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Old 10-15-2008   #1 (permalink)
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Medicom


Medicom - Download
Forged by Solo

Background/Description: Medicom is an assymetrical creation designed solely for the enjoyment of warmups and small Free-For-All's. I made it around four months ago, but I never thought about posting it. So, I decided to raise it from the dead and make it thread ready because I believed it sported some neat features, including the shrine located at the center of the main floor (which was just recently added). Good lines of sight and 3 different levels give Medicom pleasurable gameplay with a small party. Enjoy.

UPDATED WITH UN-ESCAPABLE VERSION! Oh, and if you're one of those people who purposely try and escape a map at a fetal attempt to be cool, and are still able to get out of my map, screw you and I hope you get shot in the foot. You're ruining the god damn experience for everyone. THANKS!


Weapons/Equipment:
  • Battle Rifle (2)
  • Carbine (1)
  • Mauler (1)
  • Plasma Grenade (2)
  • Frag Grenade (2)
  • Active Camo (1) Set to 150.
Gametypes:

Supports FFA. It is recommended you use MLG rules and settings, and no more than 1-4 players.








Last edited by Solo; 10-17-2008 at 06:16 PM.
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Old 10-15-2008   #2 (permalink)
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DOOOD!!! THIS MAP LOOKS AMAZING!!!
Good Job!
6/5!
Keep up the good work!
I downloaded!

Maps
| Lucid |

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Old 10-15-2008   #3 (permalink)
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I have to say the awesome name drew me in. I like the style of forging used here. You did a very good job on interlocking. The aesthetics are good, I like the white power up in the wall X thing. It looks nice. I'd like to see more pics though.

From the weapons list, I can see that there are not many weapons. I think you need more than 2.
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Old 10-15-2008   #4 (permalink)
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looks mkay
good interlocks
if this is for mlg, get rid of non mlg weps
and no flame grenades!!! evar!
i would align that ramp with the wall there ot make it neat



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Old 10-15-2008   #5 (permalink)
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I am very impressed by this map, you have shown some incredible forging skill! I love the flawless interlocking, simple but neat layout, and your great aesthetics. A definite dl from me, I can't wait to check this out. Exellent job, keep forging!
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Old 10-15-2008   #6 (permalink)
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I love this map...
This map inspired me to make one of my first maps...
Great interlocking, and aesthetics.
It plays good as well.
4.99/5
(p.s. I Love You Solo.)
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Old 10-15-2008   #7 (permalink)
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Looks like a pretty well-built and amazingly interlocked map. The aesthetics flow very well, and that white power up things is amazing (yeah I'm a sucker for shiny colored powerups XD... and yes I know how to make them before someone goes off on me for being a noob). The map looks well-designed and looks like it would play well.

I only have a couple faults with this map, and they are quite minor. One, and this may just be personal preference, but I HATE incendiary grenades. I think outside of infection games where you just fool around, they should not exist. I don't think they should exist in any competitive or casual map, EVER. They're lame.
Added to this, your map has a good abundance of cover. It seems to primarily rely on wide but short fire lanes. This brings the battle oft to close-quarters, I asume you experienced this in testing. The problem that arises here is that the Shotgun would be overpowered. I agree with the above post, Maulers would be preferable. In addition, a player with control of the Shotgun AND Incens would be able to direct the flow of enemy traffic quite efficiently down one narrow funnel... into his shotgun.

Map looks pretty good overall, just fiddle with your weapon choices a bit and I tihnk it could potentially earn a 5/5 from me. It's still amazing in it's current state, don't get me wrong, I'm jsut trying to offer some criticism. I know when I post a map I like the critical, productive comments MUCH more than "OMFG LOL GOOD INTERLOX 5/5".
So there is my input. 4.5/5

EDIT: by the way, while I was typing this, the post above me was about Maulers...

Last edited by Squiiddish; 10-15-2008 at 01:58 AM. Reason: For the record...
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Old 10-15-2008   #8 (permalink)
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This map has a cool layout somehow. I love the feel for the map and the pillars. Although maybe you could have interlocked them so it would make the map look better. Not a lot of weapons I see, But that does'nt matter though. So you say you made this 4 months ago, It's very good though.

Did you use a money glitched canvas for this map? I sure would have. The maps interlocking is very clean in my opinion. I'm downloading the map right now. I rate the map 4.7/5 and +rep for you. O you have 2 rep bars since I gave you some rep, Congratulations. :)

You can't spell Slaughter without Laughter.
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Old 10-15-2008   #9 (permalink)
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Holy Forgehub this map is extemely amazing! I love warm-up and FFA maps. Nice layout and very clean interlocking. Epic win, Solo. The only thing is that I recommend removing the deployable cover, firebonb, and the spike grenade. Also add BRs on the map so even though its BR start, people can still get some ammo. Excellent Job! I love this map.
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Old 10-15-2008   #10 (permalink)
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This does look like a really solid warmup map. Definitely DLed.

In my critiques, I focus on the bad, because that is how a map is improved. Don't take it harshly. Ratings mean nothing: don't bother using them. Give specifics on how a map can be improved, and download the damn thing. I'm about done with seeing picture reviews.
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