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Originally Posted by squidhands
I remember playing this in Tuesday night's Furious Review after we broke off into groups. I liked it a lot, it seemed to play like a larger map than it really is. I wish there were more of a second floor, but that may be too much for what's intended. I noticed you put down some respawn areas, but why have two that are literally right next to each other? It doesn't make sense to me, but I would think you must have a reason. The only problem I had during Tuesday's game was that in the 'back room' with the Carbine on a weapon holder, I spawned next to the enemy team spawning at the same time. That happened about two or three times. You might want to put a respawn area that covers just that back room. Other than that I like the layout a lot. Nicely done!
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Thanks.
I think I can answer thoses quetions. The mutiple respawn areas are to prevent spawning next to enemies. The reason you spawned next to an enemy when you played is because our party size was to large. The areas are set so you respawn if it is safe in there. But if they are all around an enemy then you will respawn next to one anywhere, If you know what I mean.