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Old 09-09-2008   #1 (permalink)
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Pleymo



http://uk.youtube.com/watch?v=A5_oXKrYaVw&fmt=18

Created by DRiSCOLL
players - 4 - 10
gametypes - slayer - team suited best
Odd ball variant
Capture the flag - multi flag suited best

Description

Pleymo is a large map with almost everything geomerged. The overall flow is great and unlike allot of maps with great aesthetics, it creates its own style of game play that will leave you playing for hours and hours on end. The structures are formed in many great teqniquies and styles, including my own. From the pictures it looks as if there are big spaces but a video and more screenshots will be aded shortly so that you get the a better idea, or you can download and try yourself.


There's a lot of detail and decoration you might say, even behind the fence boxes, that are blocking it off. There's a good amount of cover, the weapons are spread equally and its at this moment impossible to get out (till proven wrong)


so enjoy the map and don't forget to comment Rate Download

Weapons/Equipment

x2 Sniper rifle - 60 second
x4 battle rifle - 30 second
x2 assault rifle - 20 second
x2 mauler - 45 second
x2 needler - 45 second
x2 Smg - 30 second
x1 Rocket launcher - 60 second

x1 bubble shield - 60 second

x4 plasma grenade
x4 spike grenade
x2 frag grenade

Pictures













Bunker Hill(s)|Ishimura | Horizonv3 | Pleymo | Impulse | Hybrid


Last edited by DRiSCOLL; 10-26-2008 at 08:39 AM.
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Old 09-09-2008   #2 (permalink)
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Wow, Driscoll, I did'nt expect you to post a map, (Not saying it's bad) But I can't remember the last time you posted a map. This is really nice, I'll download come back with a review later. 4.6/5 for now.

EDIT: The map has VERY nice gameplay for a 3 v 3 match. =] I liked all the merging and interlocking. So it's a 5/5 from me.

You can't spell Slaughter without Laughter.

Last edited by STEClash96; 09-10-2008 at 12:22 PM. Reason: My review
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Old 09-09-2008   #3 (permalink)
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very nice map driscol
the geomerging is excelent, very neat and clean
the interlocking is neat, though some angles still look to cause bumps
i like the combo of movable and imovabe objects
i like the fencewall wall
i know you said this maps alla bout teh gameplay, but if you ahve money and objects left, it wouldnt hurt to make a v2 with some clean up and astetic touches



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Old 09-09-2008   #4 (permalink)
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S'mazing Dude! The third picture really caught my attention with it's building of double boxes as steps. I'm saving this thread so I can download later! Lovin the pipe look and the great cover that you put into this map! 4.9/5 because you forgot to merge that wall in picture one.


97% of people don't click the pictures below this text. If your one of the 3% who do, then you can have a cookie.

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Old 09-09-2008   #5 (permalink)
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nice job merging was great
interlocking great
weapon spawn great
looked alot like rib cage...
NICE JOB ON THE GEOmergin I WANT TO SEE MORE...
4/5
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Old 09-09-2008   #6 (permalink)
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Quote:
Originally Posted by DA HITMAN 117 View Post
Wow, Driscoll, I did'nt expect you to post a map, (Not saying it's bad) But I can't remember the last time you posted a map. This is really nice, I'll download come back with a review later. 4.6/5 for now.
thanks for the comment, by the way impulse, that was posted about 2 wees ag so it wasn't that far away but thanks for the comment. just wait till you play it

Quote:
Originally Posted by MXG Frost View Post
I think its great but if you decide to make a v2, the last pic makes it seem a bit empty
i agree, but its how i took the screenshot, theres allot of aesthetics and structures coming in from the left but i ran out of space, but tomorrow is going to add a video and more pics if that helps, but thanks for comments

Quote:
Originally Posted by Gollygeeanelite View Post
S'mazing Dude! The third picture really caught my attention with it's building of double boxes as steps. I'm saving this thread so I can download later! Lovin the pipe look and the great cover that you put into this map! 4.9/5 because you forgot to merge that wall in picture one.
thanks for the comment and the slanted boxes were the most time consuming, i can see some saying i coppied blaze with it but that wasn't my intention, at first it looked nothing like but i deleted something and it came out like it so... in the first picture the wall is geomerge. you can see that the fence wall is normal and the wall is about half the size.

thanks everyone for the comment


Bunker Hill(s)|Ishimura | Horizonv3 | Pleymo | Impulse | Hybrid

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Old 09-09-2008   #7 (permalink)
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Sorry, when I refer to the pictures, I am not talking about the photo shopped one. I should have mentioned that before...So the first picture that I am referring to is this wall.

EDIT: Yo, I'm not stupid. I was talking about how '2' is popped out. Don't get all angry, just helping to get the map perfect.
<


97% of people don't click the pictures below this text. If your one of the 3% who do, then you can have a cookie.


Last edited by Gollygeeanelite; 09-09-2008 at 09:27 PM.
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Old 09-09-2008   #8 (permalink)
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Quote:
Originally Posted by Gollygeeanelite View Post
Sorry, when I refer to the pictures, I am not talking about the photo shopped one. I should have mentioned that before...So the first picture that I am referring to is this wall.

<
thanks for the cmt and concern
heres a edeted pic to help you



1. is geomerged, the fence wall isnt, you may notice with the sixe differance

2. its not ment to be on the ground, its supposed to sepperate that box

3. isnt a wall its a box but its geomerged allot so that itsquite far in the ground

again thanks for your cmt, post again if you have any other problem


Bunker Hill(s)|Ishimura | Horizonv3 | Pleymo | Impulse | Hybrid

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Old 09-09-2008   #9 (permalink)
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i looked at this map, and i gotta say, its pretty nice. i dont know what i like so much about it, but, great job with it.
it could be the aesthetics, it could be the possibilities of this map, or it could be me.
download.
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Old 09-09-2008   #10 (permalink)
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Looks really cool. The interlocking is great and there's alot of it. I also like the shape of the map. you didn't do just a square you actually gaver the map a forn/ feeling. Great job.

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