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View Poll Results: What are your favorite Halo 2 Maps. Help me.
Lockout 12 63.16%
Acsension 8 42.11%
Midhsip 7 36.84%
Headlong 7 36.84%
Gemini 2 10.53%
Warlock 6 31.58%
Sanctuary 6 31.58%
Coloussus 1 5.26%
Beaver Creek 7 36.84%
Foundation 4 21.05%
Multiple Choice Poll. Voters: 19. You may not vote on this poll

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Old 08-15-2008   #1 (permalink)
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Default Halo 2 Remix


Halo 2 Remix
Created by Redearth

Video Walkthrough

Supported Gametypes

Assault
Capture the Flag
Infection
Juggernaut
King of the Hill
Oddball
Slayer
Territories
VIP
Custom Gametype(s)


Description:

I took some of halo 2's structures that poeple remember and made a map from it. I will have a gamevee walkthrough of it later. I have:

1. Midships floating platform.
2. Lockout's hallways, and power weapon fast retrieval by fusion coil.
3. Turf's kindness to vehicles.
4. Warlocks grid and active camo spawn.
5. Coagulations bases.
6. The non-elongation conveyer belts level's grav lifts, can't remember the map name
7. Desolations floors.

It is as closed as possible for the warthogs to pass through.

It is for any gametype period, but team games work best. I didn't want to use the shield doors for anything other than aethetics. I did use two shield doors however. Each team spawns with a turret that respawns every three minutes. If your team's turret is still attached, it is in an excellent position, instant defence from sniping, back attacks, and has a view of 80% of the map. That's why I placed the shield doors, so it is easier to lodge a grenade up their to destory the enemies turret. Also the fusion coils by the sword are usefull, grab a BR at the start, and shoot the one closer to your enemy. The sword will come flying to your side. The teleporters are random, to prevent some camping issues, and will bring you to either side, usefull from escaping vehicles. Have fun!

Forging 101:

[ YES ] __Floating Objects
[ YES ] __Instant Respawn
[ ___ ] __Immovable Objects
[ ___ ] __Timed Map Events
[ YES ] __Effective Spawn Placement
[ YES ] __Gravity Lift Techniques
[ ___ ] __Objects Placed in Water
[ ___ ] __Used Symmetry Option
[ YES ] __Interlocking Objects
[ ___ ] __Objects Merged with Map Geometry
[ YES ] __Unlimited Budget Glitch

Midship platform and overview.


Lockout's hallway and sniper spawn, shortcut to enemies base.


Center cover


Closer look at actuve camo spawn


Fast, open route to midship platform, shield doors so you don't lodge a warthog their.


One view of one base.


Overview of one half of map. Symmetrical.


Minibase for holding a position against warthog.


Top platform. One bridge is higher than the other because of crane, but does not affect anything at all. Power drainer spawn on top platform. Teleporter on bottom.


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Redearth's guide to making an infection map

Last edited by redearth; 08-15-2008 at 02:03 PM..
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Old 08-15-2008   #2 (permalink)
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Good map lockout ws beast ididnt lik warlock much thow

grete job nice map
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Old 08-15-2008   #3 (permalink)
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wow this looks really cool i never played halo 2 before so i cant really say anything about it but it does look really cool well done



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Old 08-15-2008   #4 (permalink)
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Way to open but I really like the idea of a Halo 2 every map in one idea. good job. 5/5 If you make a v2 add more structures in the open spaces. If you need help just pm me.


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Old 08-15-2008   #5 (permalink)
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Putting many of the aspects people enjoyed from halo 2 could make a great map but it may not have the best gameplay since each of those things changed it in the individual maps.

I'll have to try it out to see how it is.
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Old 08-15-2008   #6 (permalink)
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Oh, i like it i like it. the first map that i've seen that has little bits from halo 2. Interesting. I wonder how it plays? 5/5


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Old 08-15-2008   #7 (permalink)
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awsome, some of halo 2 intergrated into this map!!!
random bases maps are Allways fun
kinda sloppy looking interlocking

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Old 08-15-2008   #8 (permalink)
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looks cool, mabye a little clutered, but still a good map. 4/5

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Old 08-15-2008   #9 (permalink)
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the whole reasonni clicked on this map are because it had the word halo 2 in it it is kinda hard to understand what you mean by cuagulation bases but i get what u mean by warlock cuz it haz the active camo in the middle but why did u make the sniper in the hallway?!



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Old 08-15-2008   #10 (permalink)
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It looks really open and sloppy could use some work but its a good idea combining halo 2 maps into one.


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