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View Poll Results: How good is this map?
Bad 0 0%
Ok 2 18.18%
Good 1 9.09%
Great 8 72.73%
Voters: 11. You may not vote on this poll

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Old 07-30-2008   #1 (permalink)
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Desolate


Desolate

Link: http://www.bungie.net/Forums/posts.aspx?postID=24209381
The name of the map the link takes you to is distortion and this is because i saved that thread before i changed the name but its still the same map.

Map Description
Desolate is an assymetrical map that works well with free for all gametypes and slayer gametypes but ive set it up for a few others as well.
Includes Alot of Geo merging and Interlocking. Almost every structure is Geo merged into the map or interlocked with something else.

Backstory
Thes structures were signs of the first covenant civilization abandoned over a thousand years ago yet despite being abandoned for so long the structures remane perfectly intact.

Supported Gametypes
Team Slayer 4-8 players
Capture the flag 4-8 players
Slayer 2-5 players
oddball 2-5 players

Weapons
Battle Rifle x6, 30-45 Second Respawn
Assualt Rifle x3, 30 Second Respawn
SMG x2, 30 Second Respawn
Spiker x4, 30 Second Respawn
Plasma Rifle x2, 30 Second Respawn
Needler x2, 30 Second Respawn, 1 Spare Clip
Brute Shot x1, 45 Second Respawn
Carbine x5, 30 Second Respawn
Mauler x1, 45 Second Respawn, 1 Spare Clip
Shotgun x1, 60 Second Respawn, 0 Spare Clips
Sniper Rifle x2, 60 Second Respawn, 1 Spare Clip
Rocket Launcher x1, 90 Second Respawn, 0 Spare Clips

Equipment
Frag x9
Plasma x6
Spike x6
Bubble Shield x2, 60 Second Respawn
Power Drain x1, 60 Second Respawn
Grav Lift x1, 60 Second Respawn
Active Camo x1, 90 Second Respawn

Vehicles
Ghost x1, 120 Second Respawn

Screen Shots













Last edited by Sk3tch; 08-26-2008 at 12:05 AM.
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Old 07-30-2008   #2 (permalink)
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Ooh very nice. Doesn't look like you can grenade jump out and the design is rigorous. Interlocking looks very nice so I'll give you a 5/5

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Old 07-30-2008   #3 (permalink)
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I definitely like your map. You understand complex geometry and geomerging and interlocking very well. I only suggest that you change your map's name because there is a fairy well known map called distortion.


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Old 07-30-2008   #4 (permalink)
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Quote:
Originally Posted by masterjelly7 View Post
I definitely like your map. You understand complex geometry and geomerging and interlocking very well. I only suggest that you change your map's name because there is a fairy well known map called distortion.
Yes i know i just remembered about the other map thanks for reminding me but i really have no clue what to name it.
Please comment and rate.
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Old 07-30-2008   #5 (permalink)
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This looks very nice! The structures you have created in this map with your interlocking is imaculate. I think you did a very good job making them tall with your interlocking on angles and geoglitching. I believe this is pretty cool so I will download and try it!

I see you have already been told tochange the maps name. That is a very good idea since Distortion was featured and competing for most origonal map of the summer (best of forge). I would recommend you shange it to something that origonal and has to do with the structures. I am talking about names like Skyscraper or something like that.

Last edited by GD 27 Sh0ckWave; 07-30-2008 at 07:03 PM.
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Old 07-30-2008   #6 (permalink)
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I'm amazed! All those bent buildings look great, as well as the aesthetic touches you put on them! This is really good! One thing though. You should cahnge the name, people will mix it up with the famous slanted map.

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Old 07-30-2008   #7 (permalink)
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Looks like a map I like weird buildings and just awsomeness. So dundun dun! rating time 5/5 and a DL.

EDIT: The link doesn't work...

EDIT AGAIN: It works now...It must have been me...lol


Thanks to nealsaviking HeadShot thingy

Last edited by Fluffy Pie; 07-30-2008 at 07:07 PM.
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Old 07-30-2008   #8 (permalink)
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Yea But i have no clue what to name it. im thinking of one right now any suggestions.. Please rate.
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Old 07-30-2008   #9 (permalink)
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looks sloppy and good at the same time...no idea how u pulled it off! nice job 4.5/5!




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Old 07-30-2008   #10 (permalink)
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It was meant to be kindoff sloppy and every where because when i went into building it i had no clue what i was making so i based the whole map around one structure.
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