Register Forums
Home Forum Rules Database

Go Back   Forge Hub > Halo > Halo Forge Maps > Competitive Maps


Reply
 
Thread Tools Display Modes
Old 08-17-2008   #1 (permalink)
Junior Member
 
mushman101's Avatar
 
Join Date: Aug 2008
Gamertag: l SilenceMmk l
Posts: 35
Lucrative


Lucrative V1.1
Created by: myself (AKA l SilenceMmk l)
Map Variant: Lucrative V1.1 (<--- That's the link)
Gametypes supported: Team Slayer, Team CTF, and Team oddball
Players: Two teams of 8 maximum

I've made plenty of screw around slayer maps before, but Lucrative is my first attempt at a serious based map. The map is mainly symmetrical with a few minor errors here or there. There are only a few weapons, and most with only limited rounds. The map is located in the main area of Foundry with the back area blocked off. There are two main bases. There are several tactical jumps that can be performed to get you to higher areas in the level. I do realize that the wall blocking off the back area is poorly put together, but I ran out of alot of necessary materials to make it look great. Hey, don't blame me, blame Bungie for their limits on items.....

Weapons:
3 BRs
2 Carbines
2 Snipers
2 Maulers
1 Shotgun
1 Plasma pistol
2 Magnums
2 Brute Shots
1 AR
The weapons are spaced out evenly, with the odd numbers being basically in the middle of the map.

Well, I guess I'll just go ahead and dive into some pictures......

Base A:

Base B:

Wider view of Base B:

Wider view of Base A:

View of my crappy back wall:

A better look into one of the bases:

View of natural Foundry wall:

For the most part, I'm pretty happy with the outcome of the level, and although my wall looks bad, it's basically inescapable. I hope that if you do find the time to download the map, that you enjoy it and have some fun with it.


P.S. don't ask about the name, it was a vocab word last year....

Last edited by mushman101; 08-17-2008 at 08:20 PM.
mushman101 is offline   Reply With Quote
Old 08-17-2008   #2 (permalink)
Legendary Member
 
sdrakulich's Avatar
 
Join Date: Jun 2008
Gamertag: XxsdrakulichxX
Location: Boring fucking United States
Posts: 2,245
Send a message via AIM to sdrakulich Send a message via MSN to sdrakulich Send a message via Skype™ to sdrakulich
i actually really like the middle thing, only if you could get it geomerged in the wall...to make itsmoother ya know? 3.9/5 overall




sdrakulich is offline   Reply With Quote
Old 08-17-2008   #3 (permalink)
Heroic Member
 
Eyeless Sid's Avatar
 
Join Date: Apr 2008
Gamertag: Eyeless Sid
Location: The Granite State Sex:Fast and hard :]
Posts: 1,172
Send a message via AIM to Eyeless Sid Send a message via Skype™ to Eyeless Sid
Its well forged but what sets this appart from other competative maps? I think it lacks orriginality and that really needs to be worked on. Your forgeing skills could be put to better use try to challenge yourself.
Eyeless Sid is offline   Reply With Quote
Old 08-17-2008   #4 (permalink)
Legendary Member
 
M.Jelleh's Avatar
 
Join Date: Apr 2008
Gamertag: jelly533
Location: in your base sniping your overused location.
Posts: 2,301
Send a message via AIM to M.Jelleh Send a message via Skype™ to M.Jelleh
Your map looks pretty simple, but that is fine. Some more info about weapons might help a bit. Your interlocking looks pretty solid though. BTW your base A and back wall pictures are the same.


My Youtube
LOOK AT MY GODDAM YOUTUBE PAGE
M.Jelleh is offline   Reply With Quote
Old 08-17-2008   #5 (permalink)
Junior Member
 
mushman101's Avatar
 
Join Date: Aug 2008
Gamertag: l SilenceMmk l
Posts: 35
Quote:
Originally Posted by masterjelly7 View Post
Your map looks pretty simple, but that is fine. Some more info about weapons might help a bit. Your interlocking looks pretty solid though. BTW your base A and back wall pictures are the same.
Double gracias to you, I forgot the weapons, and I'll fix the picture right now.
mushman101 is offline   Reply With Quote
Old 08-17-2008   #6 (permalink)
Junior Member
 
zoner117's Avatar
 
Join Date: Jul 2008
Gamertag: F4L Fearless
Location: I'm not telling...
Posts: 98
This map is amazing! I love the idea and the center structure. This whole map is very well built and the gameplay seems very smooth. The picture of your back wall is not working which I assume is a good thing because the rest of the map is awesome. I love symmetrical maps so this appeals to me. 5/5, Keep Forging.

:joker:
Be ready...

zoner117 is offline   Reply With Quote
Old 08-17-2008   #7 (permalink)
Junior Member
 
Spark's Avatar
 
Join Date: Aug 2008
Gamertag: X BR X Jake
Location: Houston Texas
Posts: 45
looks very neat nice interlocking and geomerging 4/5

Spark is offline   Reply With Quote
Old 08-17-2008   #8 (permalink)
Junior Member
 
Satan's Avatar
 
Join Date: Jul 2008
Posts: 24
I dont like it because its 1.) too open.
and 2.) has no aesthetics from what I can tell :/
reminds me of every other average foundry map :/
Satan is offline   Reply With Quote
Old 08-17-2008   #9 (permalink)
Member
 
Icecikle's Avatar
 
Join Date: Jul 2008
Gamertag: Icecikle
Location: Mississippi
Posts: 353
Send a message via MSN to Icecikle
I see very little merging and no geomerging correct me if I'm wrong and it just way to open, but I like the bases.
3/5




^clicks^
Icecikle is offline   Reply With Quote
Old 08-18-2008   #10 (permalink)
Member
 
LieutenantAshler's Avatar
 
Join Date: Apr 2008
Gamertag: LT Ashler
Location: Shiska restored LW!?!?!? Are you sure someone didn't do that behind his back!?
Posts: 255
Wow. This is spookily similar to my first ever Foundry map (Which was scrapped before I'd even heard of Forgehub). Granted, it's Infinitely cleaner and much better, especially in the realm of construction. I'm not too psyched about it, but that's just me. It does look like it has enormous potenial though (maybe a V2?)

Rift-Master, Elite; First Lieutenant;
Ashler, David, J.



Last edited by LieutenantAshler; 08-18-2008 at 12:34 AM. Reason: Grammar cleanup
LieutenantAshler is offline   Reply With Quote
Reply



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are Off
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:08 AM.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.3.0