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A medium sized asymetrical map of asskickin'.
||Description||
[Designed for 2-6 players max]
EXTRA SPECIAL THANKS TO BLAZEISGOD FOR ALL HIS HELP REDESIGNING AND BUILDING THE MAP!!!
Named after a song by Norma Jean, this map is completely and 100% interlocked and asymetrical. I've never really done an asymetrical map before, and im very excited with how this came out. Its a medium size level, a little smaller than midship i suppose. I was influenced by a few maps by users like The Yellow & Tex, so im sure you'll see things in there that you recognize in part. BlazeIsGod actually did ANYTHING involving a fencewall in this map for me, and since im sure those will be
the hits of the map, make sure you give him the praise. I planned this out rigorously and built VERY close to what i had down on paper, and when it was 95% done, Blaze took it and gave some of the not so awesome areas a smack of awesomesauce. Heres hoping you love it!
Thanks to DRAW THE LINE for the spawning system!
[VERSION 3.0 CHANGES]
- fusion coil respawn time
- gametype fixes
- spawn points modified
- removed KOTH & Capture The Flag
- Built walls higher
- weapon balancing
- added respawn areas
[VERSION 4.0 CHANGES]
- blocked regenerator escape
- oddball spawn moved
- added a clip to sniper rifle
- fixed spawning issues
REVIEWS and BUNGIE RATINGS would be amazing. =]
||SETUP FOR||
[recommended]
- FFA SLAYER [2-6 players]
- TEAM SLAYER [2v2-3v3]
- TEAM DOUBLES [2v2v2]
[also setup for]
- NEUTRAL ASSAULT [2v2-3v3]
- FLAG RALLY/LAND GRAB [TERRITORIES] [2v2-3v3]
- ODDBALL [2-6 players]
- TEAM ODDBALL [2v2-3v3]
||INVENTORY||
- Battle Rifles [x6]
- Plasma Pistol [x1]
- SMGs [x2]
- Plasma Rifles [x2]
- Carbines [x2]
- Needler [x1 - 120 spawn, 0 clips]
- Shotgun [x1 - 180 spawn, 0 clips]
- Sniper Rifle [x1 - 150 spawn, 1 clips]
- Hammer [x1 - 180 spawn]
- Active Camo [x1 - 150 spawn]
- Overshield [x1 - 150 spawn]
- Bubbleshield [x2 - 150 spawn]
- Power Drainer [x1 - 150 spawn]
- Regenerator [x1 - 150 spawn]
- Frag Grenades [x4 - 60 spawn]
- Spike Grenades [x7 - 90 spawn]
||LAYOUT||

Check out my other work as well in my signature.
PEOPLES COMMENTS:
Quote:
Originally Posted by Draw the Line
What makes this map stand out is its wonderful layout. It flows very well and there isn't a portion of the map that goes unused.
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Quote:
Originally Posted by linubidix
this map may have features that have been in maps passed but its a map that flows extremely well, better than a lot of others. To have a map this aesthetically pleasing with a great layout, great choice of weapons and great gameplay isnt as common as one would hope. This map does stand out from the rest not just because of the map makers' commitment to this map but that it has succeeded in all categories that make a great map. That isnt done very often.
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Quote:
Originally Posted by Vorpal Saint
everything is placed so perfectly. Nothing over powers anything and just every once and a while you'll see a guy with a hammer running at you and swings right at your face, but at the same time another dude will snipe that hammer guy and the sniper dude will get shotgunned right in the side while you're sending the pink mist to own the shotgun-guy...thus all four of you die, but in an epic way....
10/10 for sure. I've reached the point that it doesn't matter to me if this gets featured or not. I still love the map more than most others. =D
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Quote:
Originally Posted by bluepenguin23
i have played on this map many times. i love to play slayer here with my friends 'cause we always have a blast. most of the time i don't have to be party leader to show them the map, the allready have it!
this map is a very great 1 and i love how the fun it is to play slayer on. everyday i'm on live 1 of my friends says, "i gotta show you this cool new map i found!" or its,"can we playy that 1 map again... what is it called... the one with the upside-down stairs with bridges on top? i can't remember what it is called..."
all my friends love your guys map! and they should. because of it is that good.
~blue
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Quote:
Originally Posted by Chipsinabox
And I still wonder why you and Blaze aren't premium members yet, because the shit you two come out with is awe inspiring. I will definitely get back to you with some feedback for Bayonetwork. It's people like you who set such high expectations at ForgeHub.
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