Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Maps > Competitive Maps


Reply
 
Thread Tools Display Modes
Old 10-21-2008   #1 (permalink)
Junior Member
 
InflatedBuxom's Avatar
 
Join Date: Oct 2008
Gamertag: GhostK1LL
Location: United States
Posts: 26
Daedalus


This is the second map i posted online. I spent a fair amount of time and hard work on.It took 3 hours to complete.It is meant for Variants of slayer.Suggestions and tips for the future on my general forging abilities are appreciated.

Here is the link

Bungie.net : Bungie Online : Halo 3 File Details

I hope you find these screenshots helpful to get the general idea and feel of the map.












My map(s)
|
Carnage
InflatedBuxom is offline   Reply With Quote
Old 10-22-2008   #2 (permalink)
Member
 
Join Date: Aug 2008
Gamertag: redeyesmaster
Location: the moon
Posts: 454
nice map i think it looks a bit open that i dont like (i like narrow areas)
but as for the lay out looks a bit simple also. any way im sure it would be fun. hay one last thing does the over sheild help or hurt the map?
redeyesmaster is offline   Reply With Quote
Old 10-22-2008   #3 (permalink)
Junior Member
 
MongooseMan's Avatar
 
Join Date: Sep 2008
Gamertag: MongooseMan355
Location: Goosey Lane
Posts: 16
Looks like the first map i ever mad when i first got halo : )
I suggest u go c Forging 101 on interlocking and Geo-Merging to make the map easier to look at-although the one structre in the third pic looks nice : ), may also be too open for me.

*EDIT* sry i was trying to reply on 2 maps at once and said this was ur first post
MongooseMan is offline   Reply With Quote
Old 10-22-2008   #4 (permalink)
Member
 
Mr. Whitestain83's Avatar
 
Join Date: Sep 2008
Location: Portsmouth, VA
Posts: 278
Send a message via AIM to Mr. Whitestain83
this is a very nice map, its a bit sloppy but thats alright its still very playable and very nice. I would interlock a few more things just to neaten it up and smooth out the edges. Maybe close it in some too or add on but overall i would give it 3.5/5
Mr. Whitestain83 is offline   Reply With Quote
Old 10-22-2008   #5 (permalink)
Junior Member
 
InflatedBuxom's Avatar
 
Join Date: Oct 2008
Gamertag: GhostK1LL
Location: United States
Posts: 26
Quote:
Originally Posted by redeyesmaster View Post
nice map i think it looks a bit open that i dont like (i like narrow areas)
but as for the lay out looks a bit simple also. any way im sure it would be fun. hay one last thing does the over sheild help or hurt the map?
I was pondering the addition of the overshield i believe however that it will help the map since the map doesnt have any powerups except it.

My map(s)
|
Carnage
InflatedBuxom is offline   Reply With Quote
Old 10-22-2008   #6 (permalink)
Member
 
FlipStik's Avatar
 
Join Date: Jan 2008
Gamertag: FlipStik
Location: Minnesota
Posts: 140
Send a message via AIM to FlipStik Send a message via MSN to FlipStik
It's okay, the stairs were a little bumpy on the way down, and the shield doors are in an odd area, but were quite effective in the game. In between from one side to the other is more open than I'd enjoy, because me and some friends would always be attacked whenever we were "Crossing Over". It's a pretty good job, and just a suggestion, the backhalls practically are never used, so I suggest blocking that area off..
FlipStik is offline   Reply With Quote
Old 10-22-2008   #7 (permalink)
Junior Member
 
Re Amplify's Avatar
 
Join Date: Jul 2008
Gamertag: iM so PerFecT
Location: G-Rap, Michigan
Posts: 65
Send a message via AIM to Re Amplify Send a message via Skype™ to Re Amplify
Looks really open and could use some more work.
It could be a great map with a little more work.

Re Amplify is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:36 PM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0