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Old 09-01-2008   #1 (permalink)
What's a respawn area?
 
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The Infinitower


The Infinitower

Successor To: "Infinitower"
Original Creator: Cosmic Rick
Original Idea: Devinish

OVERVIEW:
Designed with Slayer in mind, this map gives a complete 3D feel to your battle environment. The vertical layout will guarantee you get lost several times before finding your way. Going up only brings you down, and down brings you up.

MAP DETAILS:
Players Supported: 4-14
Gametypes Supported: Slayer, Team Slayer, and CLUE

SCREENSHOTS:






There is a hidden Rocket launcher, and Minigun Turret to be found. :-)


THANKING SECTION:
Thanks to all of the testers who have given suggestions and advice. Also, special thanks to Tender Bisquit for this beautifully organized post, which I shamelessly stole and replaced with my map's information.


Last edited by Devinish; 09-01-2008 at 03:27 PM.
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Old 09-01-2008   #2 (permalink)
TNF
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Alright, just downloaded. I check it out on forge and play some customs on it. And also, what's clue? When I'm done testing I'll edit this post and give honest feedback.

Alright I played a 4v4 slayer on it, here's a short review of what I thought of it:

Layout: 8/10. It was hard to rate this map on aesthetics/layout, because I don't think you intended for it to be aesthetically pleasing. Otherwise your map is pretty clean, there were a few bumps with double and single boxes, but otherwise you're good. I also noticed some clean geometry merging to prevent people from getting out of the map. My favorite room in this map was the fence box room, it had many of us confused, and some people even got stuck and quit :P. The amount of teleporters used also helped the map out a lot, by making it easier to navigate around without getting stressed out.

Game play: 7/10. One word, headache. Being confused is a part of this map, I understand, but this is the most confusing map I've ever played on. This isn't a bad thing though, it's just that the not as bright players often would just give up and leave the game, which I'm guessing happened to you when you tested it. I didn't try your game type clue, which I'm still confused about. As I said before, I played a 4v4 BR slayer game on the map. You recommended a max of 14 players, and at first, I thought that was way too much. I was completely wrong, this map could easily support an 8v8. There are so many rooms, teleporters, and jump ups, that teaming being an issue was very rare. I thought it was fun IMO.

Overall: 7.5/10. Sorry, this isn't the longest review, I just like to get to the things that I think really matter. Things to change for your map, I guess nothing, it works just as it was intended to, and It seems you tested it a lot. There were a few times where I got spawn killed, or I saw someone else get spawn killed, but it wasn't often. And with 14 players, what can you expect? This is the first time I've seen a map created in this style, it's very unique. I suggest changing your spawns up a little bit though, maybe add more accurate spawn areas? It just seems that you didn't correctly place them. Good job though, I had fun. Keep it up. My review wasn't to make your map look good/bad, I just like to honestly comment on maps that I find interesting.

My maps: They are all extremely epic.

The Mechanar V2


Last edited by TNF; 09-01-2008 at 03:15 PM. Reason: Adding Feedback
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Old 09-01-2008   #3 (permalink)
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honestly i cant tell really anything from the pics they all look good but flip the bridges next time plz
ill dl to check out


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Old 09-01-2008   #4 (permalink)
What's a respawn area?
 
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Some of the bridges are flipped, only the ones that are flat.
It adds a bit of variation to the map. The ramps with the metal side up hit the natural light in foundry much better at the angle in which they are placed.
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Old 09-01-2008   #5 (permalink)
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ahhh yes, I remember this map... nicely done.. I was lost the entire game, it took me a while to get my bearings. but I guess thats what I get when I join in the middle of a game.

Map Variants
created by: PonyDx
- - - - - - - <> - - - - - - -
THE DAM
THE PORT
RESERVOIR
SALVATION
SUBMISSION
SPARTAN HIGHWAY
CHEYENNE MOUNTAIN


- - - - - - - <> - - - - - - -
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Old 09-01-2008   #6 (permalink)
What's a respawn area?
 
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Quote:
Originally Posted by TNF View Post
Alright I played a 4v4 slayer on it, here's a short review of what I thought of it...
Hey, great organized post, btw. So to answer some of the questions and such. This map has the most difficult spawns I have ever worked with, as a person could be on the other side of foundry, and be a teleport away from a person who just spawned. This was very extensively tested, and played, and it is good that you noticed.

I recommend smaller parties, to minimize teleporter camping.

Clue is a gametype made by Tender Bisquit that requires honor rules to be played effectively, the B.net post explains all of the rules.

I'm glad you enjoyed the map.

P.S. FFA Slayer is my favorite gametype to be played on this map. It is very hectic, and exciting.
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Old 09-01-2008   #7 (permalink)
TNF
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Quote:
Originally Posted by Devinish View Post
This map has the most difficult spawns I have ever worked with,
Yeah, that's true, I could never make spawns on a map like this, or any map really. I just ask bloodfire to do it lol. But still, large parties work fine with this map, I don't see the problem, it started as a 4v4 and ended up in a 11 person party when the game ended, and still there was barely any spawn killing. Again, good job, I'll see what I think of FFA and Clue.

My maps: They are all extremely epic.

The Mechanar V2

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Old 09-01-2008   #8 (permalink)
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Yay! Now I can post my Infinitower! That's... 4 maps I have ready to post now. Sweet.

LOL @ the original creator and original idea credits.

Anyway, this is a nice map with an interesting concept. It succumbs to all the same flaws (well, not all, but many) as mine, but is certainly more interesting. I like the newer, more interlaced layout a lot. Certainly a great map for FFA games.

EDIT: I apologize for using the word certainly too much in that post. I certainly do.

Last edited by Cosmic Rick; 09-01-2008 at 05:51 PM.
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Old 09-01-2008   #9 (permalink)
Proxy Ninja | Yakuza
 
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i like this map
i always find i like the disoriented feel to maps, but i find the slanted ones just annoying
the interlcoking and the floating pallets are cool, might want to flip the bridges, unless you reaally care about the lighting, i just find them so annoying and such eyesores to great maps



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Old 09-01-2008   #10 (permalink)
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Great map!

I played it in some friends party and it was very confusing yet fun and hectic at the some time! There was not very much camping and as you said earlier the spawns were very well placed and obviously difficult to forge! 5/5 Great Map! Oh, wait already said that... Oh well!

Keep Forging!

P.S. Lol Cosmic

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