The Stronghold - Forge Hub Halo Forums
Register Forums
Home Forum Rules designer

Go Back   Forge Hub Halo Forums > Halo > Halo Forge Maps > Competitive Maps


Reply
 
Thread Tools Display Modes
Old 09-21-2008   #1 (permalink)
Junior Member
 
Sgt B1ggl3s's Avatar

Sgt B1ggl3s is whatever.
 
Join Date: Sep 2008
Location: MIA
Default The Stronghold


The Stronghold
Created by Sgt B1ggl3s

Supported Gametypes:
X2 Siege

Story:
The foundation known as "The Stronghold" has been targeted by the UNSC Marines as a potential threat. Lay siege to it and capture the complex!

Description:
Ok. So this is the second competitive map I've made, but the first I've posted. My friend had asked me to make a US/Mexico Border Hopping map for him, so I obliged, but as I progressed through it, I thought, "Screw him, I'm making a terrotories map". So I did. And when I began to make the variant for it, I began to emplement some Call of Duty 4 aspects into it. SO then I went back through the map, changing the weapons on it.

Basically, Attackers start in the back rooms of Foundry and have a small SMG armory on each side, while Defenders have the area on the other side of Foundry with a wall spanning from one side to the other, with a gate in the middle, and a fracture in the far right of the wall. Attackers move forward with barriers symmetrically placed here and there towards a truck in the midst of the map. This is there first capture point. From their they move to the fracture in the wall on the right through to a truck with acrate and turret mounted on it, which is there second capture point. Then they move towards the tall switch tower and capture it, where at the top they can hit the switch and open the gate to allow quicker access to the stronghold. From their, they move to the last capture point, the small building on the far left of the stronghold, with one entrance and two fusion coils on each side of the entrance. All this time the Defenders must of course defend.
_________________________________________________

Now for pictures!

Over view of The Stronghold and the truck.


Overview opposite The Stronghold



Inside the Truck, CP 1



The Gate



Inside The Stronghold


The Breach In The Wall



The Truck with the Mounted Turret, CP 2



The Switch, CP 3



The Base inside The Stronghold, Outside



The Base inside The Stronghold, Inside, CP 4


_________________________________________________

Hopefully, tomorrow I will add some more pictures, but for now this should do.

EDIT: ok i've uploaded the new pics. This should give you a better view of everything.

Download The Stronghold
Download X2 Siege






Spoiler:

Last edited by Sgt B1ggl3s; 09-21-2008 at 02:22 PM..
Sgt B1ggl3s is offline   Reply With Quote
Old 09-21-2008   #2 (permalink)
Member

TheXShadowXKing is owning with bloumbas
 
Join Date: Aug 2008
Default

well sorry if i sound mean but is it me or are to many fortresses maps coming out and they all are a half @ss job? any way it is ok maby add some inter locking it is sloppy and more cover its way to open


TheXShadowXKing is offline   Reply With Quote
Old 09-21-2008   #3 (permalink)
Member
 
Trifslap's Avatar

Trifslap is oh so very raven
 
Join Date: Apr 2008
Location: Australia
Default

Quote:
Originally Posted by TheXShadowXKing View Post
well sorry if i sound mean but is it me or are to many fortresses maps coming out and they all are a half @ss job? any way it is ok maby add some inter locking it is sloppy and more cover its way to open
I can't really understand what you're trying to say...
But I do agree with the last sentence, the map dosen't really need interlocking but you really need to add more cover for the attackers, possibly add some structures rather than just putting barriers down. Also, try to give the attackers more entry points so the defenders can't just camp at the one.




Maps:
Hangman - To say it needs some work is an understatement
Spoiler:

Trifslap is offline   Reply With Quote
Old 09-21-2008   #4 (permalink)
Junior Member
 
Sgt B1ggl3s's Avatar

Sgt B1ggl3s is whatever.
 
Join Date: Sep 2008
Location: MIA
Default

Well this was my second attempt at a map, and I was an idiot and forgot to use the unlimited budget glitch, hindering my ability to really work with it. I'll try and revise the map with the budget glitch and build a better map. And yeah, there are alot of fortress maps, thats where I suppose my friend got the idea. Thanks for feedback.






Spoiler:

Last edited by Sgt B1ggl3s; 09-21-2008 at 02:24 AM.. Reason: who knows?
Sgt B1ggl3s is offline   Reply With Quote
Old 09-21-2008   #5 (permalink)
Member
 
crazyzebu's Avatar

crazyzebu is blowin shit up!!!!
 
Join Date: Jul 2008
Location: California
Default

It seems like you didn't put much work into this. The randomly placed barriers are a sad excuse for cover. The aesthetics are bad and people will just grenade jump over those short walls. I am not very impressed by this map so no DL...

crazyzebu is offline   Reply With Quote
Old 09-21-2008   #6 (permalink)
Member
 
Bobguy13's Avatar

Bobguy13 is OVER NINE THOUSAND!!!
 
Join Date: Aug 2008
Location: In your closet
Default

Hay! Dunt be mean unless the map is pathetic or if its a bad post or if you're a TROLL -dun dun duuunnn-. (I'm not saying that anyone here is a troll, tho.) It's a good first try at a map and I say the front gate is almost smexy (not smexy, but almost). I also like the truck, it looks kewl, but you needs moar pics plox. thank you, come again!
Bobguy13 is offline   Reply With Quote
Old 09-21-2008   #7 (permalink)
Member
 
penguin asassin's Avatar

penguin asassin is using epic win sauce
 
Join Date: Jun 2008
Location: wherever there is penguins to <3
Default

its kind of hard to judge if you cant see the inside of the base but the truck looks really good and the front door, like most people have said maybe some cover closer to the door


sanity is the playground for the unimaginative

Penguins are covered with epic win sauce!
penguin asassin is offline   Reply With Quote
Old 09-21-2008   #8 (permalink)
Junior Member

spectraltravis lacks status
 
Join Date: Aug 2008
Location: texas
Default

i built a map called stronghold to its not ready yet still testing it but instead of a truck it will have a battering ram and a ton of timed events your map looks cool to im dling
spectraltravis is offline   Reply With Quote
Old 09-21-2008   #9 (permalink)
Member
 
extreme 96's Avatar

extreme 96 is making an amazing map
 
Join Date: Aug 2008
Location: The Garden State
Blog Entries: 1
Send a message via AIM to extreme 96
Default

it looks good but i cant see inside of the base =[

extreme 96 is offline   Reply With Quote
Old 09-21-2008   #10 (permalink)
Junior Member
 
Sgt B1ggl3s's Avatar

Sgt B1ggl3s is whatever.
 
Join Date: Sep 2008
Location: MIA
Default

Ok im gonna post some more pics here in a moment.






Spoiler:
Sgt B1ggl3s is offline   Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT -4. The time now is 01:53 PM.

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.2.0