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Old 07-14-2008   #1 (permalink)
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Containment



Overview~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Cat Walks Asymmetrical


Cat Walks Symmetrical


Light Side 1


Light Side 2


Broken Bridge Asymmetrical


Broken Bridge Symmetrical


Dark Side 1


Dark Side 2


Warthog out of Map


Sniper Building Outside


Sniper Building Inside


Sniper Building Top Floor

Map Name- Containment

Map Variant of- Foundry

Symmetry- Semi-Symmetrical

Gametypes- All Games

Glitches- Infinite money, Fusion, Fusion into map

Weapons on Map-
2x Assault Rifle
5x Battle Rifle
1x Shotgun
1x Sniper Rifle
2x SMG
4x Spiker
1x Magnum
1x Plasma Pistol
2x Plasma Rifle
1x Needler
1x Brute Shot
1x Rocket Launcher
1x Spartan Laser (ASYMMETRICAL ONLY)
4x Carbine
1x Mauler

Equipment-
6x Frag Grenades
6x Plasma Grenades
3x Spike Grenades
1x Bubble Shield
1x Regenerator
1x Radar Jammer
1x Flare


Vehicles- Yes, only symmetrical games
2x Mongoose

Fictitious Description-

PROTOCAL D 17: FAILED
THREAT LEVEL: 10
INCOMING TRANSMISSION: If
anyone is out there please
save us...they're eve...[END]

Aesthetics and a little history-
when I was first making this map I really wanted to try something I haven't done before. I made it enclosed. I also fused double boxes into the wall and ground where the windows are to block them and give the map its own feel. The sniper tower was inspired by Iv0rYSnak3's map Fractured, I liked it how he used that area of the map and still made it look good and not all boxey looking. So I turned that spot into a building and I fused a weapon holder into the wall to make the sniper rifle float, which was a pain in the a** to get it to the right spot. I also liked the look of the top of the boxes fused together to make a wall, it makes it look darker. The bridge started being used when I realized that the map would be horrible if it was a U shaped. So I used the rest of the items to make a bridge. I also made bridge cracked, broken and collapsing. There are bumps on it for that reason. I did not make it smooth on purpose. I even added a hole in it and you can go underneath the bridge in symmetrical games. Also on the light side, I made that the way up to the catwalks is over the crates, to try something new. There is no way out of my map. I put a warthog outside for more scenic looks, and I put a flamethrower next to it and no-one can get them. I also put a truck outside on the other side for more looks. The map is a donut shape and it is a medium sized map, but some people have recommended 16 people.


DOWNLOAD HERE
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Old 07-14-2008   #2 (permalink)
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oooo.... looks cool. i like theinterlocking and stuff. nice job. 3.75/5
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Old 07-14-2008   #3 (permalink)
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great map. it has a small isolated feel to it but it also looks quite big. i might dl

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Old 07-14-2008   #4 (permalink)
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Quote:
Originally Posted by SiN Fwang View Post
oooo.... looks cool. i like theinterlocking and stuff. nice job. 3.75/5
3.75, is that a 4? I didn't know you can rate in decimals

why is it that?
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Old 07-14-2008   #5 (permalink)
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WOW, very very nice job with this map very nice job! I Love IT! im going to dl. Nice JOB!
very good first post!
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Old 07-14-2008   #6 (permalink)
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could you guys also rate on B.net page?
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Old 07-14-2008   #7 (permalink)
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Quote:
Originally Posted by DarkRuler View Post
3.75, is that a 4? I didn't know you can rate in decimals

why is it that?
that was just my own rating. i didnt rate the map with the stars.

BTW: I'm DLing now and will look it over all the way because this map is so well done.
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Old 07-14-2008   #8 (permalink)
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thanks
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Old 07-14-2008   #9 (permalink)
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Very nice. The map is great for FFA or small teams. It has a trapped feeling to it, but spacious at the same time. 4/5


OMG You have double posted. That's not ok. mkay.
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Old 07-14-2008   #10 (permalink)
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IvroySnake said that he, for some odd reason, it reminded him of Terminal (I don't know how)

for me it reminds me of Ghost Town, Narrows and Turf
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