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Old 09-23-2008   #1 (permalink)
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Industries V2


Industries
A Recreation of the Original Foundry,
the map that started it all...

Updated Version
DOWNLOAD UPDATED INDUSTRIES

New Version 01/05/09
** Some spawn points were arguably pointing too close to objects, adjustments made if
needed.
** 2 spawn points in A side base were moved to A side room.
** A side bubble shield moved to back of A side room.
** Crate added in back of B Side near sniper.
** 4th Hill added at back Rocket Area for King of the Hill.







9/23/08 Bungie will give us 4 newly named maps with small tweaks and minor changes to 4 current maps. Some of these changes will be very small, and others more dramatic, in terms of how game play will evolve on these maps.
In wake of the up coming events happening today with Bungie and Halo 3, 9/23/08, I give you Industries...

Industries is a recreation of Foundry, ForgeHub style. Its merged, its clean, its new, and its sexy. I gave Foundry the V2 it always needed and deserved. By ForgeHub standards the original layout of Foundry lacks a lot of style. What I did was try to keep it as close to the original and recognizable as possible and also give it a few tweaks of my own. Oh... and also give it an epic face lift.


Industries

What have I done...
I started with the original Foundry Map, not a canvas. I slowly started in one area and worked around. I wanted it to have a uniform look. I stayed with using walls to cover the ends of boxes and double boxes. The walls are merged with the boxes. It adds to the over all look and minimized nads getting stuck between them. Weapons and spawn points where not touched with maybe the exception of 6 things, all being that they where moved less than a foot. The grav lift has been removed and 2 plasma nads put in its place. The lift was no longer needed due to more crates being added to get to higher ground, the new rocket area and higher areas being now unreachable. The rocket area has been redone along with some changes in both bases. I wanted to give it an epic look so I stretched the map higher visually and it did the job. It has a Tension feel to it. I only used crates in place of dumpsters and wire spoils to keep the uniform look I wanted. Im a fan of crates, I like the look and also like they add change and randomness to a map.























The Original Foundry

Walls, Double Walls, Boxes, and Double Boxes
Bungie used a lot of walls and double walls to cover the ends of boxes and double boxes. Its done in some areas and in my mind its a better look... but they didnt do it enough.

Merging and Geomerging in the Original Foundry Layout???
Thats right, it was there all along... the wall corner on the double boxes near the truck is merged into the double boxes it rests on. Its merged ever so slightly, probably so nads could not be tossed under the wall. The open box directly behind the "A sign" is again, ever so slightly geomerged into the wall. Pretty cool stuff that most probably dont know.


Some Pics of the Original Foundry

















http://ca.youtube.com/watch?v=nyf3cJMhNCU






Thanks for Reading
Epilogue and Boundless are recreations if you will of Epitaph and Snowbound. These two maps of the four being released today, 9/23/08, having the most noticeable changes. So here is Industries, the recreation of Foundry. I hope you all enjoy.





Last edited by the whyher; 01-05-2009 at 09:27 AM. Reason: New Version
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Old 09-23-2008   #2 (permalink)
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sweet map, if this is how the new foudry is that will be sick...!!!!!!

KovakelSlovak, proud member of the PPoP :monitor:

DON'T GIVE INTO PEER PRESSURE, DON'T USE ARMORIES OR SHIELD DOORS!!!!!!!!!!!!!

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Old 09-23-2008   #3 (permalink)
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Oh wow, I am loving that...It actually looks like it might be fun to play, and looks good as well! It looks like you've changed the layout quite substantially while still keeping things the same... 10/10 for confusing me. Love it.

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Old 09-23-2008   #4 (permalink)
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.....I like it.... I really like it! And here I thought the base foundry was doomed to being hated.... secretly downloads anyway.... Thanks for not calling it foundry v2.
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Old 09-23-2008   #5 (permalink)
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It's foundry, Jim! But not as we know it.
Yeh, kudos on not calling it Foundry V2.

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Old 09-23-2008   #6 (permalink)
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Most people say "game play is everything, if it has good game play it doesn't matter about the aesthetics" this is were they are wrong you turned a default map completely lacking in aesthetics in to a map full of aesthetics. 9.7/10


I made this and I'm proud of it!
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Old 09-23-2008   #7 (permalink)
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nice job fixing up Foundry! It's very smooth and neat. you really know what you're doing with interlocking and stuff. my interlocking isnt as good as that! at least not yet... i love this map. 5/5. if only i could delete Default Foundry... and then replace it with this... lol
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Old 09-23-2008   #8 (permalink)
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Wow looks really good, I'd love to see it make it into the playlist rotation. Oh and congrats on the termination of your life, I mean marriage. Lol jk ;)


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Old 09-23-2008   #9 (permalink)
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THIS IS AWESOME! Foundry looks a million times better =) Great job, great aesthetics.

This should b3 in matchmaking!
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Old 09-23-2008   #10 (permalink)
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WOW!
that is so sick man major props.
it looks so cool i especially like the back part with the ramp dude thats sweet.
10/10
i love you for not calling it foundry v2
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