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Old 03-11-2008   #21 (permalink)
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Re: Rebirth


That makes me really happy...lol. If anyone has any other suggestions, please feel free to share them.
Quote:
Originally Posted by LIGHTSOUT225
where to begin...wow. this map is amazing. Incredibly intricate layout.
Things I love about it:
- interlocking is smooth as can be.
- The two way teles taking you to the room down below, and how from the top you can get to the teles from either side.
- Best use of upside down open boxes ive seen yet.
- The fusion coil/shotty technique...dope.
- The Sword spawn area with the staggered open boxes, pretty strategic.
- Also down below, the sheild door that you can bounce nades through the left side...i like that alot.
- The way you still managed to effectively incorporate most of Foundry's space.
- The different setups for Multi-Bomb and One Bomb down below.

Things i think could be worked on:
- Weapon selection/placement: This map is great, but you went way overboard on the weapons for this to be as competitive as it potentially could be. You essentially have 4 Rocket Launchers (i know you limited the ammo in all of them...but cmon) Also, 4 Sniper Rifles, AND a Splaser AND 2 Active Camos? (just change one to Overshield man)? Way too much power for this type of map.

Only minor but first couple times around it i felt like a leap frog, always having to jump to the next step up, next box, next whatever. But after a while, it just added to the atmosphere of the map. i might have to try out bumper jumper now for this map

So other than just the weapon choices...this map is definitely a favorite. You have a real knack for forging, much more so than me thats for sure. I might tweak the weapons around and make another variant to play on though.

Note: I didnt really pay attention to spawns or anything like that, just the aesthetics and weapon choices.
Now that's a post.

Grandmas House

I just got back to Forge Hub, so If I seem like a stranger... I am.
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Old 03-11-2008   #22 (permalink)
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Re: Rebirth

I really like how there is all those small hiding spots.
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Old 03-12-2008   #23 (permalink)
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Re: Rebirth

fire bomb grenades for me make the map seem really messy when people use them. but its personal choice, ne ways besides that nice job using interlocking and sneaky ninja spots

Super Ranks!

if you want one, look at my blog.

cool pic dawg. check it

Help me with this
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Old 03-12-2008   #24 (permalink)
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Re: Rebirth

U sniped him through the thigh?
Well that is where the spartans generally keep their vital organs

Map looks alright
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Old 03-12-2008   #25 (permalink)
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Re: Rebirth

Quote:
Originally Posted by linubidix
U sniped him through the thigh?
Well that is where the spartans generally keep their vital organs

Map looks alright
I wasn't trying to kill him, just make him nervous. I also wonder how firebombs make a map look messy. I'm just not getting it, but thanks for the posts.

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Old 03-12-2008   #26 (permalink)
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Re: Rebirth

[color=limegreen][b]About the Firebombs they are generally very unbalanced and I like your post it is refressing to see a good post like this the effort you put into this makes it look nice just how smooth the floor is shows this perfectly its always nice to see a map wit plenty of interlocking.

(P.S If I were you I would not double post and make three word posts like "Thanks for posting" it makes it seem you were just trying to bump your map im nt saying thats what you intended to do it just gives that impression.)

>:D
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