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Old 07-29-2008   #1 (permalink)
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Default Dockside V3.7


Map Title: Dockside
"This old dock in Côte d' Azur was abandoned after the Covenant attacked Sigma Octanus IV. 2-8 Players."

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Description:
"After the Covenant attacked Sigma Octanus IV, Côte d' Azur was infiltrated by SPARTAN-II's and destroyed. This dock near the city's shoreline was unaffected by the blast, and stands abanonded, waiting to be re-inhabited."

Dockside is my 2nd Map, but after going under many renovations, I decided I needed to create a new thread as it's gameplay and design has changed drastically compared to the original Dockside. This Map can be used with all gametypes. Slayer FFA, Team Slayer, CTF, and Assault are recommended for this map.

Layout
Dockside can be divided into 4 Parts;
Civilian Side - Attackers Spawn
Dockside Base - Defenders Spawn
Cliffs - The High ground, easy access to the Roofs.
Sewers - Quick way around


__Weapons of the Map__
Assault Rifle x4
Battle Rifle x4
Shotgun x1
Sniper Rifle x2
SMG x3
Spiker x2
Magnum x2
Plasma Rifle x2
Needler x1
Brute Shot x1
Energy Sword x1
Plasma Cannon x1
Covenant Carbine x5
Mauler x2
Machine Gun Turret x1

__Equipment on Map__
Fragmentation Grenades x8
Plasma Grenades x6
Bubble Sheild x1
Power Drain x1
Regenerator x1
Active Camo x1



A View of the Civilian Side from the Cliffs. The 4 Main Buildings can be seen.



The Sea Wall that seperates the Civilian Side from the Dockside Base. Only way around to go around or under it.



The gutters to the Sword Room entrance. Seen from Main Street



The Dockside Base. This is the area the Defenders and the Defenders Objectives will spawn.


Finished Maps: Dockside, Creek, Station Rermoin, Gorge, Space Camp

Upcoming Maps: Jodrell Bank, Wreckage, Overgrown







Last edited by Alex Smith; 08-19-2008 at 01:30 PM.. Reason: Updated Map
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Old 07-29-2008   #2 (permalink)
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Quote:
Originally Posted by StreetSoccer12 View Post
He is totally right the machine gun will slaughter everyone in such an enclosed space.
I don't think that it would. The corners are sharp frequent enough that it wouldn't see enough to be terribly effective. I think it would be easily flanked...

Great map, BTW!


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Old 07-29-2008   #3 (permalink)
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All in all, nice map. It would be nice to see some cleaner interlocking, but that has nothing to do with gameplay, which is what I pay most attention to. As I said before, nice map. Keep up the good work, I hope to see more from you.

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Old 07-29-2008   #4 (permalink)
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Default When are the new maps of your due

OMG your maps are my fave maps i ever played, i like to see your file share, i bet u gt lots of cool maps and sceenshots + vids. Do you no when the new maps are coming? i have been wating an hour or 2 and i am going crazy.
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Old 07-29-2008   #5 (permalink)
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This maps great! the forging is top notch. Actually, the turret(s) (theres a plasma cannon) don't dominate as much as can be expected, because of the tight turns and the fact that a turret takes time to speed up it's firing. The only problem i have with it are: the crouchy-mauler bit, it just takes so much time to get there and back, and it kinda gives you a place to dominate in for oddball. But as you've never said it was built for oddball then theres no real problem, its just im a bit of an oddball fiend. :). Congrats on a great map 5/5 and a dl.


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Old 07-29-2008   #6 (permalink)
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hey hey hey like the map. its quite small but i ain't complaining. and the machine gun turret in my opinion wouldn't dominate because of the small surroundings leading to a lot of cover. dude i would totally dl if i had room on my halo 3 disc. maybe i'll delete something for it. anyway great map
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Old 07-29-2008   #7 (permalink)
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Yeah I agree with the Machine Gun thin, it will kill everyone.
And for the map, this is really good I like how you've Interlocked some parts, like the Machine Gun tower, and the Fences.
Oh yeah, remove the ' and the E in ''you're''.


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Old 07-29-2008   #8 (permalink)
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As mentioned above about the Machine Gun Turret, Although yes, It will be an easy way to rake up a few kills easily, it is Countered by a Sniper Tower in front and behind it, the Sewers underneath to flank it, and the Plasma Cannon in the Civilian Side.


Finished Maps: Dockside, Creek, Station Rermoin, Gorge, Space Camp

Upcoming Maps: Jodrell Bank, Wreckage, Overgrown






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Old 09-09-2008   #9 (permalink)
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Good improvements from V1 except no pics of me WTF?


My Maps:
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Old 09-10-2008   #10 (permalink)
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pretty nie map, looks a little cramped, but thats prolly what your going for,
from the pics i wouldnt suggest sniper or machinegun, theyd dominate
looks liek you could get easily spawn camped
i think a sword on this map would own to much also

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