Occult Square is a small map designed for FFA slayer, and small team games. Crazy King, Assault, and Occult Hill work best.
All gametypes are supported.
http://www.youtube.com/watch?v=nBRJG7-wo_4&fmt=18
Teamwork.
A pretty picture for you.
Looking down on the defender's side.
The defender's 'office' interior.
The truck. Useless as a vehicle, but a good as a piece of cover.
Part of the attacker's side.
A better look at the interior. [notice the missing turret. It only spawns in symmetrical gametypes]
You can set plasma grenade traps in the lifts, if you know how.
View from the 2nd floor turret.
The defender's bruteshot [Only in assymetric gametypes]
The shield-door isn't much of a problem.
I like to call it the 'Subway' or 'sandwich shop'. The far left window pannel dissapears in symmetrical gametypes.
You can't just walk out of the map. But the presence of an exit makes it much more believeable.
I do believe that I've just created one of the greatest newb posts of all time.
Thanks for reading this incredibly long post.
I'll give you the download links one last time:
This map looks really well planed out and turned out well. The only problem is ( and its not that big ) is that there is now a lot of cover in the middle of the map, I would suggest adding maybe a fence wall merged in the ground.
The connection between competitive and fun is overwhelming! The merging is spectacular and the "arena" style of gameplay makes the map even better. I also noticed that the floor was made out of items. That was an epic win.
This is great. although it lacks cover in the middle, it is very clean and well interlocked. How long did it take for you to make it? 93/100
Quote:
Originally Posted by Seaboro Kibbles
No, just kidding, nothing will ever replace grifball, no matter how bad that game is. Bungie has a boner for rooster teeth, we just have to live with it.
PM me if you want a good review on your map, I would be more than happy to help you out.
the floor being made out of items is a huge complaint for me, instead of the floor being smooth if you didnt use items, now the floor will have annoying bumps all the time.
Ok amazing map looks like so much fun great interlocking. You have a very good thread 5/5 for thread, map, and interlocking. Amazing post for a new member and the video is great!
This looks like a really good map. It seems really small though. In your v2 I think you should put in some more cover right in the middle of the map. maybe just like a wall interlocked or a fencewall. This is a great map though.