Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Maps > Competitive Maps


Reply
 
Thread Tools Display Modes
Old 08-24-2008   #21 (permalink)
Junior Member
 
JEEF's Avatar
 
Join Date: Jul 2008
Gamertag: JEEF12364
Location: earth
Posts: 94

this looks really sloppy if you want my dwl plz make it so the walls are fuse withing the double boxs and the stairs 2 of them look like you can shoot or throw nades under the map
JEEF is offline   Reply With Quote
Old 08-24-2008   #22 (permalink)
Senior Member
 
Hari's Avatar
 
Join Date: Mar 2008
Gamertag: UnyieldingMight
Location: Massachusetts
Posts: 978
I kind of wish your map sucked so i could make a funny and say it was a nightmare of a map. Unfortunately, you have saddened me as i am not able to make a funny. I like your map anyways though. Very nice interlocking. I can't imagine that CTF of Assault would work well with this map.....its too open for those. Great for oddball, KOTH, Jugsrnot all slayer types and possibly VIP. I commend you on your good forging. Have a virtual muffin. 5/5
Hari is offline   Reply With Quote
Old 08-24-2008   #23 (permalink)
Fly
Senior Member
 
Fly's Avatar
 
Join Date: Apr 2008
Gamertag: Flymingo
Location: K guys no rapez
Posts: 510
Send a message via AIM to Fly
I really enjoy seeing people who take the time to show us the map before it is finished. It really gives an idea to the viewers exactly what you were trying to accomplish. The map is very well constructed and, I think, would make an excellent 1v1 arena. This is just the beginning for you, though, so I encourage you to keep going. I would also like to note the symmetrical style you used. It makes the whole map look professional. The merging is also impressive, as it must have taken you a long time to complete. Definitely keep Forging!


Fly is offline   Reply With Quote
Old 08-24-2008   #24 (permalink)
Member
 
BarkusTheMan 1's Avatar
 
Join Date: Apr 2008
Posts: 435
this looks like an MLG map, but anyway, it looks like a really great close quarters map. the interlocking is really good and everything. nice job!

removed.
BarkusTheMan 1 is offline   Reply With Quote
Old 08-24-2008   #25 (permalink)
Member
 
AKILLYEZ's Avatar
 
Join Date: Aug 2008
Gamertag: AKILLYEZ
Location: Illinois
Posts: 122
Send a message via AIM to AKILLYEZ
7 Hours Ago #9 (permalink)
CC Pybus
Junior Member
"If I were you I would have used upturned bridges as a floor it looks smoother, but it still looks very good nice interlocking 4/5."

AKILLYEZ - the ground isnt realy that bumpy and it is far to intence and fast paced to even notice
thx for the comment
AKILLYEZ is offline   Reply With Quote
Old 08-24-2008   #26 (permalink)
Member
 
AKILLYEZ's Avatar
 
Join Date: Aug 2008
Gamertag: AKILLYEZ
Location: Illinois
Posts: 122
Send a message via AIM to AKILLYEZ
Quote:
Originally Posted by SE7ENS1NS4M View Post
this looks really good and original though im kind of confused by the lay out, it still looks amazing.
can you go up into the boxes above?

the fence boxes u can go into
that is were u can find a BR and one frag nade
AKILLYEZ is offline   Reply With Quote
Old 08-24-2008   #27 (permalink)
Member
 
mikeblair333's Avatar
 
Join Date: May 2008
Location: canada
Posts: 241
looks good, i'd DL but i'm really tight for custom content space right now, maybe later when my brother gets his own account and i can delete all of his crap
mikeblair333 is offline   Reply With Quote
Old 08-25-2008   #28 (permalink)
Member
 
Join Date: Jul 2008
Posts: 242
I am tying to set up four team neutral flag on this map, but am not quite sure as to how i can do that. Anyone know?
AgileDan92 is offline   Reply With Quote
Old 08-25-2008   #29 (permalink)
Member
 
AKILLYEZ's Avatar
 
Join Date: Aug 2008
Gamertag: AKILLYEZ
Location: Illinois
Posts: 122
Send a message via AIM to AKILLYEZ
Quote:
Originally Posted by AgileDan92 View Post
I am tying to set up four team neutral flag on this map, but am not quite sure as to how i can do that. Anyone know?
maby put the flag near the sword
that way all teams will fight over it and it would still be fair
also
make sure the ctf gametype is changed
( flag carrior is slow, quick respawns )
otherwise, it would be an easy capture
thx for the download
AKILLYEZ is offline   Reply With Quote
Old 08-25-2008   #30 (permalink)
Junior Member
 
Your Poncho97's Avatar
 
Join Date: Jul 2008
Gamertag: Your Poncho
Location: Califorinia
Posts: 34
this map is sweet i think the delayed spawn is very cool 5/5
Your Poncho97 is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:35 PM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0