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Old 07-09-2008   #21 (permalink)
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its real cool i like all those fences walls and boxes all in one spot so you can see your enemy but its weird looking i dunno it just looks cool lol also the shape or the triangle is perfect its a cool map but at the back can you get into those spaces looks like there blocked off
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Old 07-09-2008   #22 (permalink)
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A couple of answers before I go t- zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

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Originally Posted by MADkill27 View Post
In a v2 it would also be cool to make a roof to give the map its own feel. Don't know how many objects it would take though...
Too many. I'd hate to make a 2-story map but run out of objects half way. Though there are future plans for a map that has elevated sections.

Quote:
Originally Posted by ZANDER1994 View Post
Is that sign B crooked in the 3rd picture for a reason?
You can't really see in the pic but it's upside down; partly to mark the starting areas, partly as a spot for the Leader's Needlers, and partlyfor funsies.

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Originally Posted by JoeDirt111 View Post
I enjoy territories more than any other gametype ('cept for swat and racetracks) because its the only real tactical gametype in halo.
As you enjoy territories and SWAT, maybe you could d/l Conflict SWAT and let me know what you think.

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Originally Posted by darkmaster949 View Post
nice map. i like how the map is a triangle. if it wasnt it wouldnt be that great there wouldnt be much to it but nice job. 3/5
OK I didn't really understand that but thankyou.

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Originally Posted by Peanutbuttajely View Post
Do the team colors need to be red and yellow?
No I just have this paranoid theory that when playing Red & Blue, the Reds are at a disadvantage because they are more visible, hence, Red & Yellow.

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Originally Posted by ActTehKiLL View Post
Very sweet but really escapable you should put up higher walls so that its unescable. I love the scenery though its like hallways =]
Argh! The map is inescapable - the roof was removed for the picture!

Quote:
Originally Posted by dented_drum View Post
I absolutely love how you incorporate geometry into your maps. Great job on incorporating one of the ForgeHub gametypes, and generally just making a great looking map. 'Grats to you, my friend.
Thankyou I do beleive that simple geometry is the best way to go. Just to point out I created Conflict!

Quote:
Originally Posted by Silent oo death View Post
ugh... with all this talk of triangles and symetry you're making me nervious about the Geometry homework i should be doing now. I'll just do it later. Looks nice GJ--good job.
Get back to work you!

Quote:
Originally Posted by cam0flaug View Post
its real cool i like all those fences walls and boxes all in one spot so you can see your enemy but its weird looking i dunno it just looks cool lol also the shape or the triangle is perfect its a cool map but at the back can you get into those spaces looks like there blocked off
I'm not sure which part you mean, but if you look at the weapons display you can see which points are inaccessable.

----------------------

I just realised I effed up the weapons display; I'll change it tomorrow.
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Old 07-09-2008   #23 (permalink)
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You should put in big bold letters actually on the screenshot that THIS MAP DOES HAVE A ROOF. Then people will know.

I believe the correct term is "pooned".

I often times speak without thinking. If you feel my post is derogatory please PM me.
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Old 07-09-2008   #24 (permalink)
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The map name is very creative and drawing out a layout is a deffinet plus. The weapons look like good choices, but I think you need to spread them out some more especailly to the longest side of the triangle. If anything I think Land Grab might be best gametype to play on here.

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Old 07-09-2008   #25 (permalink)
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hay i think its a cool az map i like how u have done a pic with no roof
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Old 07-10-2008   #26 (permalink)
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ahh, another map, this seems familliar, althogh im too lazy to see if your the same guy as before, anyway this looks like a decent map, but nothing really amazes me.
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Old 07-12-2008   #27 (permalink)
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Conflict is a variation of Land Grab.

And yes I am the same guy as before.
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conflict, conquest, land grab, symmetrical, territories



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