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Old 11-09-2008   #1 (permalink)
Adelyss iZ a BK
 
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Crescendo v2


Crescendo v2
Creator: Adelyss


Crescendo: An increase in dynamics that builds up over some length of time.


Download Crescendo

Version 2 Fixes
Fixed all the spawn problems.
Added shotgun where Sniper was.
Moved Sniper to over by the arch corner and it is a beam rifle now.
Added more BR's.
The Custom Power up that activates the switch is now a overshield and spawns every 120 seconds.
Other movement of items around the map.

Description


I will tell you right off the bat this map was inspired by Curbstomp, only in with the cat walk structures and the mound underneath them.

This map took me roughly 16-17 hours to create through the forging and testing and re-forging, and I must say it turned out pretty good. The overall feel of the map was supposed to be a forerunner construction site, with the cranes if you would call them and the pillars. The main pillar does have a switch in it, its a basic switch but what it does is that when you grab the custom power up at the bottom it blows up around 4-5 pallets and makes them spawn around the pillar acting like steps to get the the top. You now can climb up to get a really high height advantage on your opponents.

Weapon List

Battle Rifle 8x, 20 Seconds, 2 Clips
Plasma Pistol 1x, 90 Seconds
Plasma Rifle 2x, 60 Seconds
SMG 1x, 90 Seconds, 2 Clips
Beam Rifle 1x, 150 Seconds, 1 Clip
Shotgun 1x, 120 Seconds, 0 Clips
Needler 1x, 120 Seconds, 2 Clips
Carbine 2x, 60 Seconds, 2 Clips

Frag Grenades 4x, 20 Seconds
Plasma Grenades 4x, 30 Seconds

Bubble Shield 1x, 120 Seconds
Power Drain 1x, 120 Seconds
Gravity Lift 1x, 120 Seconds

Overshield 1x, 120 Seconds

Crescendo Plays best with 3v3-4v4, though all game types are supported


Pictures
These pictures are still from the first version...Only a little bit has changed so It was not important to put new pictures.

Overview


Bubble Shield Corner


Attackers Spawn Overview


Defenders Spawn Overview


Arch Corner


Attackers Spawn, A Closer Look



How the Switch works

Switch not Activated, to activate it you must go to the bottom of the pillar and grab the custom power up, when you grab the power up it lets a fusion coil go and blows up 5 pallets. Now since the pallets are on a max-min switch the pallets are force spawned around the pillar.


Now the pallets are spawned making it possible to jump up around them



Download Crescendo

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Old 11-09-2008   #2 (permalink)
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this is a very unique map, i love the tall structures

To be yourself in a world that is
constantly trying to make you something else is the greatest accomplishment. -Ralph Waldo Emerson

My Maps- (links will be added soon)
Renant / Truth Arena / Fall of The Sun / Forerunner / Citadel (39%complete / Vista (10% complete)
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Old 11-09-2008   #3 (permalink)
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I remember playing this map a couple weeks ago.
Well, maybe not that long, but I remember.
=P

I have to say, this is one of the most aesthetically pleasing maps I have seen. Not to mention the gameplay is pretty great too!
The layout works very well, as do the spawns.
The only real think I disliked, and really wasn't a huge deal, were the jumps.
In order to get to many places, players were forced to jump and jump again. Ramps usually take care of this, but I didn't see very many at all in this.
But, it still played very well, and I liked the use of vertical space.

Great post, great map, great job!
=]

Retired Senior Member of the ForgeHub Tester's Guild

Actinide||Exalted||Phordain v1||Predator vs. Prey||Car-megeddon
Has anyone really been far even as decided to use even go want to do look more like?
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Old 11-09-2008   #4 (permalink)
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This map is crazy amazing. You have some nice forging skills right there. I love the layout, it seems like it fits perfect with the style of the map. You have some great structures added on this map.

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Old 11-09-2008   #5 (permalink)
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Wow this new version epic failed...Thanks guys to the ones who commented. I do really think you others should give it a try...everyone I played with with the testing loved it.
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Old 11-10-2008   #6 (permalink)
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epic map addy...lol i decided to post cause no one else did... to be honest tho i think its personally better then curbstomp keep up the good work =]

btw mines still qued for tommarow so dont think i lied

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Old 11-10-2008   #7 (permalink)
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One of my favorite things about competitive maps that some people use are very unique towers that you can snipe off of. I like that you added this to your map because it allows more freedom for gameplay.
Very Nice job on the post and the map
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Old 11-10-2008   #8 (permalink)
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I think you should make a note in your OP that the sniper has been replaced with a shotgun (like above the pics. --I know you've stated else where in it). ;)

Other than that, this map is really fun and well made. Good job.
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Old 11-10-2008   #9 (permalink)
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wow, a shhhhweeet map, just got a little bit shweeter. i loved the first version, aside from a few spawn issues, and also a slightly faltered weapon layout, but this version i know is much better, since vorpal has worked on it with you, hes good with this kinda stuff. you have my download again Adelyss. again you have forced my hand.......so rude. im giving you negative rep for makin me work so hard btw.

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Old 11-10-2008   #10 (permalink)
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A wonderful map Adelyss. I loved the first version, even with a few problems here and there. And I loved the brief amount of time I was able to play on v2.

My only complaint would be that some jumps are difficult to pull off... such as the pallets going around the double box... but, I got used to it after awhile.

I love all of the structures, even if they aren't any new ideas. The map's layout is just terrific, hands down. I can't wait to get a couple more games on this since I didn't get to play it too much the other day.

?
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