Yes! You posted V2, So I assume you got the spawn problems worked out? That's great!
This map has a really soild layout when I first played it and I personally didn't notice and problems in the first version be sides thoes spawns.
Anyways this is a great map, I'm going to use my review from the first post because there is no sense in making a brand new review, I'll just change what needed to be changed on the review.
Also im glad to see that
A SouthPark Kid crazyzebu rewib65
and
TheDarkKnight05 have extreme reading abilitys. As they read the enitre thread and posted a reply that fast, they obviously didn't read the thread and posted a comment for the post comment.
Favela
By : I SeNTiNeL I
Weapon Placement 9/10 :
You did a fabulous job on it. You got it perfectly balanced. The time it took to get to the sniper was equal to what the time it took to get to the rocket for the other side making it fair. The maulers in the base were not a problem at all. I am glad you got rid of the shield doors, the bases are now un-camaplbe. It makes the map alot better, now your getting a 9/10.
Design 9/10 :
I was very impressed with the over-all design of the. You had the Twin bases witch was original because the rest of the map was non-symmetrical. I also liked the streets you put in, with the bunkers to add a urban feel to it. I immediately fell in-love with the design because of the multiple buildings. I really like urban maps and you did a GREAT one here. I'll give you a 9/10 here
Balance 10/10 :
Like I stated earlier, You had a great weapon placement witch made the map very balanced. You could also get to each base in the same amount of time, witch made players meet up right in the center of the map to make some great game play. Your map was very balanced, there for you get a 10/10
Aesthetics 9.5/10 :
Your map was packed with them. The overall map was great, with the buildings. Yours is one of the best building maps I've seen in awhile here on forgehub. The insides of the building are jaw-dropping. Each object goes with each base. I was very impressed and it drew my attention in instantly. Your map had great aesthetics, you get a 9.5/10
Enjoyment 10/10 :
I had a lot of fun on this map. I really enjoyed playing on it with you and Pegrasi and Alby. I could have kept playing it I just dis-liked the kids that came into the room. The map was great fun, and It's getting a 10/10 here.
Construction 8.7/10 :
You built the map VERY clean and neat. All the walls were perfectly aligned and straight. The bases were identical. Everything that was interlocked was perfect. One thing how-ever. In the buildings in the playing field, I suggest interlocking their walls. In one there was a small gap that could have been filled. Its not a big problem but it adds to the look.
So I'm giving you a 8.7/10 here.
Overall 9.5/10 (Average of the above):
You made a great map here. The design was great, The weapon placement was well done, the Aesthetics were great, It was enjoyable and lots of fun. It was an over-all GREAT map. It was alot of fun to play on so your over all score was a 9.2/10
You did a GREAT job on the map and keep it up.