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Old 07-08-2008   #11 (permalink)
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i like some ideas but otherwize pretty plain


I Am currently working on 11 Maps,just need to
perfect them. So much ideas just to lazy to do
perfectly, I will finish them sometime though
In the mean time....Find the walrus!

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Old 07-08-2008   #12 (permalink)
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your map looks, sort of open, nothing really grabbing my attention, im sorry. i need more "Pazzaz"
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Old 07-08-2008   #13 (permalink)
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I know you were trying to make space for the warthogs, but there's barely any cover on the ground. Foundry doesn't make the best warthog map.


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I believe the correct term is "pooned".

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Old 07-08-2008   #14 (permalink)
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There are alot of places for hiding. The Rocks. The Mountains. Then there's the Bases. That seems to be enough Warthog cover.


Finished Maps: Dockside, Creek, Station Rermoin, Gorge, Space Camp

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Old 07-08-2008   #15 (permalink)
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hey same on bot sides dont worry and he used "field master" to make himself sound cool so dont worry
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Old 07-08-2008   #16 (permalink)
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Quote:
Originally Posted by BRpRo25 View Post
hey same on bot sides dont worry and he used "field master" to make himself sound cool so dont worry
Meh same difference. I said that you 'Easily' picked me off.


Finished Maps: Dockside, Creek, Station Rermoin, Gorge, Space Camp

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Old 07-08-2008   #17 (permalink)
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First of all, I think you meant to say Spartan-IIs because MC is a Spartan-II and Spartan-IIIs don't exist to my knowledge. Also, you need cover on the map like maybe hills in the center like Blood Gulch's hills if you can pull that off. Also, i recommend that you add ghosts to the map as well to balace it more.


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Old 07-08-2008   #18 (permalink)
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Like multiple others have said, there isn't much cover for people to get behind.
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Old 07-09-2008   #19 (permalink)
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Quote:
Originally Posted by Hari View Post
First of all, I think you meant to say Spartan-IIs because MC is a Spartan-II and Spartan-IIIs don't exist to my knowledge. Also, you need cover on the map like maybe hills in the center like Blood Gulch's hills if you can pull that off. Also, i recommend that you add ghosts to the map as well to balace it more.
The SPARTAN-III Program was the successor and "replacement" to the SPARTAN-II Program. Engineered by Colonel James Ackerson of the Office of Naval Intelligence, the SPARTAN-III soldiers (S-IIIs) were to be the next generation of super soldiers. They would be cheaper to arm, train, and produce; chosen from a wider pool of candidates, and more numerous than their SPARTAN-II predecessors. They would rely on superior battle tactics, teamwork, and stealth rather than technology and equipment, to achieve their effectiveness. SPARTAN-III's do exist. I made no mistake in my description. There is one Ghost on the map to balance it out.


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Old 07-11-2008   #20 (permalink)
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Played game and its very balanced. 5/5


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