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Old 08-09-2008   #1 (permalink)
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Default Ambrosia v1.1



^Click picture to download map^

Backstory -

Ambrosia was known to be the food and drink of Greek Gods, and whoever ate it would become immortal. Well for the God of War, battle is his food, and blood is his wine. All the forsaken soldiers that die in war from cowardice, hiding from battle, or running away, spend eternity here, killing one another, and forced to fight, until they win the forgiveness of the God of War.

Description -

The idea came from the name, which is the title to my favorite song by the band Alesana. I looked up what it meant and went from there. Ambrosia is a small map, symmetrical map, designed with FFA gametypes in mind. It contains many interesting levels of gameplay, where no one spot you are safe for long. No weapon overpowers, with a nice ballance between close range and long range weapons, that can both be used effectively with skill. Sheild doors prevent grenade spamming the trench, however, are set up in a way that shield camping is not good. Recommended players 2-4, any more than that and you are likely to have spawning issues.

Specs -

Players- 2-4
Gametypes- FFA, Slayer/KOTH/Oddball
Symmetry- Symmetrical
Forge Techniques Used-
-Interlocking
-Floating objects
-Geomerging

Layout -

An overview of the map. Note, it is unescapable, trust me, I tried.


Facing the top deck. Several ways to get up.


Beam Rifle tunnel, and Bubble shield spawn.


The Trench (aka Bruteshot Hallway)


And now the pride of this map... the Tele-Ball
Run like a coward, and go up the lift, but are you safe? Take the risk if you must. Note this is the only way to get the oversheild.


You either come out on either side of the map here.


Or backwards up to the top deck.


This method is good for getting away fast when under fire, and getting an oversheild (set to respawn every 120 seconds) but, you might just end up in the middle of another firefight.

Weapon Placement -

Sorry, crappy paint this time.

The Trench


Upper Deck


Top Deck


More Info

Spike Grenades x3 - 30 seconds
SMG x2 - 2 spare clips - 30 seconds
Battle Rifles x3 - 1 spare clips - 35 seconds (yep, the paint map is wrong about clip size D= )
Bruteshot x1 - 1 spare clip - 120 seconds
Mauler x2 - No spare clips - 45 seconds (Must crouch to get to them)
Beam Rifle x1 - 100 charge - 150 seconds
Bubble shield x1 - 90 seconds


Gameplay Shots -

Guess who got cleanup?


Dodging a grenade while getting the mauler.


You know your desperate when you chuck a spike from that distance...



Using cover in the trench.


Bad choice of cover...


Fighting in the beam rifle tunnel.


Crazy King IS crazy...


FPS views are win.



Eyebulging muscle stretch... UUURGH! I THINK I MIGHT SPLIT MAH ASS!




Reviews -

Quote:
Originally Posted by Vorpal Saint View Post
Gameplay and the map itself rocks my socks off. 4 ppl FFA on this map is really freaking awesome. Lots of OMG WHERE THE F*** DID YOU COME FROM?! moments. Which I like. I like how it's really comp. but it's also got that laid back feeling and you get a bunch of laughs in.
Quote:
Originally Posted by chrstphrbrnnn View Post
Loved King and slayer worked great. Oddball was a bit quick, but otherwise still fun and not easy. I personally like the shield doors in, but that one is up to you as well. Great map! Good luck! :)
Quote:
Originally Posted by Insane54 View Post
I liked it overall.
Yes, not much of a quote, but it's Insane ;)

Quote:
Originally Posted by chrstphrbrnnn View Post

This map is seriously great! I loved testing. You have my DL sweeny! Best of luck with this map and others to come. Seriously guys, check this map out! King is fun and I hate king normally :), Great 1v1 map for competitive play, as well as some good old fashion crazy ass fun. I'd like to see this appear in TGIF!
Quote:
Originally Posted by Vorpal Saint View Post
In short, I can sum it up in six words: EPIC AND WORTHY OF A FEATURE!

Quote:
Originally Posted by LoK x ChAoS x View Post
This is the first good map I've seen in awhile.

Well first good map worth my 100 file limit space :)


People I would like the thank for helping test my map. (No order)

Vorpal Saint
Insane 54
chrstphrbrnnn
ch33s3boy
megathumbs
InferiorPigeon
TurboGerbil
Sabian133
DisturbedPillow

Closing -
This map is perfect to get some good FFA practice in, while having a blast with lots of good laughs. 1 vs. 1 is fun, and 4 people is crazy, without being too overwhelming. Everything in this mapped was placed and layed out for the sole reason to make this map the most enjoyable ever.

- CLICK HERE TO DOWNLOAD -




Ambrosia | Shortage (On Hold) |<\*PRIORITY! BIOLOGICAL UPSET

Spoiler:


Last edited by xX5w33ny70ddXx; 08-10-2008 at 05:58 PM..
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Old 08-09-2008   #2 (permalink)
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i r like teh dis map, it r good, it r fun, i r enjoy it, penis tee hee 10/10

Design: 10/10
Play: 10/10
Potatoes of Secrecy:11/10
PenisCakes: 1/10 sorry
Awesome 10/10

Overall: Priceless...for everything money cant buy theres master card, but really its an awesome map and i have a lot of fun playing it.... NAO PLAY TEH MAP AND BE NICE TO MEH SWEENY!!!



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Old 08-09-2008   #3 (permalink)
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Nice looking map, very clean and cool design, although the antisymmetricalism confuses me a little. 4.5/5



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Old 08-09-2008   #4 (permalink)
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OMG this must be the best halo 3 interlocked map in the face of the earth! That's what I think. Sweet gameplay and advanced techniques you used. Impossible to get out... Can this map get any better???


Pics Embedding tutorial here
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Old 08-09-2008   #5 (permalink)
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YEAH I MADE IT IN A PICTURE :) 2 Actually..

This map is seriously great! I loved testing. You have my DL sweeny! Best of luck with this map and others to come. Seriously guys, check this map out! King is fun and I hate king normally :), Great 1v1 map for competitive play, as well as some good old fashion crazy ass fun. I'd like to see this appear in TGIF!

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Old 08-09-2008   #6 (permalink)
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Very unique map. Nice Design. Good Job!

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Old 08-09-2008   #7 (permalink)
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Amazing that i gave you that implosionistic apperance yes?



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Old 08-09-2008   #8 (permalink)
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Great use of corner walls. I have never seen them utililized like that... Along with the flawless interlocking, I can also say that weapon placement from the pictures was pretty good.

It looks smooth, looks competitve, and looks like you put in a lot of effort... You have my download.




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Old 08-09-2008   #9 (permalink)
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Many lots of interlockinifacatedness



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Old 08-09-2008   #10 (permalink)
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Hmmmm I'm downloading.

This is the first good map I've seen in awhile.

Well first good map worth my 100 file limit space :)


.:Finished Maps:.


Quote:
Originally Posted by Fr0z3nfruiT
Oh that's why, you have it set to place at start no, you have to change it to yeah
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i agree, life without live would suck. without live id have to go shopping with my girlfriend.
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