View of route to Top Alley from Attacker's base, from right side of attackers.
Action Me Pictures



Me sticking someone from top Alley



Me sniping someone from Top Alley



Pics or it didn't happen.....


FAQ:

How long did it take you guys to create this map?
Let's split that into four parts, shall we?


  1. Messing around: 1-2 Hours
  2. Actual forging in-group: 3 or so hours
  3. Forging alone (sdrakulich): 3-4 hours
  4. Finishing touches (spawns, weapons, etc) with Hari: 2 hours


OMFG ITS SO FUCKING SLOPPY
You know what? Try it...I promise you the gameplay is better than it looks. The layout is balanced, and its not one of the 85% of the maps that suck (lol Blood....lol)
Please actually take a game or two of the suggested gametypes on it, and you will see how much better it actually plays than it looks.

What the hell is a radar jammer doing on such a small map?
Well, heres the catch: the radar jammer is the perfect distraction in returning the flag, or giving yourself that edge you need. Also, the Top Allye provides amazing tactics. Dropping in on enemies or making them look at the floor while you are aiming a nice sticky/snipe (as in shown pictures) has not been done in such a tactical way yet...

Why did you take pictures of yourself?
Because I felt like it, and because I was the only one with an epic no-scope like that. Otherwise, deal with it....'nuff said.

***WHY forge such a crappy map in the first place?
Its not crappy, for one. As for two, I felt like releasing a map that doesnt meet up to everyone's standards, yet plays amazing, for the simple fact that I will be releasing a map soon that fits both criteria. Like stated already, try the map itself before judging.
Also, if your mind still hasnt changed about the map, then:


Once again, the creators of this map are:

AmercanPsycho
Resix the Two
*Hari
*Y35
-------
RESIX THE ONE AND SDRAKULICH



Thats right, I got assassinated like that....epic fail


Download, rate and lol at it lol......


For joke's purposes....






Last edited by sdrakulich; 11-11-2008 at 01:00 PM.
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Old 11-11-2008   #2 (permalink)
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nice! the layout and the look of the entire map are amazing. the top ally is cool and the asthetics are brilliant, and the merging is dead on. the backstory is funny. theres nothing bad i can really say about this map. 5/5

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Old 11-11-2008   #3 (permalink)
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It looks ok drak, but as for the layout, it looks like you didn't really plan it at all. More like you just put stuff down. I'll download and get back to you later about it.


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Old 11-11-2008   #4 (permalink)
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This map looks pretty good, a lot of neat and clean geo-merging and interlocking. Gameplay-wise, the map looks pretty smooth, weapons look balanced, the whole shabang.
I downloaded and will be getting back to you with a review.

--------------


Torpedo Jumpers- The Most Commented On Minigame at Forgehub (3000+ DL's)
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Old 11-11-2008   #5 (permalink)
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It looks like an incredible map, with great interlocking and geo-merging. it seems like it could be feature-worthy, but most of the features lately have this sort of a layout and feel to them, so it might be tough. the gameplay also looks like it flows very well and it looks great for many games. great map
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Old 11-11-2008   #6 (permalink)
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Ohhh. i was waiting for you to post this sdrak ok now for my review.

Gameplay:
Gameplay oddly enough was really fun on this map. The spawns are perfect o never once had a bad spawn. My favorite gametype for this map had to be one flag. It never got old and also the fact that its extemely hard to camp near the flag makes it so you have to confront the enemy which makes the gameplay even better. Remember what you said "watch this is going to have the best gameplay ever but looks like wwe hardly tried."

And that brings me to the next part of my review. The aesthetics are pretty 1337 in this map and i cant believe it went from being kind of a joke to being a really serious map. the geomerging and interlocking are especially superb.

5/5 i would recommend this for feature but you cant recommend your own maps :D


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Old 11-11-2008   #7 (permalink)
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It may look rather unorganized and unplanned but the gameplay is the goal here, right? This map offers great gameplay (believe me, i know....i spent hours playing one flag on it) while still being aesthetically pleasing and the radar Jammer is indeed very useful in quick escapes and sneak attacks. The map has a great combination of close to mid ranged combat and should be played with spawn times of 3-5 seconds, no more. Also, it is Absolutely unbreakable as tested by me. When playing this map you can expect some amazing noscopes and sticks and an altogether good time. I definitely suggest this map for all competitive Halo players.
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Old 11-11-2008   #8 (permalink)
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I remember testing this with you, it is incredibly fun. It may not look aestheticly pleasing, but it is fun. Great for 2v2 and 4-5 people FFA. I am actually download it because it was so fun.

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Old 11-11-2008   #9 (permalink)
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looks cool. i can see that u put a ot of in this one, getting all the gameplay to be just right. im truly impressed on this one. the map is perfectly forged and the gameplay seems great. il be downloading this one, nice job. 5/5
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Old 11-11-2008   #10 (permalink)
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Upon playing it, I found out that the map actually has very good aesthetics and great weapon set, but suffers from spawn placement. Drak, that is the only thing that I can suggest in making a v2. Good map sir.


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